Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Atharalik
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,718 Elo+
Party 3
Maui
Maui
CptImbaxe
Maui
Level 67
God Stats
2W - 0L
1,664 SR
Queue Stats
5W - 10L
1,430 Elo+
Party 3
Zeus
Zeus
EazyOneX
Zeus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
TheSpeciaIGuest
Izanami
Level 27
God Stats
18W - 11L
1,649 SR
Queue Stats
46W - 52L
1,505 Elo+
Party 2
Team Averages
Level 50
1,563 SR
1,531 Elo+

VS

Team Averages
Level 91
1,568 SR
1,489 Elo+
Cu Chulainn
Cu Chulainn
Kinggeek
Cu Chulainn
Level 113
God Stats
4W - 2L
1,661 SR
Queue Stats
248W - 257L
1,406 Elo+
Solo
Ullr
Ullr
MateConFernet54
Ullr
Level 29
God Stats
15W - 3L
1,795 SR
Queue Stats
68W - 71L
1,500 Elo+
Party 1
Merlin
Merlin
R3AN
Merlin
Level 122
God Stats
3W - 8L
1,441 SR
Queue Stats
124W - 144L
1,506 Elo+
Party 1
Bacchus
Bacchus
TuGorditoJugoso
Bacchus
Level 68
God Stats
40W - 27L
1,600 SR
Queue Stats
76W - 81L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
Vittoghi
Baron Samedi
Level 121
God Stats
1W - 5L
1,344 SR
Queue Stats
81W - 88L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 0 / 0
5,738
717
909
2,925
1,737
Tsukuyomi
Atharalik
Tsukuyomi
6
0 / 1 / 2
4,466
558
1,311
4,487
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Maui
6
0 / 1 / 3
4,476
560
1,853
5,661
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
6
0 / 3 / 2
4,539
567
1,201
3,186
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
4 / 0 / 0
5,283
660
4,352
4,682
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kinggeek
Cu Chulainn
1
0 / 0 / 0
3,033
379
0
0
0
7
0 / 2 / 0
4,029
504
1,906
5,387
1,351
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
R3AN
Merlin
9
3 / 1 / 1
5,113
639
1,179
2,090
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
3,667
458
1,893
4,932
2,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Vittoghi
Baron Samedi
8
1 / 1 / 1
4,863
608
1,910
4,659
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
4
5
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
W
Tsukuyomi
Atharalik
Tsukuyomi
0
1
2
1
W
Maui
0
1
3
1.5
W
Zeus
0
3
2
0.33
L
Cu Chulainn
Kinggeek
Cu Chulainn
0
0
0
0
L
0
2
0
0
L
Merlin
R3AN
Merlin
3
1
1
3.5
W
4
0
0
4
L
0
3
0
0
L
Baron Samedi
Vittoghi
Baron Samedi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,626
Damage
6,888
20,941
Taken
17,068
8,523
Mitigated
6,585
6,632
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
909
214
0
699
2,925
1,737
0
688
2,237
0
29,015
W
Tsukuyomi
Atharalik
Tsukuyomi
1,311
253
0
2,047
4,487
1,304
0
619
3,868
0
18,066
W
Maui
1,853
591
0
1,378
5,661
3,051
0
1,928
3,733
6,647
0
W
Zeus
1,201
267
0
190
3,186
974
116
2,032
1,154
19,219
0
L
Cu Chulainn
Kinggeek
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
1,906
854
0
750
5,387
1,351
0
698
4,689
0
28,083
L
Merlin
R3AN
Merlin
1,179
70
0
400
2,090
685
0
629
1,367
27,800
0
W
4,352
3,046
0
2,318
4,682
1,457
233
1,145
3,537
0
36,364
L
1,893
425
0
1,100
4,932
2,581
0
1,139
3,757
7,091
0
L
Baron Samedi
Vittoghi
Baron Samedi
1,910
269
49
1,003
4,659
1,968
0
383
4,201
32,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,502
Gold Earned
20,705
224
Minions Killed
180
0
Camps Cleared
0
781,845
Distance Traveled
635,258
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,738
717
65
8
0
173,010
1
W
Tsukuyomi
4,466
558
35
4
0
177,054
5
W
Maui
4,476
560
13
2
0
149,162
4
W
Zeus
4,539
567
50
6
0
137,943
2
L
Cu Chulainn
3,033
379
0
0
0
0
0
L
Ullr
4,029
504
44
6
0
134,714
2
L
Merlin
5,113
639
55
7
0
167,478
3
W
Izanami
5,283
660
61
8
0
144,676
2
L
Bacchus
3,667
458
11
1
0
166,776
1
L
Baron Samedi
4,863
608
70
9
0
166,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role