Player Matchup

Merlin
Merlin
Asor 70
Merlin
Level 44
God Stats
2W - 5L
1,322 SR
Queue Stats
67W - 73L
1,494 Elo+
Party 2
Mercury
Mercury
TheOneAndHolyOne
Mercury
Level 105
God Stats
10W - 8L
1,642 SR
Queue Stats
121W - 107L
1,540 Elo+
Party 3
Geb
Geb
Xaelii
Geb
Level 27
God Stats
1W - 1L
1,678 SR
Queue Stats
97W - 100L
1,505 Elo+
Party 2
Maui
Maui
joery0608
Maui
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 89L
1,570 Elo+
Party 3
Chiron
Chiron
schnitzel_242
Chiron
Level 112
God Stats
0W - 2L
1,507 SR
Queue Stats
125W - 107L
1,545 Elo+
Party 3
Team Averages
Level 85
1,530 SR
1,531 Elo+

VS

Team Averages
Level 104
1,543 SR
1,471 Elo+
Nox
Nox
Xo4y_M9cko
Nox
Level 64
God Stats
1W - 0L
1,608 SR
Queue Stats
37W - 60L
1,360 Elo+
Solo
Bacchus
Bacchus
bhm1997
Bacchus
Level 128
God Stats
20W - 13L
1,450 SR
Queue Stats
232W - 235L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
caidanfs
Heimdallr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Loki
Loki
orange247klm
Loki
Level 155
God Stats
16W - 15L
1,663 SR
Queue Stats
50W - 54L
1,518 Elo+
Party 1
Mulan
Mulan
rep141
Mulan
Level 149
God Stats
5W - 8L
1,494 SR
Queue Stats
124W - 104L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asor 70
Merlin
11
0 / 3 / 0
6,526
502
4,980
6,415
2,689
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 3 / 1
6,229
479
5,718
10,748
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
Xaelii
Geb
10
1 / 1 / 3
6,566
505
4,868
9,673
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
10
1 / 5 / 1
6,288
484
5,081
12,694
8,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 1 / 1
7,332
564
7,512
6,969
2,605
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
7,052
542
3,035
5,396
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
bhm1997
Bacchus
9
0 / 1 / 5
6,489
499
3,205
10,645
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
caidanfs
Heimdallr
11
1 / 3 / 1
6,810
524
5,052
9,517
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 4
7,837
603
5,486
10,654
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
rep141
Mulan
13
6 / 0 / 2
8,621
663
14,165
12,944
8,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
13
13
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Asor 70
Merlin
0
3
0
0
L
1
3
1
0.5
L
Geb
Xaelii
Geb
1
1
3
2.5
W
3
0
3
4.5
W
Bacchus
bhm1997
Bacchus
0
1
5
2.5
W
Heimdallr
caidanfs
Heimdallr
1
3
1
0.5
L
Maui
1
5
1
0.3
W
3
2
4
2.5
W
Mulan
rep141
Mulan
6
0
2
7
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,159
Damage
30,943
46,499
Taken
49,156
24,123
Mitigated
26,628
10,267
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Asor 70
Merlin
4,980
151
0
1,119
6,415
2,689
0
1,458
4,957
47,761
0
L
5,718
3,251
0
948
10,748
4,003
0
1,102
9,646
0
45,821
L
Geb
Xaelii
Geb
4,868
1,380
0
3,094
9,673
6,808
0
1,656
8,017
21,027
729
W
3,035
316
0
1,750
5,396
2,279
0
2,232
3,124
41,064
0
W
Bacchus
bhm1997
Bacchus
3,205
573
228
3,067
10,645
8,663
0
4,500
6,110
20,744
0
W
Heimdallr
caidanfs
Heimdallr
5,052
2,606
0
1,925
9,517
3,520
64
956
8,561
0
40,993
L
Maui
5,081
1,700
0
1,650
12,694
8,018
0
1,331
11,363
33,138
0
W
5,486
1,555
0
3,791
10,654
3,880
0
2,097
8,521
0
54,478
W
Mulan
rep141
Mulan
14,165
3,117
0
7,258
12,944
8,286
414
4,360
8,260
0
64,479
L
7,512
2,962
695
2,761
6,969
2,605
984
693
6,276
0
54,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,941
Gold Earned
36,809
348
Minions Killed
387
0
Camps Cleared
0
1,292,936
Distance Traveled
1,322,461
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,526
502
96
7
0
227,410
6
L
Mercury
6,229
479
72
6
0
300,606
1
L
Geb
6,566
505
24
2
0
277,828
0
W
Nox
7,052
542
79
6
0
273,270
5
W
Bacchus
6,489
499
31
2
0
263,741
4
W
Heimdallr
6,810
524
66
5
0
242,325
0
L
Maui
6,288
484
64
5
0
238,837
4
W
Loki
7,837
603
100
8
0
292,281
1
W
Mulan
8,621
663
111
9
0
250,844
3
L
Chiron
7,332
564
92
7
0
248,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role