Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DNGismael
Bellona
Level 109
God Stats
23W - 16L
1,541 SR
Queue Stats
592W - 549L
1,449 Elo+
Party 1
Vulcan
Vulcan
MaliguachiJr
Vulcan
Level 157
God Stats
3W - 2L
1,725 SR
Queue Stats
342W - 285L
1,600 Elo+
Party 1
Rama
Rama
Scar965
Rama
Level 158
God Stats
7W - 4L
1,891 SR
Queue Stats
356W - 256L
1,632 Elo+
Party 1
Team Averages
Level 148
1,631 SR
1,536 Elo+

VS

Team Averages
Level 105
1,507 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Sharonm
Cerberus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 149L
1,517 Elo+
Solo
Susano
Susano
demerces
Susano
Level 160
God Stats
19W - 18L
1,460 SR
Queue Stats
834W - 844L
1,446 Elo+
Solo
Loki
Loki
lKouran
Loki
Level 64
God Stats
11W - 9L
1,471 SR
Queue Stats
15W - 20L
1,488 Elo+
Solo
Skadi
Skadi
magoo14
Skadi
Level 85
God Stats
22W - 14L
1,605 SR
Queue Stats
80W - 61L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 5 / 2
7,720
454
4,759
16,292
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
12
0 / 1 / 3
7,695
453
6,232
11,254
12,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
DNGismael
Bellona
15
0 / 2 / 2
8,575
504
7,060
15,691
14,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
13
3 / 3 / 0
8,289
488
8,077
9,361
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
Scar965
Rama
15
1 / 2 / 1
8,817
519
8,832
13,965
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 0 / 3
8,936
526
8,366
6,243
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Sharonm
Cerberus
11
0 / 1 / 1
7,058
415
5,774
14,057
8,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
demerces
Susano
16
6 / 1 / 0
9,350
550
9,807
12,133
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
lKouran
Loki
17
5 / 1 / 4
9,587
564
12,947
14,400
11,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
magoo14
Skadi
13
0 / 2 / 4
7,851
462
5,522
9,266
2,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
13
13
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
5
2
0.4
L
Bacchus
 
Bacchus
0
1
3
1.5
W
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
L
Bellona
DNGismael
Bellona
0
2
2
0.5
L
Vulcan
3
3
0
1
L
Rama
Scar965
Rama
1
2
1
0.75
W
Cerberus
Sharonm
Cerberus
0
1
1
0.5
W
Susano
demerces
Susano
6
1
0
6
W
Loki
lKouran
Loki
5
1
4
7
W
Skadi
magoo14
Skadi
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,960
Damage
42,416
66,563
Taken
56,099
43,631
Mitigated
30,558
19,590
Healing
22,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,759
2,617
0
6,338
16,292
6,604
0
834
15,458
0
63,682
L
Bacchus
 
Bacchus
6,232
1,123
0
2,345
11,254
12,775
0
3,412
7,842
21,522
1,627
W
Morgan Le Fay
 
Morgan Le Fay
8,366
860
0
2,023
6,243
2,577
705
3,176
3,067
73,933
0
L
Bellona
DNGismael
Bellona
7,060
2,185
0
3,560
15,691
14,611
51
2,879
12,812
0
66,207
L
Vulcan
8,077
1,976
0
250
9,361
4,540
0
3,132
6,229
68,986
0
L
Rama
Scar965
Rama
8,832
7,622
0
7,097
13,965
5,101
688
3,883
10,082
0
76,687
W
Cerberus
Sharonm
Cerberus
5,774
865
180
4,694
14,057
8,929
490
6,040
8,017
33,387
0
W
Susano
demerces
Susano
9,807
2,615
0
5,560
12,133
5,287
0
2,194
9,939
0
75,177
W
Loki
lKouran
Loki
12,947
4,176
0
7,959
14,400
11,163
754
1,123
13,277
0
72,368
W
Skadi
magoo14
Skadi
5,522
3,353
238
1,743
9,266
2,602
0
1,148
8,118
0
55,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
42,782
504
Minions Killed
552
0
Camps Cleared
0
1,684,921
Distance Traveled
1,623,855
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,720
454
98
6
0
353,449
1
L
Bacchus
7,695
453
26
2
0
349,017
6
W
Morgan Le Fay
8,936
526
133
8
0
349,837
10
L
Bellona
8,575
504
114
7
0
319,633
6
L
Vulcan
8,289
488
136
8
0
342,500
7
L
Rama
8,817
519
130
8
0
320,322
7
W
Cerberus
7,058
415
61
4
0
324,759
2
W
Susano
9,350
550
131
8
0
357,712
2
W
Loki
9,587
564
126
7
0
314,129
4
W
Skadi
7,851
462
101
6
0
277,418
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role