Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MockDR
Rama
Level 144
God Stats
1W - 0L
1,245 SR
Queue Stats
114W - 103L
1,519 Elo+
Party 1
Chronos
Chronos
Mockmocoma
Chronos
Level 154
God Stats
1W - 1L
1,238 SR
Queue Stats
148W - 123L
1,537 Elo+
Party 1
Janus
Janus
Zeusunoglu
Janus
Level 142
God Stats
4W - 2L
1,618 SR
Queue Stats
152W - 147L
1,586 Elo+
Party 1
Team Averages
Level 137
1,420 SR
1,528 Elo+

VS

Team Averages
Level 109
1,527 SR
1,458 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
FaustGnd
Shiva
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
233W - 247L
1,504 Elo+
Solo
Osiris
Osiris
LaurenceM
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,275 Elo+
Solo
Hercules
Hercules
allazaiter
Hercules
Level 127
God Stats
3W - 4L
1,635 SR
Queue Stats
158W - 161L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
6 / 2 / 27
13,993
636
29,356
22,212
17,511
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
 
Odin
20
3 / 2 / 26
13,086
595
12,849
32,562
42,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
MockDR
Rama
20
13 / 3 / 20
15,451
702
43,221
23,526
15,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Mockmocoma
Chronos
20
7 / 0 / 27
14,125
642
25,453
15,709
10,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
20
7 / 1 / 27
14,231
647
26,226
14,592
17,746
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
3 / 3 / 4
12,751
580
28,752
21,077
13,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ares
 
Ares
18
0 / 9 / 7
11,037
502
17,887
35,326
56,832
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
FaustGnd
Shiva
18
0 / 12 / 5
10,747
489
14,345
33,276
46,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
LaurenceM
Osiris
18
0 / 7 / 6
11,400
518
14,321
26,802
35,115
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
allazaiter
Hercules
19
5 / 5 / 1
13,307
605
17,731
40,128
40,273
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
31
36
Kills
8
8
Deaths
36
127
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
27
9.75
W
Odin
 
Odin
3
2
26
8
L
Danzaburou
 
Danzaburou
3
3
4
1.67
L
Ares
 
Ares
0
9
7
0.39
L
Shiva
FaustGnd
Shiva
0
12
5
0.21
L
Osiris
LaurenceM
Osiris
0
7
6
0.43
W
Rama
MockDR
Rama
13
3
20
7.67
W
Chronos
Mockmocoma
Chronos
7
0
27
20.5
W
Janus
7
1
27
20.5
L
Hercules
allazaiter
Hercules
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,105
Damage
93,036
108,601
Taken
156,609
104,617
Mitigated
191,625
55,825
Healing
49,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
29,356
2,030
14,212
7,543
22,212
17,511
758
4,848
17,364
54,766
0
W
Odin
 
Odin
12,849
2,692
2,310
11,235
32,562
42,532
618
4,419
28,143
0
22,718
L
Danzaburou
 
Danzaburou
28,752
9,833
2,860
8,826
21,077
13,204
28
11,309
9,768
0
64,597
L
Ares
 
Ares
17,887
309
3,836
3,402
35,326
56,832
18
16,437
18,889
26,572
0
L
Shiva
FaustGnd
Shiva
14,345
680
4,992
4,159
33,276
46,201
0
17,846
15,430
0
33,832
L
Osiris
LaurenceM
Osiris
14,321
4,120
729
587
26,802
35,115
0
13,893
12,909
0
28,652
W
Rama
MockDR
Rama
43,221
20,873
3,240
5,768
23,526
15,888
6,733
3,753
19,773
0
76,371
W
Chronos
Mockmocoma
Chronos
25,453
4,878
3,599
2,233
15,709
10,940
1,412
2,486
13,223
42,428
0
W
Janus
26,226
1,181
4,092
1,593
14,592
17,746
514
2,937
11,655
50,293
0
L
Hercules
allazaiter
Hercules
17,731
2,069
3,554
16,693
40,128
40,273
0
21,550
18,578
600
30,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,886
Gold Earned
59,242
226
Minions Killed
190
0
Camps Cleared
0
2,163,644
Distance Traveled
1,843,736
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,993
636
52
2
0
417,136
0
W
Odin
13,086
595
11
1
0
436,510
0
L
Danzaburou
12,751
580
84
4
0
397,622
0
L
Ares
11,037
502
13
1
0
348,605
0
L
Shiva
10,747
489
35
2
0
338,686
1
L
Osiris
11,400
518
33
2
0
367,308
0
W
Rama
15,451
702
76
3
0
381,671
0
W
Chronos
14,125
642
40
2
0
474,456
10
W
Janus
14,231
647
47
2
0
453,871
11
L
Hercules
13,307
605
25
1
0
391,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role