Player Matchup

Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Noarab
Janus
Level 144
God Stats
1W - 7L
1,725 SR
Queue Stats
74W - 71L
1,549 Elo+
Party 3
Maui
Maui
Wodiana
Maui
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 251L
1,593 Elo+
Solo
Odin
Odin
church13579
Odin
Level 118
God Stats
2W - 3L
1,526 SR
Queue Stats
383W - 360L
1,574 Elo+
Party 3
Hun Batz
Hun Batz
plouton777
Hun Batz
Level 154
God Stats
3W - 4L
1,320 SR
Queue Stats
252W - 250L
1,573 Elo+
Party 3
Team Averages
Level 137
1,514 SR
1,558 Elo+

VS

Team Averages
Level 158
1,659 SR
1,694 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
JoblessButHappy
Vamana
Level 158
God Stats
1W - 0L
1,811 SR
Queue Stats
21W - 2L
1,925 Elo+
Party 2
Rama
Rama
SpookyDreams
Rama
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 92L
1,660 Elo+
Party 1
Sobek
Sobek
VzSFenrir
Sobek
Level 152
God Stats
21W - 14L
1,553 SR
Queue Stats
145W - 115L
1,593 Elo+
Party 1
Ao Kuang
Ao Kuang
vCalxmity
Ao Kuang
Level 160
God Stats
12W - 5L
1,930 SR
Queue Stats
209W - 120L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 5 / 1
6,682
477
8,533
10,386
2,856
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Noarab
Janus
11
0 / 4 / 1
6,623
473
4,344
8,266
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
Wodiana
Maui
11
1 / 2 / 0
6,621
473
3,403
12,159
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 2 / 1
7,473
534
5,361
9,024
8,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
plouton777
Hun Batz
12
1 / 2 / 0
7,222
516
6,140
11,180
4,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 0 / 3
8,283
592
8,463
5,282
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 2
8,271
591
5,137
10,175
8,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 3
9,202
657
9,613
13,771
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
VzSFenrir
Sobek
12
2 / 0 / 7
7,933
567
4,853
12,886
13,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
vCalxmity
Ao Kuang
13
4 / 1 / 4
8,175
584
9,930
12,507
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
15
15
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
1
0.1
W
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
W
3
0
2
4
L
Janus
Noarab
Janus
0
4
1
0.13
W
4
1
3
5.5
W
Sobek
VzSFenrir
Sobek
2
0
7
5.5
L
Maui
Wodiana
Maui
1
2
0
0.5
L
0
2
1
0.25
L
Hun Batz
plouton777
Hun Batz
1
2
0
0.5
W
Ao Kuang
vCalxmity
Ao Kuang
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,781
Damage
37,996
51,015
Taken
54,621
29,777
Mitigated
35,266
8,474
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,533
4,820
0
2,702
10,386
2,856
0
1,018
9,368
0
43,664
W
Morgan Le Fay
 
Morgan Le Fay
8,463
1,261
0
1,004
5,282
2,479
0
1,550
3,684
70,088
0
W
5,137
2,389
0
4,460
10,175
8,096
0
1,391
8,115
0
51,568
L
Janus
Noarab
Janus
4,344
132
0
750
8,266
3,845
0
6,346
1,920
58,733
0
W
9,613
7,744
0
9,019
13,771
5,827
3,246
818
12,905
0
89,859
W
Sobek
VzSFenrir
Sobek
4,853
645
0
5,708
12,886
13,468
60
2,023
10,721
24,106
5,593
L
Maui
Wodiana
Maui
3,403
842
0
1,557
12,159
10,206
0
6,760
5,399
22,847
0
L
5,361
657
0
2,965
9,024
8,066
0
3,258
5,766
0
54,899
L
Hun Batz
plouton777
Hun Batz
6,140
1,546
0
500
11,180
4,804
0
5,582
5,598
0
62,094
W
Ao Kuang
vCalxmity
Ao Kuang
9,930
2,085
0
2,088
12,507
5,396
0
2,282
10,225
65,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
41,864
429
Minions Killed
515
0
Camps Cleared
0
1,372,335
Distance Traveled
1,437,917
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,682
477
79
6
0
243,427
1
W
Morgan Le Fay
8,283
592
122
9
0
270,762
1
W
Vamana
8,271
591
99
7
0
327,300
6
L
Janus
6,623
473
112
8
0
279,533
4
W
Rama
9,202
657
142
10
0
234,314
3
W
Sobek
7,933
567
45
3
0
284,106
5
L
Maui
6,621
473
28
2
0
265,529
4
L
Odin
7,473
534
112
8
0
261,301
3
L
Hun Batz
7,222
516
98
7
0
322,545
5
W
Ao Kuang
8,175
584
107
8
0
321,435
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role