Player Matchup

Athena
Athena
Fungous X iWeeD
Athena
Level 128
God Stats
2W - 3L
1,127 SR
Queue Stats
168W - 151L
1,628 Elo+
Party 2
Sun Wukong
Sun Wukong
Hid3andsEEk
Sun Wukong
Level 100
God Stats
5W - 1L
1,808 SR
Queue Stats
149W - 150L
1,503 Elo+
Solo
Anubis
Anubis
Kalahan Cheezo
Anubis
Level 104
God Stats
2W - 2L
1,508 SR
Queue Stats
297W - 314L
1,549 Elo+
Party 2
Bacchus
Bacchus
SirSwagAlot19
Bacchus
Level 155
God Stats
3W - 1L
1,669 SR
Queue Stats
98W - 85L
1,573 Elo+
Solo
Cliodhna
Cliodhna
that_angle512
Cliodhna
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 104
1,523 SR
1,551 Elo+

VS

Team Averages
Level 117
1,564 SR
1,524 Elo+
Raijin
Raijin
 
Raijin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LordWawasa
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,467 Elo+
Party 1
Chernobog
Chernobog
LordatanZa
Chernobog
Level 135
God Stats
3W - 2L
1,611 SR
Queue Stats
74W - 64L
1,580 Elo+
Party 1
Anhur
Anhur
moiso_53
Anhur
Level 127
God Stats
0W - 1L
1,710 SR
Queue Stats
51W - 40L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 24
10,684
822
8,578
17,513
22,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Hid3andsEEk
Sun Wukong
19
14 / 3 / 14
11,631
895
23,515
19,723
22,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 3 / 13
11,410
878
14,778
12,847
8,449
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
17
5 / 1 / 19
10,048
773
8,382
12,096
15,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cliodhna
that_angle512
Cliodhna
13
0 / 4 / 11
8,580
660
2,345
8,315
4,042
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
3 / 5 / 6
10,565
813
15,244
11,013
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Serqet
 
Serqet
14
1 / 8 / 3
7,440
572
3,946
11,617
5,574
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
15
1 / 7 / 4
8,427
648
6,169
13,503
5,917
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chernobog
LordatanZa
Chernobog
16
3 / 6 / 6
9,243
711
11,419
14,296
7,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
moiso_53
Anhur
16
4 / 5 / 5
9,641
742
10,004
13,152
5,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
31
Kills
12
12
Deaths
31
81
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
6
1.2
L
Serqet
 
Serqet
1
8
3
0.31
W
2
1
24
14
W
Sun Wukong
Hid3andsEEk
Sun Wukong
14
3
14
7
W
10
3
13
5.5
L
Da Ji
1
7
4
0.43
L
Chernobog
LordatanZa
Chernobog
3
6
6
1
W
Bacchus
5
1
19
14.5
L
Anhur
moiso_53
Anhur
4
5
5
1.3
W
Cliodhna
that_angle512
Cliodhna
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,598
Damage
46,782
70,494
Taken
63,581
73,653
Mitigated
28,616
25,665
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,244
1,020
708
1,434
11,013
4,353
480
6,550
4,463
24,541
0
L
Serqet
 
Serqet
3,946
918
312
380
11,617
5,574
0
7,194
4,423
0
5,621
W
8,578
2,553
4,347
5,815
17,513
22,834
517
2,686
14,343
16,251
0
W
Sun Wukong
Hid3andsEEk
Sun Wukong
23,515
2,750
2,358
6,156
19,723
22,784
886
3,016
16,253
0
36,093
W
14,778
1,013
1,737
4,231
12,847
8,449
960
4,390
7,873
38,535
0
L
Da Ji
6,169
869
1,266
1,622
13,503
5,917
0
6,048
7,455
0
11,773
L
Chernobog
LordatanZa
Chernobog
11,419
4,216
801
2,442
14,296
7,119
717
4,919
9,377
0
29,740
W
Bacchus
8,382
699
0
946
12,096
15,544
456
2,554
9,252
13,916
0
L
Anhur
moiso_53
Anhur
10,004
3,486
120
2,028
13,152
5,653
501
7,027
6,125
0
23,496
W
Cliodhna
that_angle512
Cliodhna
2,345
372
48
27
8,315
4,042
1,909
1,338
6,909
0
7,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,353
Gold Earned
45,316
120
Minions Killed
109
0
Camps Cleared
0
1,137,075
Distance Traveled
983,862
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,565
813
24
2
0
208,904
3
L
Serqet
7,440
572
8
1
0
166,804
0
W
Athena
10,684
822
11
1
0
245,550
0
W
Sun Wukong
11,631
895
34
3
0
255,231
1
W
Anubis
11,410
878
49
4
0
181,729
0
L
Da Ji
8,427
648
9
1
0
232,857
0
L
Chernobog
9,243
711
39
3
0
181,226
1
W
Bacchus
10,048
773
8
1
0
234,891
3
L
Anhur
9,641
742
29
2
0
194,071
1
W
Cliodhna
8,580
660
18
1
0
219,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role