Player Matchup

Danzaburou
Danzaburou
FluffyDude32399
Danzaburou
Level 69
God Stats
21W - 21L
1,448 SR
Queue Stats
143W - 164L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
JustinJackJr
Baron Samedi
Level 91
God Stats
32W - 33L
1,488 SR
Queue Stats
251W - 292L
1,323 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mourning Warden
Morgan Le Fay
Level 68
God Stats
5W - 11L
1,367 SR
Queue Stats
52W - 60L
1,290 Elo+
Party 2
Pele
Pele
MrCrumpetts
Pele
Level 55
God Stats
19W - 15L
1,502 SR
Queue Stats
117W - 124L
1,342 Elo+
Party 2
Mulan
Mulan
RogueXTheOne
Mulan
Level 63
God Stats
11W - 5L
1,434 SR
Queue Stats
107W - 116L
1,361 Elo+
Solo
Team Averages
Level 69
1,448 SR
1,338 Elo+

VS

Team Averages
Level 64
1,555 SR
1,270 Elo+
Hel
Hel
Lonely_Dri
Hel
Level 75
God Stats
1W - 6L
1,305 SR
Queue Stats
308W - 339L
1,350 Elo+
Party 1
Anhur
Anhur
RafxMartins
Anhur
Level 54
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 12L
1,222 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Trueuwu
Cu Chulainn
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 135L
1,341 Elo+
Party 1
Ne Zha
Ne Zha
celivera_milgrau
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,119 Elo+
Party 3
Olorun
Olorun
dark_flame_mass
Olorun
Level 44
God Stats
3W - 1L
1,780 SR
Queue Stats
56W - 67L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FluffyDude32399
Danzaburou
14
8 / 0 / 5
9,583
639
9,986
6,505
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
JustinJackJr
Baron Samedi
12
5 / 2 / 5
8,338
556
8,129
10,095
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Mourning Warden
Morgan Le Fay
13
4 / 0 / 2
8,223
548
8,230
5,903
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 3
8,110
541
4,827
11,748
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 6
8,596
573
7,203
10,950
6,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,925
395
3,680
9,002
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 3 / 1
6,019
401
2,631
12,156
3,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Trueuwu
Cu Chulainn
11
1 / 6 / 0
6,746
450
4,857
11,320
8,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 6 / 1
5,554
370
2,303
12,227
4,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
6,247
416
6,763
12,772
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
23
Kills
3
3
Deaths
23
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FluffyDude32399
Danzaburou
8
0
5
10.5
W
Baron Samedi
JustinJackJr
Baron Samedi
5
2
5
3.75
L
1
5
0
0.2
W
Morgan Le Fay
Mourning Warden
Morgan Le Fay
4
0
2
5
W
3
1
3
4.5
L
0
3
1
0.17
W
3
0
6
6
L
Cu Chulainn
Trueuwu
Cu Chulainn
1
6
0
0.17
L
0
6
1
0.08
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,375
Damage
20,234
45,201
Taken
57,477
20,711
Mitigated
24,294
18,770
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FluffyDude32399
Danzaburou
9,986
4,533
0
4,810
6,505
2,650
1,676
1,506
4,999
0
56,485
W
Baron Samedi
JustinJackJr
Baron Samedi
8,129
404
413
5,265
10,095
5,055
1,867
3,863
6,232
33,141
1,825
L
3,680
514
2,057
2,534
9,002
2,336
0
2,568
6,434
27,603
0
W
Morgan Le Fay
Mourning Warden
Morgan Le Fay
8,230
1,078
0
1,995
5,903
2,398
2,137
1,437
4,466
50,434
0
W
4,827
1,528
0
612
11,748
4,564
1,628
2,369
9,379
0
60,573
L
2,631
1,066
0
1,723
12,156
3,934
0
3,098
9,058
0
40,247
W
7,203
1,484
0
5,675
10,950
6,044
1,755
282
10,668
0
59,369
L
Cu Chulainn
Trueuwu
Cu Chulainn
4,857
975
0
380
11,320
8,341
89
693
10,627
1,407
36,601
L
2,303
1,134
0
1,322
12,227
4,091
0
3,062
9,165
0
29,383
L
6,763
3,159
822
6,240
12,772
5,592
324
6,718
6,054
37,307
5,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,850
Gold Earned
30,491
425
Minions Killed
297
0
Camps Cleared
0
1,472,624
Distance Traveled
1,309,177
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,583
639
96
6
0
294,145
7
W
Baron Samedi
8,338
556
56
4
0
265,525
5
L
Hel
5,925
395
53
4
0
261,722
1
W
Morgan Le Fay
8,223
548
72
5
0
288,421
2
W
Pele
8,110
541
95
6
0
330,282
0
L
Anhur
6,019
401
61
4
0
244,288
0
W
Mulan
8,596
573
106
7
0
294,251
7
L
Cu Chulainn
6,746
450
75
5
0
250,751
1
L
Ne Zha
5,554
370
53
4
0
287,885
0
L
Olorun
6,247
416
55
4
0
264,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role