Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
BLACKxTOOTHxGRIN
Jormungandr
Level 28
God Stats
8W - 3L
1,759 SR
Queue Stats
24W - 7L
1,832 Elo+
Party 3
Maui
Maui
BromanL96
Maui
Level 69
God Stats
1W - 0L
1,844 SR
Queue Stats
31W - 22L
1,477 Elo+
Party 3
Scylla
Scylla
Sparkman_190
Scylla
Level 155
God Stats
8W - 5L
1,612 SR
Queue Stats
951W - 703L
1,636 Elo+
Party 3
Danzaburou
Danzaburou
TimeRevealer
Danzaburou
Level 147
God Stats
1W - 1L
1,725 SR
Queue Stats
97W - 72L
1,632 Elo+
Party 3
Team Averages
Level 93
1,688 SR
1,615 Elo+

VS

Team Averages
Level 68
1,454 SR
1,443 Elo+
Athena
Athena
ComradeLegend
Athena
Level 44
God Stats
2W - 2L
1,793 SR
Queue Stats
158W - 151L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
DeoTeHero
Guan Yu
Level 83
God Stats
10W - 6L
1,684 SR
Queue Stats
251W - 250L
1,488 Elo+
Party 1
Medusa
Medusa
DeoTeVillain
Medusa
Level 83
God Stats
1W - 2L
1,325 SR
Queue Stats
293W - 303L
1,467 Elo+
Party 1
Anubis
Anubis
Kxa1iiz
Anubis
Level 66
God Stats
2W - 3L
1,207 SR
Queue Stats
168W - 200L
1,398 Elo+
Party 2
Loki
Loki
The macabro5693
Loki
Level 64
God Stats
2W - 6L
1,260 SR
Queue Stats
185W - 226L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 0 / 0
4,695
587
1,451
7,090
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
BLACKxTOOTHxGRIN
Jormungandr
7
0 / 1 / 0
4,363
545
2,309
4,248
2,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
7
1 / 0 / 4
4,856
607
2,209
4,996
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
9
5 / 1 / 2
5,313
664
4,464
3,060
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TimeRevealer
Danzaburou
8
1 / 0 / 1
4,831
604
3,628
4,595
1,294
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,658
582
1,836
5,793
1,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
DeoTeHero
Guan Yu
8
1 / 0 / 0
4,643
580
2,411
4,710
2,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
7
0 / 1 / 1
4,289
536
3,972
4,357
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Kxa1iiz
Anubis
4
0 / 3 / 0
3,372
422
45
2,643
1,396
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 3 / 1
3,892
487
1,308
5,791
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
2
2
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
0
1
W
Jormungandr
BLACKxTOOTHxGRIN
Jormungandr
0
1
0
0
W
Maui
1
0
4
3
L
1
1
0
1
L
Guan Yu
DeoTeHero
Guan Yu
1
0
0
1
L
Medusa
0
1
1
0.5
L
Anubis
Kxa1iiz
Anubis
0
3
0
0
W
Scylla
5
1
2
6
L
0
3
1
0.17
W
Danzaburou
TimeRevealer
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,061
Damage
9,572
23,989
Taken
23,294
9,189
Mitigated
8,896
8,812
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,451
1,028
0
2,246
7,090
2,339
240
183
6,907
0
31,081
W
Jormungandr
BLACKxTOOTHxGRIN
Jormungandr
2,309
1,059
0
1,718
4,248
2,050
0
0
4,248
25,483
0
W
Maui
2,209
1,065
263
1,610
4,996
2,465
0
1,168
3,828
6,734
0
L
1,836
752
846
1,637
5,793
1,894
0
1,751
4,042
7,648
0
L
Guan Yu
DeoTeHero
Guan Yu
2,411
393
0
2,369
4,710
2,490
0
1,697
2,653
0
21,552
L
Medusa
3,972
1,743
0
1,738
4,357
1,246
0
870
3,487
0
29,536
L
Anubis
Kxa1iiz
Anubis
45
0
0
93
2,643
1,396
0
2,229
414
3,964
0
W
Scylla
4,464
865
0
548
3,060
1,041
0
189
2,871
27,270
0
L
1,308
359
0
1,264
5,791
1,870
0
2,082
3,548
0
15,345
W
Danzaburou
TimeRevealer
Danzaburou
3,628
2,110
0
2,427
4,595
1,294
0
341
4,254
0
35,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,058
Gold Earned
20,854
244
Minions Killed
150
0
Camps Cleared
0
777,461
Distance Traveled
723,607
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,695
587
82
10
0
195,214
2
W
Jormungandr
4,363
545
44
6
0
135,202
1
W
Maui
4,856
607
16
2
0
154,522
3
L
Athena
4,658
582
20
3
0
171,150
0
L
Guan Yu
4,643
580
45
6
0
164,562
4
L
Medusa
4,289
536
47
6
0
158,964
2
L
Anubis
3,372
422
8
1
0
65,102
0
W
Scylla
5,313
664
38
5
0
152,242
0
L
Loki
3,892
487
30
4
0
163,829
2
W
Danzaburou
4,831
604
64
8
0
140,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role