Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CameAnhurFace
Ah Muzen Cab
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 35L
1,771 Elo+
Party 1
Xing Tian
Xing Tian
Donbongo69
Xing Tian
Level 129
God Stats
2W - 0L
1,873 SR
Queue Stats
46W - 26L
1,685 Elo+
Party 1
King Arthur
King Arthur
KoolAidMan196
King Arthur
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,688 Elo+
Party 1
Discordia
Discordia
Mātin
Discordia
Level 159
God Stats
1W - 0L
1,102 SR
Queue Stats
24W - 17L
1,608 Elo+
Solo
The Morrigan
The Morrigan
TreeckoHugger
The Morrigan
Level 160
God Stats
2W - 2L
1,090 SR
Queue Stats
82W - 53L
1,679 Elo+
Party 1
Team Averages
Level 132
1,413 SR
1,686 Elo+

VS

Team Averages
Level 139
1,475 SR
1,610 Elo+
Cthulhu
Cthulhu
Blue iMaster
Cthulhu
Level 134
God Stats
1W - 1L
1,421 SR
Queue Stats
115W - 77L
1,643 Elo+
Party 2
Bacchus
Bacchus
ChangedName5142
Bacchus
Level 155
God Stats
0W - 5L
1,681 SR
Queue Stats
237W - 215L
1,621 Elo+
Party 2
Nemesis
Nemesis
Suspenciaa
Nemesis
Level 159
God Stats
6W - 8L
1,382 SR
Queue Stats
297W - 279L
1,523 Elo+
Solo
Agni
Agni
itstptk
Agni
Level 123
God Stats
3W - 6L
1,473 SR
Queue Stats
119W - 100L
1,660 Elo+
Solo
Anhur
Anhur
squawkflock
Anhur
Level 125
God Stats
1W - 1L
1,419 SR
Queue Stats
9W - 7L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CameAnhurFace
Ah Muzen Cab
17
2 / 4 / 8
9,858
657
19,299
17,202
7,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
Donbongo69
Xing Tian
18
3 / 4 / 8
10,846
723
10,599
18,677
18,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
KoolAidMan196
King Arthur
17
2 / 5 / 9
10,992
733
7,780
20,727
20,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Mātin
Discordia
19
4 / 4 / 4
10,819
721
19,273
13,471
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
TreeckoHugger
The Morrigan
18
6 / 5 / 3
11,378
759
16,674
13,998
8,307
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blue iMaster
Cthulhu
19
5 / 3 / 12
10,928
729
20,958
20,759
25,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 4 / 11
10,377
692
14,388
22,961
37,734
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
Suspenciaa
Nemesis
18
3 / 3 / 13
11,050
737
13,776
22,250
15,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
itstptk
Agni
18
8 / 5 / 7
10,733
716
18,977
14,769
8,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 8
8,385
559
7,535
8,933
4,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
73
17
Kills
22
22
Deaths
18
32
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blue iMaster
Cthulhu
5
3
12
3.67
W
Ah Muzen Cab
CameAnhurFace
Ah Muzen Cab
2
4
8
1.5
L
5
4
11
2.63
W
Xing Tian
Donbongo69
Xing Tian
3
4
8
1.75
W
King Arthur
KoolAidMan196
King Arthur
2
5
9
1.3
W
Discordia
Mātin
Discordia
4
4
4
1.5
L
Nemesis
Suspenciaa
Nemesis
3
3
13
3.17
W
The Morrigan
TreeckoHugger
The Morrigan
6
5
3
1.5
L
Agni
itstptk
Agni
8
5
7
2.3
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,625
Damage
75,634
84,075
Taken
89,672
60,793
Mitigated
91,740
25,892
Healing
30,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blue iMaster
Cthulhu
20,958
1,242
2,371
1,915
20,759
25,257
0
9,139
11,620
48,060
0
W
Ah Muzen Cab
CameAnhurFace
Ah Muzen Cab
19,299
7,485
2,557
4,949
17,202
7,090
112
13,380
3,752
0
33,860
L
14,388
1,482
6,399
4,925
22,961
37,734
28
10,522
12,439
20,932
0
W
Xing Tian
Donbongo69
Xing Tian
10,599
394
1,375
1,683
18,677
18,431
0
9,488
8,780
20,842
0
W
King Arthur
KoolAidMan196
King Arthur
7,780
932
2,703
3,492
20,727
20,883
0
13,569
7,030
0
13,107
W
Discordia
Mātin
Discordia
19,273
644
2,981
3,082
13,471
6,082
702
7,835
5,636
42,941
0
L
Nemesis
Suspenciaa
Nemesis
13,776
4,587
3,833
6,793
22,250
15,469
135
12,775
9,475
992
21,714
W
The Morrigan
TreeckoHugger
The Morrigan
16,674
4,046
1,308
1,762
13,998
8,307
160
9,539
4,442
26,346
0
L
Agni
itstptk
Agni
18,977
1,084
0
1,589
14,769
8,339
516
9,444
5,325
36,543
0
L
7,535
3,034
1,232
1,138
8,933
4,941
0
4,666
4,267
0
20,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,893
Gold Earned
51,473
148
Minions Killed
177
0
Camps Cleared
0
1,381,581
Distance Traveled
1,319,739
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,928
729
48
3
0
279,102
0
W
Ah Muzen Cab
9,858
657
30
2
0
286,085
0
L
Bacchus
10,377
692
19
1
0
284,997
3
W
Xing Tian
10,846
723
30
2
0
295,133
0
W
King Arthur
10,992
733
10
1
0
294,715
0
W
Discordia
10,819
721
46
3
0
273,183
2
L
Nemesis
11,050
737
27
2
0
349,339
6
W
The Morrigan
11,378
759
32
2
0
232,465
1
L
Agni
10,733
716
41
3
0
255,578
0
L
Anhur
8,385
559
42
3
0
150,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role