Player Matchup

Cthulhu
Cthulhu
HanckScorpio778
Cthulhu
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,368 Elo+
Party 1
Shiva
Shiva
OM3GAJonn
Shiva
Level 139
God Stats
24W - 13L
1,538 SR
Queue Stats
205W - 213L
1,485 Elo+
Solo
Neith
Neith
Radesanin91
Neith
Level 92
God Stats
167W - 154L
1,570 SR
Queue Stats
255W - 267L
1,468 Elo+
Solo
Anubis
Anubis
aaxxii
Anubis
Level 126
God Stats
2W - 1L
1,852 SR
Queue Stats
51W - 58L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
onditz
Baron Samedi
Level 125
God Stats
6W - 1L
1,688 SR
Queue Stats
194W - 209L
1,391 Elo+
Party 1
Team Averages
Level 119
1,629 SR
1,430 Elo+

VS

Team Averages
Level 111
1,596 SR
1,439 Elo+
Anubis
Anubis
FireMaXD98
Anubis
Level 103
God Stats
6W - 6L
1,764 SR
Queue Stats
472W - 485L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
Frikkels16
Sun Wukong
Level 111
God Stats
8W - 10L
1,456 SR
Queue Stats
508W - 564L
1,429 Elo+
Solo
Hou Yi
Hou Yi
Liccle Domi x
Hou Yi
Level 151
God Stats
14W - 10L
1,675 SR
Queue Stats
177W - 170L
1,477 Elo+
Solo
Maui
Maui
Raina_Morrigane
Maui
Level 103
God Stats
7W - 8L
1,761 SR
Queue Stats
398W - 477L
1,383 Elo+
Party 2
Awilix
Awilix
VFede21
Awilix
Level 87
God Stats
0W - 2L
1,323 SR
Queue Stats
308W - 345L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 11
8,273
517
8,458
14,014
12,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
OM3GAJonn
Shiva
14
3 / 1 / 5
8,693
543
9,507
11,333
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 0 / 4
9,779
611
9,882
8,202
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
aaxxii
Anubis
14
4 / 1 / 4
8,658
541
7,736
7,541
3,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
onditz
Baron Samedi
16
2 / 0 / 1
9,399
587
10,876
8,381
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FireMaXD98
Anubis
14
2 / 2 / 0
7,837
490
7,494
8,844
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Frikkels16
Sun Wukong
14
0 / 2 / 0
8,204
513
4,932
18,205
13,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 0
6,956
435
4,811
10,804
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 5 / 2
6,369
398
4,274
14,920
10,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
VFede21
Awilix
11
1 / 5 / 1
7,015
438
5,542
14,471
7,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
18
Kills
4
4
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
FireMaXD98
Anubis
2
2
0
1
L
Sun Wukong
Frikkels16
Sun Wukong
0
2
0
0
W
1
2
11
3.25
L
1
4
0
0.25
W
Shiva
OM3GAJonn
Shiva
3
1
5
5.5
W
8
0
4
10
L
0
5
2
0.2
L
Awilix
VFede21
Awilix
1
5
1
0.3
W
Anubis
aaxxii
Anubis
4
1
4
6
W
Baron Samedi
onditz
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,459
Damage
27,053
49,471
Taken
67,244
29,174
Mitigated
39,978
15,828
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
FireMaXD98
Anubis
7,494
210
0
3,921
8,844
4,398
657
4,092
4,752
71,450
0
L
Sun Wukong
Frikkels16
Sun Wukong
4,932
489
0
7,911
18,205
13,307
0
10,462
6,991
0
68,701
W
8,458
1,363
249
2,799
14,014
12,038
28
4,924
9,090
34,442
0
L
4,811
3,297
0
1,870
10,804
3,821
0
1,626
9,178
0
43,263
W
Shiva
OM3GAJonn
Shiva
9,507
2,768
87
1,262
11,333
5,214
742
1,110
10,223
0
76,162
W
9,882
4,282
388
3,413
8,202
4,122
1,857
1,308
6,894
0
71,054
L
4,274
1,402
781
2,867
14,920
10,564
240
4,813
10,107
23,732
1,457
L
Awilix
VFede21
Awilix
5,542
2,572
0
1,218
14,471
7,888
0
5,285
9,146
0
46,905
W
Anubis
aaxxii
Anubis
7,736
1,087
0
4,171
7,541
3,655
440
3,115
4,426
64,032
0
W
Baron Samedi
onditz
Baron Samedi
10,876
1,193
272
3,187
8,381
4,145
428
698
7,683
72,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,802
Gold Earned
36,381
521
Minions Killed
430
0
Camps Cleared
0
1,508,826
Distance Traveled
1,379,818
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,837
490
130
8
0
277,370
4
L
Sun Wukong
8,204
513
125
8
0
288,640
4
W
Cthulhu
8,273
517
53
3
0
343,844
0
L
Hou Yi
6,956
435
76
5
0
245,950
1
W
Shiva
8,693
543
107
7
0
355,624
2
W
Neith
9,779
611
106
7
0
258,189
3
L
Maui
6,369
398
27
2
0
240,162
1
L
Awilix
7,015
438
72
5
0
327,696
0
W
Anubis
8,658
541
108
7
0
285,178
5
W
Baron Samedi
9,399
587
147
9
0
265,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role