Player Matchup

Ne Zha
Ne Zha
Gold III
AxcelGood
Ne Zha
Gold III
Level 155
God Stats
2W - 2L
1,723 SR
Queue Stats
95W - 98L
1,535 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
Bigolfuggnidiot
Jormungandr
Platinum IV
Level 159
God Stats
12W - 9L
1,600 SR
Queue Stats
194W - 194L
1,568 MMR
Solo
Atlas
Atlas
Gold V
JoseManuel2318
Atlas
Gold V
Level 129
God Stats
13W - 19L
1,485 SR
Queue Stats
352W - 356L
1,329 MMR
Solo
Ra
Ra
Silver II
KCJAVI85
Ra
Silver II
Level 136
God Stats
8W - 4L
1,745 SR
Queue Stats
66W - 89L
984 MMR
Solo
Charybdis
Charybdis
Silver II
Warlockster
Charybdis
Silver II
Level 123
God Stats
0W - 1L
1,624 SR
Queue Stats
6W - 8L
1,530 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,636 SR
1,389 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,670 SR
1,493 MMR
Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze IV
BoJankl3s
Xing Tian
Bronze IV
Level 104
God Stats
1W - 0L
1,570 SR
Queue Stats
6W - 8L
1,277 MMR
Solo
Chernobog
Chernobog
Silver IV
CaserYoodlyYT
Chernobog
Silver IV
Level 159
God Stats
4W - 1L
1,849 SR
Queue Stats
16W - 18L
1,252 MMR
Solo
Bastet
Bastet
Gold II
JestfulNarwhal
Bastet
Gold II
Level 158
God Stats
3W - 1L
1,792 SR
Queue Stats
18W - 13L
1,788 MMR
Solo
Horus
Horus
Masters
OMGItsHarryy
Horus
Masters
Level 151
God Stats
87W - 79L
1,641 SR
Queue Stats
669W - 669L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AxcelGood
Ne Zha
8
0 / 2 / 0
4,802
480
2,144
6,817
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Bigolfuggnidiot
Jormungandr
11
2 / 1 / 0
6,400
640
4,457
9,277
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
2 / 2 / 0
5,204
520
2,304
7,976
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,508
551
2,220
6,201
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Warlockster
Charybdis
9
0 / 4 / 1
5,016
502
3,808
7,400
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
The MorriganThorCupidLancelot

VS

Bans
AresKaliBellonaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 1 / 3
6,248
625
2,830
4,016
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
BoJankl3s
Xing Tian
9
2 / 1 / 5
6,429
643
3,300
9,147
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
CaserYoodlyYT
Chernobog
11
3 / 1 / 2
6,655
666
6,937
5,359
1,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 0 / 5
6,247
625
5,450
7,156
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 1
6,603
660
6,043
7,109
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
13
13
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
3
4.5
L
Ne Zha
AxcelGood
Ne Zha
0
2
0
0
L
Jormungandr
Bigolfuggnidiot
Jormungandr
2
1
0
2
W
Xing Tian
BoJankl3s
Xing Tian
2
1
5
4.5
W
Chernobog
CaserYoodlyYT
Chernobog
3
1
2
4
W
3
0
5
5.5
L
2
2
0
1
L
0
4
0
0
W
2
1
1
2.5
L
Charybdis
Warlockster
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,933
Damage
24,560
37,671
Taken
32,787
16,261
Mitigated
17,002
7,766
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,830
552
0
1,030
4,016
1,441
0
1,069
2,947
43,326
0
L
Ne Zha
AxcelGood
Ne Zha
2,144
641
0
769
6,817
2,144
0
470
6,204
0
23,454
L
Jormungandr
Bigolfuggnidiot
Jormungandr
4,457
2,694
0
1,970
9,277
4,244
0
0
8,715
51,848
0
W
Xing Tian
BoJankl3s
Xing Tian
3,300
657
0
2,165
9,147
6,659
0
1,951
7,196
18,714
0
W
Chernobog
CaserYoodlyYT
Chernobog
6,937
4,117
0
1,342
5,359
1,676
756
589
4,770
0
52,551
W
5,450
1,468
0
2,012
7,156
2,486
0
1,852
5,304
0
36,649
L
2,304
1,045
0
2,036
7,976
4,941
0
2,852
5,048
14,228
0
L
2,220
283
312
1,463
6,201
2,334
0
1,789
4,295
42,621
0
W
6,043
2,034
333
3,250
7,109
4,740
0
3,520
3,589
0
49,274
L
Charybdis
Warlockster
Charybdis
3,808
1,923
0
1,216
7,400
2,598
0
763
6,637
0
33,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
32,182
315
Minions Killed
383
0
Camps Cleared
0
943,359
Distance Traveled
1,046,246
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,248
625
96
10
0
191,865
3
L
Ne Zha
4,802
480
52
5
0
192,145
0
L
Jormungandr
6,400
640
102
10
0
201,196
3
W
Xing Tian
6,429
643
17
2
0
191,003
3
W
Chernobog
6,655
666
99
10
0
201,461
2
W
Bastet
6,247
625
68
7
0
247,380
2
L
Atlas
5,204
520
15
2
0
170,821
3
L
Ra
5,508
551
81
8
0
200,404
6
W
Horus
6,603
660
103
10
0
214,537
3
L
Charybdis
5,016
502
65
7
0
178,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role