Player Matchup

Athena
Athena
Chuckilban
Athena
Level 64
God Stats
0W - 3L
1,190 SR
Queue Stats
164W - 165L
1,483 Elo+
Solo
Cerberus
Cerberus
Homsic
Cerberus
Level 125
God Stats
2W - 1L
1,760 SR
Queue Stats
137W - 135L
1,504 Elo+
Solo
Bastet
Bastet
Sadoko
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,278 Elo+
Solo
Poseidon
Poseidon
Tale-of-the-wolf
Poseidon
Level 160
God Stats
3W - 7L
1,479 SR
Queue Stats
406W - 383L
1,527 Elo+
Party 1
Nike
Nike
ninjarein
Nike
Level 160
God Stats
5W - 2L
1,764 SR
Queue Stats
383W - 377L
1,515 Elo+
Party 1
Team Averages
Level 126
1,538 SR
1,462 Elo+

VS

Team Averages
Level 138
1,411 SR
1,511 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DosTurk
Nike
Level 141
God Stats
2W - 1L
1,283 SR
Queue Stats
75W - 79L
1,526 Elo+
Party 2
Amaterasu
Amaterasu
HANGONT
Amaterasu
Level 129
God Stats
2W - 0L
1,351 SR
Queue Stats
92W - 100L
1,509 Elo+
Party 2
Medusa
Medusa
Moradis
Medusa
Level 150
God Stats
4W - 5L
1,420 SR
Queue Stats
324W - 325L
1,507 Elo+
Solo
Raijin
Raijin
RUARMY
Raijin
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 86L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chuckilban
Athena
18
4 / 5 / 6
11,793
621
13,108
32,557
44,173
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Homsic
Cerberus
20
2 / 3 / 11
11,416
601
19,388
27,016
38,098
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Sadoko
Bastet
18
2 / 5 / 10
10,950
576
16,487
19,737
10,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 5 / 9
11,939
628
17,651
13,941
7,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nike
18
3 / 4 / 10
10,822
570
17,327
30,640
25,233
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 1 / 10
12,927
680
23,559
11,230
9,410
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
DosTurk
Nike
20
3 / 3 / 17
13,156
692
15,599
26,168
29,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
HANGONT
Amaterasu
20
4 / 4 / 17
13,396
705
22,136
31,191
29,660
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Moradis
Medusa
20
6 / 4 / 11
13,308
700
27,149
15,418
7,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
RUARMY
Raijin
20
3 / 4 / 13
12,367
651
20,314
17,260
8,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
90
15
Kills
22
22
Deaths
16
46
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
10
11
L
Athena
Chuckilban
Athena
4
5
6
1.4
W
Nike
DosTurk
Nike
3
3
17
3.83
W
Amaterasu
HANGONT
Amaterasu
4
4
17
3.13
L
Cerberus
Homsic
Cerberus
2
3
11
2.5
W
Medusa
Moradis
Medusa
6
4
11
2.88
W
Raijin
RUARMY
Raijin
3
4
13
2.38
L
Bastet
Sadoko
Bastet
2
5
10
1.4
L
4
5
9
1.7
L
Nike
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,961
Damage
108,757
123,891
Taken
101,267
125,367
Mitigated
84,530
43,070
Healing
37,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
23,559
1,425
1,800
1,974
11,230
9,410
1,322
7,121
4,109
46,036
0
L
Athena
Chuckilban
Athena
13,108
3,303
5,900
8,680
32,557
44,173
0
15,135
17,422
21,261
0
W
Nike
DosTurk
Nike
15,599
2,503
4,725
3,897
26,168
29,094
1,121
11,251
14,917
441
27,757
W
Amaterasu
HANGONT
Amaterasu
22,136
7,973
3,054
12,155
31,191
29,660
576
12,588
18,603
3,881
33,254
L
Cerberus
Homsic
Cerberus
19,388
1,265
2,900
7,841
27,016
38,098
0
9,047
17,969
34,680
0
W
Medusa
Moradis
Medusa
27,149
12,136
1,978
2,598
15,418
7,669
3,461
9,908
5,510
0
62,004
W
Raijin
RUARMY
Raijin
20,314
1,804
2,300
3,085
17,260
8,697
1,626
9,323
7,937
34,791
0
L
Bastet
Sadoko
Bastet
16,487
3,377
340
3,668
19,737
10,253
0
6,424
13,313
0
25,293
L
17,651
1,687
1,451
1,030
13,941
7,610
345
3,646
10,295
69,333
0
L
Nike
17,327
1,571
2,406
8,854
30,640
25,233
130
12,714
17,926
44
25,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,920
Gold Earned
65,154
194
Minions Killed
221
0
Camps Cleared
0
1,687,451
Distance Traveled
1,747,523
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,927
680
34
2
0
420,835
0
L
Athena
11,793
621
18
1
0
354,592
0
W
Nike
13,156
692
23
1
0
339,509
1
W
Amaterasu
13,396
705
33
2
0
304,341
3
L
Cerberus
11,416
601
40
2
0
303,074
3
W
Medusa
13,308
700
93
5
0
366,425
3
W
Raijin
12,367
651
38
2
0
316,413
1
L
Bastet
10,950
576
22
1
0
368,991
0
L
Poseidon
11,939
628
99
5
0
316,170
2
L
Nike
10,822
570
15
1
0
344,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role