Player Matchup

Medusa
Medusa
Acedusty
Medusa
Level 159
God Stats
2W - 0L
1,819 SR
Queue Stats
45W - 19L
1,770 Elo+
Party 2
Ra
Ra
Freya
Ra
Level 160
God Stats
1W - 0L
1,718 SR
Queue Stats
8W - 1L
1,852 Elo+
Party 2
Artio
Artio
Maeldrum
Artio
Level 158
God Stats
4W - 1L
1,775 SR
Queue Stats
81W - 33L
1,730 Elo+
Party 2
Ymir
Ymir
Owen
Ymir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,761 Elo+
Party 2
Pele
Pele
Paul
Pele
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 159
1,662 SR
1,723 Elo+

VS

Team Averages
Level 137
1,576 SR
1,607 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
BdoggBryan
Cliodhna
Level 160
God Stats
67W - 49L
1,614 SR
Queue Stats
90W - 75L
1,628 Elo+
Solo
Baron Samedi
Baron Samedi
ChuteMi0313
Baron Samedi
Level 127
God Stats
5W - 7L
1,457 SR
Queue Stats
86W - 73L
1,659 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jorge Dixon
Kumbhakarna
Level 156
God Stats
4W - 2L
1,744 SR
Queue Stats
484W - 402L
1,640 Elo+
Party 1
Hou Yi
Hou Yi
TheGodlyspud
Hou Yi
Level 85
God Stats
11W - 11L
1,564 SR
Queue Stats
151W - 138L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acedusty
Medusa
14
2 / 0 / 5
7,391
739
14,821
11,274
5,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
14
2 / 0 / 9
7,503
750
8,116
3,001
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Maeldrum
Artio
13
0 / 1 / 11
7,555
756
4,225
14,485
11,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ymir
Owen
Ymir
13
3 / 1 / 12
7,972
797
4,840
15,661
14,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
Paul
Pele
18
13 / 0 / 2
9,807
981
18,856
9,449
5,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 4 / 2
6,710
671
4,335
9,000
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
BdoggBryan
Cliodhna
13
0 / 6 / 0
7,107
711
3,470
10,386
3,250
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ChuteMi0313
Baron Samedi
12
1 / 4 / 1
6,691
669
9,422
10,199
4,499
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
Jorge Dixon
Kumbhakarna
12
0 / 3 / 1
6,849
685
3,864
16,411
10,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
13
1 / 3 / 1
6,758
676
7,644
10,269
3,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
20
Kills
2
2
Deaths
20
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
2
0.25
W
Medusa
Acedusty
Medusa
2
0
5
4.5
L
Cliodhna
BdoggBryan
Cliodhna
0
6
0
0
L
Baron Samedi
ChuteMi0313
Baron Samedi
1
4
1
0.38
W
Ra
2
0
9
6.5
L
Kumbhakarna
Jorge Dixon
Kumbhakarna
0
3
1
0.17
W
Artio
Maeldrum
Artio
0
1
11
5.5
W
Ymir
Owen
Ymir
3
1
12
9
W
Pele
Paul
Pele
13
0
2
14
L
Hou Yi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,858
Damage
28,735
53,870
Taken
56,265
38,072
Mitigated
25,082
17,807
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,335
238
0
700
9,000
2,675
0
1,292
7,523
23,075
0
W
Medusa
Acedusty
Medusa
14,821
6,942
0
863
11,274
5,250
192
4,547
6,727
0
40,984
L
Cliodhna
BdoggBryan
Cliodhna
3,470
420
0
792
10,386
3,250
0
2,831
7,281
0
24,858
L
Baron Samedi
ChuteMi0313
Baron Samedi
9,422
1,059
1,893
3,158
10,199
4,499
0
4,301
5,794
20,986
0
W
Ra
8,116
680
2,852
900
3,001
1,471
126
1,734
1,267
30,890
0
L
Kumbhakarna
Jorge Dixon
Kumbhakarna
3,864
285
0
2,930
16,411
10,871
0
4,807
11,443
9,190
0
W
Artio
Maeldrum
Artio
4,225
284
3,017
5,102
14,485
11,514
30
5,503
8,982
9,310
0
W
Ymir
Owen
Ymir
4,840
1,020
0
3,841
15,661
14,673
0
4,153
11,508
10,261
0
W
Pele
Paul
Pele
18,856
4,097
0
1,232
9,449
5,164
0
1,684
6,565
0
54,956
L
Hou Yi
7,644
5,140
0
1,625
10,269
3,787
0
3,950
6,223
0
26,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
34,115
221
Minions Killed
191
0
Camps Cleared
0
1,114,260
Distance Traveled
968,550
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,710
671
53
5
0
209,582
0
W
Medusa
7,391
739
47
5
0
215,564
0
L
Cliodhna
7,107
711
57
6
0
207,962
2
L
Baron Samedi
6,691
669
38
4
0
182,790
1
W
Ra
7,503
750
72
7
0
233,250
1
L
Kumbhakarna
6,849
685
7
1
0
191,680
1
W
Artio
7,555
756
2
0
0
216,495
1
W
Ymir
7,972
797
14
1
0
197,998
0
W
Pele
9,807
981
86
9
0
250,953
3
L
Hou Yi
6,758
676
36
4
0
176,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role