Player Matchup

Mercury
Mercury
Gengiskaan
Mercury
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 74L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
Merabi8
Gilgamesh
Level 53
God Stats
4W - 3L
1,478 SR
Queue Stats
122W - 107L
1,441 Elo+
Party 2
Cupid
Cupid
MerabiXD
Cupid
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 104L
1,441 Elo+
Party 2
Ullr
Ullr
SlapNusse
Ullr
Level 128
God Stats
6W - 3L
1,565 SR
Queue Stats
80W - 73L
1,584 Elo+
Party 1
Ravana
Ravana
fwjuliannn69
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 77
1,509 SR
1,506 Elo+

VS

Team Averages
Level 88
1,432 SR
1,515 Elo+
Geb
Geb
BEZE
Geb
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 61L
1,517 Elo+
Solo
Shiva
Shiva
BZH JonKalott
Shiva
Level 153
God Stats
3W - 7L
1,242 SR
Queue Stats
488W - 484L
1,526 Elo+
Solo
Nox
Nox
Picknflick
Nox
Level 144
God Stats
1W - 2L
1,738 SR
Queue Stats
34W - 49L
1,483 Elo+
Solo
Set
Set
lupin7575
Set
Level 18
God Stats
0W - 2L
1,326 SR
Queue Stats
5W - 4L
1,661 Elo+
Solo
Hercules
Hercules
rabbid_drake
Hercules
Level 99
God Stats
8W - 13L
1,351 SR
Queue Stats
525W - 546L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gengiskaan
Mercury
20
4 / 7 / 16
12,998
684
21,920
18,457
9,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Merabi8
Gilgamesh
19
2 / 6 / 15
13,073
688
16,365
23,796
22,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
MerabiXD
Cupid
20
16 / 6 / 9
15,820
833
50,956
21,356
11,379
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
20
3 / 5 / 19
12,883
678
18,827
17,403
9,147
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
20
2 / 6 / 16
13,244
697
19,447
24,934
35,909
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BEZE
Geb
19
6 / 4 / 12
12,272
646
12,865
27,524
41,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 4 / 17
12,084
636
24,041
36,743
47,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 4 / 12
13,223
696
17,201
18,578
11,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 9 / 19
12,204
642
19,476
26,201
17,901
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
rabbid_drake
Hercules
20
4 / 6 / 22
12,484
657
15,790
35,134
60,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
111
27
Kills
29
30
Deaths
27
75
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Geb
BEZE
Geb
6
4
12
3
L
6
4
17
3.63
W
Mercury
Gengiskaan
Mercury
4
7
16
1.71
W
Gilgamesh
Merabi8
Gilgamesh
2
6
15
1.58
W
Cupid
MerabiXD
Cupid
16
6
9
3.42
L
10
4
12
4
W
Ullr
3
5
19
2.5
W
Ravana
2
6
16
1.67
L
3
9
19
1.39
L
Hercules
rabbid_drake
Hercules
4
6
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,515
Damage
89,373
105,946
Taken
144,180
88,108
Mitigated
178,899
36,773
Healing
54,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
BEZE
Geb
12,865
484
3,113
5,568
27,524
41,437
314
247
27,277
22,559
0
L
24,041
2,530
4,246
12,352
36,743
47,064
135
461
36,282
0
42,451
W
Mercury
Gengiskaan
Mercury
21,920
9,333
736
2,644
18,457
9,038
771
4,072
14,385
0
40,099
W
Gilgamesh
Merabi8
Gilgamesh
16,365
1,957
4,069
4,399
23,796
22,635
578
7,407
16,389
28
28,189
W
Cupid
MerabiXD
Cupid
50,956
20,722
3,487
7,317
21,356
11,379
3,811
6,708
14,648
0
83,217
L
17,201
892
3,892
3,369
18,578
11,966
1,062
210
18,368
48,199
0
W
Ullr
18,827
9,626
1,848
2,089
17,403
9,147
2,446
5,398
12,005
0
48,627
W
Ravana
19,447
3,413
2,131
8,053
24,934
35,909
482
6,481
18,453
1,314
29,643
L
19,476
7,597
3,085
4,969
26,201
17,901
0
111
26,090
0
36,191
L
Hercules
rabbid_drake
Hercules
15,790
5,868
2,626
10,780
35,134
60,531
420
313
34,821
0
24,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,018
Gold Earned
62,267
192
Minions Killed
175
0
Camps Cleared
0
1,781,332
Distance Traveled
1,581,293
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,272
646
6
0
0
265,153
0
L
Shiva
12,084
636
32
2
0
302,523
2
W
Mercury
12,998
684
33
2
0
389,610
0
W
Gilgamesh
13,073
688
19
1
0
398,944
0
W
Cupid
15,820
833
67
4
0
335,865
0
L
Nox
13,223
696
87
5
0
357,233
1
W
Ullr
12,883
678
52
3
0
294,093
0
W
Ravana
13,244
697
21
1
0
362,820
2
L
Set
12,204
642
26
1
0
338,676
0
L
Hercules
12,484
657
24
1
0
317,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role