Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Call_me_Jacques
Thoth
Level 154
God Stats
2W - 2L
1,512 SR
Queue Stats
108W - 136L
1,358 Elo+
Party 1
Cerberus
Cerberus
Shinigami150
Cerberus
Level 72
God Stats
3W - 3L
1,205 SR
Queue Stats
235W - 226L
1,508 Elo+
Solo
Olorun
Olorun
SydneyTupix
Olorun
Level 129
God Stats
1W - 1L
1,241 SR
Queue Stats
89W - 86L
1,401 Elo+
Party 1
Amaterasu
Amaterasu
unnemp3
Amaterasu
Level 154
God Stats
2W - 2L
1,660 SR
Queue Stats
99W - 114L
1,408 Elo+
Party 1
Team Averages
Level 126
1,424 SR
1,435 Elo+

VS

Team Averages
Level 107
1,563 SR
1,434 Elo+
Ares
Ares
BumsBambino
Ares
Level 155
God Stats
3W - 1L
1,830 SR
Queue Stats
119W - 137L
1,447 Elo+
Party 2
Olorun
Olorun
Dikken85
Olorun
Level 145
God Stats
3W - 2L
1,703 SR
Queue Stats
318W - 357L
1,476 Elo+
Party 2
Xbalanque
Xbalanque
Matreya1234
Xbalanque
Level 60
God Stats
4W - 5L
1,283 SR
Queue Stats
98W - 134L
1,411 Elo+
Solo
Cliodhna
Cliodhna
Qeedo
Cliodhna
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,334 Elo+
Solo
Hun Batz
Hun Batz
oked20999
Hun Batz
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 107L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 3 / 13
9,467
861
17,066
19,172
18,148
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
10 / 1 / 11
10,618
965
16,722
7,426
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Shinigami150
Cerberus
16
5 / 2 / 15
9,131
830
7,765
17,166
20,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
16
1 / 2 / 14
8,699
791
7,506
9,493
5,211
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
unnemp3
Amaterasu
14
2 / 3 / 13
8,979
816
9,251
16,706
15,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
8,272
752
7,388
17,831
18,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Dikken85
Olorun
15
1 / 4 / 8
7,816
711
9,902
12,500
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Matreya1234
Xbalanque
15
4 / 4 / 4
8,031
730
11,972
12,272
5,719
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
Qeedo
Cliodhna
12
2 / 7 / 6
7,905
719
7,064
12,183
5,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
oked20999
Hun Batz
15
3 / 3 / 5
8,033
730
10,903
12,541
7,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
24
Kills
11
11
Deaths
24
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
3
13
4.17
L
1
6
6
0.67
W
10
1
11
15.5
L
Olorun
Dikken85
Olorun
1
4
8
1.25
L
Xbalanque
Matreya1234
Xbalanque
4
4
4
1.5
L
Cliodhna
Qeedo
Cliodhna
2
7
6
0.71
W
Cerberus
Shinigami150
Cerberus
5
2
15
6.25
W
Olorun
1
2
14
4
L
Hun Batz
oked20999
Hun Batz
3
3
5
1.83
W
Amaterasu
unnemp3
Amaterasu
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,310
Damage
47,229
69,963
Taken
67,327
62,558
Mitigated
42,883
35,001
Healing
18,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,066
3,352
924
6,568
19,172
18,148
149
4,050
15,122
0
30,494
L
7,388
331
780
2,027
17,831
18,321
0
8,665
9,166
15,111
0
W
16,722
852
1,813
2,173
7,426
3,759
262
1,676
5,750
38,658
0
L
Olorun
Dikken85
Olorun
9,902
5,964
4,393
4,134
12,500
6,183
1,050
6,919
5,581
21,489
0
L
Xbalanque
Matreya1234
Xbalanque
11,972
6,510
0
518
12,272
5,719
56
6,256
6,016
0
24,991
L
Cliodhna
Qeedo
Cliodhna
7,064
1,028
0
1,171
12,183
5,497
0
3,435
8,748
0
12,616
W
Cerberus
Shinigami150
Cerberus
7,765
513
2,060
5,852
17,166
20,075
134
5,677
11,489
15,968
0
W
Olorun
7,506
4,834
2,601
2,375
9,493
5,211
1,129
2,900
6,593
18,209
0
L
Hun Batz
oked20999
Hun Batz
10,903
1,364
2,363
3,156
12,541
7,163
0
6,718
5,823
0
19,601
W
Amaterasu
unnemp3
Amaterasu
9,251
2,361
4,347
6,288
16,706
15,365
222
2,987
13,719
0
11,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,894
Gold Earned
40,057
134
Minions Killed
98
0
Camps Cleared
0
1,247,652
Distance Traveled
1,016,139
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,467
861
31
3
0
257,822
0
L
Ares
8,272
752
8
1
0
200,281
0
W
Thoth
10,618
965
53
5
0
253,039
0
L
Olorun
7,816
711
20
2
0
182,006
0
L
Xbalanque
8,031
730
40
4
0
198,782
2
L
Cliodhna
7,905
719
8
1
0
200,466
0
W
Cerberus
9,131
830
13
1
0
229,112
0
W
Olorun
8,699
791
33
3
0
235,921
1
L
Hun Batz
8,033
730
22
2
0
234,604
0
W
Amaterasu
8,979
816
4
0
0
271,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role