Player Matchup

Kali
Kali
Browning2455
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 60L
1,229 Elo+
Party 1
Mulan
Mulan
DixieNormsXXX
Mulan
Level 25
God Stats
1W - 4L
1,339 SR
Queue Stats
7W - 22L
1,152 Elo+
Party 1
Neith
Neith
IM2XGOATED
Neith
Level 7
God Stats
1W - 1L
1,341 SR
Queue Stats
1W - 5L
1,016 Elo+
Party 1
Ymir
Ymir
KrazyGorilla21
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 92L
1,404 Elo+
Solo
Olorun
Olorun
TheWhiteManOps
Olorun
Level 43
God Stats
2W - 1L
1,732 SR
Queue Stats
33W - 57L
1,229 Elo+
Party 1
Team Averages
Level 41
1,482 SR
1,206 Elo+

VS

Team Averages
Level 107
1,433 SR
1,417 Elo+
Aphrodite
Aphrodite
AnelCaviti
Aphrodite
Level 115
God Stats
1W - 0L
1,403 SR
Queue Stats
3W - 0L
1,694 Elo+
Solo
Achilles
Achilles
DARKAKUMA777448
Achilles
Level 143
God Stats
48W - 66L
1,363 SR
Queue Stats
538W - 686L
1,368 Elo+
Solo
Nemesis
Nemesis
EKLogic
Nemesis
Level 68
God Stats
6W - 4L
1,489 SR
Queue Stats
27W - 40L
1,326 Elo+
Solo
Ganesha
Ganesha
Lobaisdabest
Ganesha
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 280L
1,404 Elo+
Solo
Xbalanque
Xbalanque
esokrtama
Xbalanque
Level 123
God Stats
6W - 3L
1,408 SR
Queue Stats
610W - 661L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,278
546
913
4,730
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 1 / 0
3,724
621
1,432
3,588
1,292
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
5
0 / 1 / 0
3,179
530
2,284
2,723
850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,107
185
0
0
0
7
0 / 0 / 0
3,958
660
1,652
1,708
696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnelCaviti
Aphrodite
6
0 / 0 / 0
3,592
599
1,175
3,206
1,075
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
6
1 / 1 / 0
3,953
659
3,064
4,026
1,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
EKLogic
Nemesis
6
0 / 0 / 0
3,577
596
314
3,710
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Lobaisdabest
Ganesha
6
0 / 0 / 1
4,149
692
141
3,114
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xbalanque
esokrtama
Xbalanque
5
1 / 0 / 0
3,689
615
1,457
2,818
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AnelCaviti
Aphrodite
0
0
0
0
L
0
0
0
0
W
Achilles
1
1
0
1
L
1
1
0
1
W
Nemesis
EKLogic
Nemesis
0
0
0
0
L
Neith
0
1
0
0
L
0
0
0
0
W
Ganesha
Lobaisdabest
Ganesha
0
0
1
0.5
L
0
0
0
0
W
Xbalanque
esokrtama
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,281
Damage
6,151
12,749
Taken
16,874
4,349
Mitigated
6,139
2,849
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AnelCaviti
Aphrodite
1,175
73
249
1,678
3,206
1,075
0
1,076
2,130
16,284
0
L
913
378
0
1,265
4,730
1,511
0
199
4,531
0
12,793
W
Achilles
3,064
1,585
0
1,212
4,026
1,866
0
0
4,026
0
11,656
L
1,432
289
0
524
3,588
1,292
0
0
3,588
0
11,933
W
Nemesis
EKLogic
Nemesis
314
0
0
883
3,710
1,060
0
436
3,274
0
17,329
L
Neith
2,284
794
0
273
2,723
850
0
141
2,582
0
11,709
L
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Lobaisdabest
Ganesha
141
0
152
1,848
3,114
1,548
250
0
3,114
10,715
0
L
1,652
368
0
787
1,708
696
0
976
732
17,952
2,717
W
Xbalanque
esokrtama
Xbalanque
1,457
714
58
1,712
2,818
590
482
0
2,818
0
15,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,246
Gold Earned
18,960
107
Minions Killed
129
0
Camps Cleared
0
460,349
Distance Traveled
538,869
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,592
599
32
5
0
106,623
1
L
Kali
3,278
546
20
3
0
120,608
0
W
Achilles
3,953
659
18
3
0
108,735
0
L
Mulan
3,724
621
29
5
0
122,389
0
W
Nemesis
3,577
596
35
6
0
123,304
0
L
Neith
3,179
530
14
2
0
120,798
0
L
Ymir
1,107
185
0
0
0
0
0
W
Ganesha
4,149
692
1
0
0
107,669
0
L
Olorun
3,958
660
44
7
0
96,554
0
W
Xbalanque
3,689
615
43
7
0
92,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role