Player Matchup

Cabrakan
Cabrakan
Izziani
Cabrakan
Level 155
God Stats
1W - 2L
1,296 SR
Queue Stats
71W - 73L
1,475 Elo+
Party 1
Hera
Hera
MajorStacks
Hera
Level 123
God Stats
4W - 4L
1,524 SR
Queue Stats
156W - 75L
1,808 Elo+
Party 3
Eset
Eset
SoggyCheetos69
Eset
Level 27
God Stats
6W - 3L
1,720 SR
Queue Stats
120W - 27L
1,829 Elo+
Party 3
Hercules
Hercules
Trauma2742
Hercules
Level 125
God Stats
4W - 7L
1,229 SR
Queue Stats
369W - 382L
1,551 Elo+
Party 1
Thoth
Thoth
XGod4K
Thoth
Level 158
God Stats
4W - 6L
1,653 SR
Queue Stats
398W - 268L
1,767 Elo+
Party 3
Team Averages
Level 118
1,485 SR
1,686 Elo+

VS

Team Averages
Level 85
1,606 SR
1,590 Elo+
Thor
Thor
Dracosilence
Thor
Level 28
God Stats
2W - 1L
1,898 SR
Queue Stats
115W - 52L
1,652 Elo+
Party 2
Chaac
Chaac
JaypeaceOnPC
Chaac
Level 109
God Stats
5W - 9L
1,366 SR
Queue Stats
368W - 303L
1,655 Elo+
Party 2
Medusa
Medusa
LeeKebuum
Medusa
Level 93
God Stats
10W - 5L
1,592 SR
Queue Stats
221W - 194L
1,613 Elo+
Party 2
Ah Puch
Ah Puch
LobsterBoy117
Ah Puch
Level 77
God Stats
2W - 0L
1,723 SR
Queue Stats
27W - 37L
1,390 Elo+
Solo
Achilles
Achilles
nelsonmundella
Achilles
Level 116
God Stats
5W - 5L
1,451 SR
Queue Stats
320W - 218L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Izziani
Cabrakan
14
1 / 6 / 12
8,292
829
3,425
15,813
27,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 7 / 7
8,439
844
13,722
10,630
4,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 6 / 8
7,147
715
3,251
7,045
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Trauma2742
Hercules
17
8 / 5 / 10
9,992
999
16,007
19,683
19,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
XGod4K
Thoth
17
7 / 7 / 12
10,236
1,024
15,783
11,291
5,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 12
9,560
956
8,328
10,837
4,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 19
9,641
964
12,363
20,283
15,535
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
LeeKebuum
Medusa
18
8 / 3 / 15
10,383
1,038
15,037
11,528
4,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
16
1 / 2 / 17
9,340
934
10,548
7,417
2,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
16
12 / 6 / 8
10,471
1,047
14,952
18,042
11,944
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
102
21
Kills
31
31
Deaths
22
49
Assists
71
Player
Kills
Deaths
Assists
KDA
W
6
6
12
2
L
Cabrakan
Izziani
Cabrakan
1
6
12
1.17
W
4
5
19
2.7
W
Medusa
LeeKebuum
Medusa
8
3
15
5.17
W
Ah Puch
1
2
17
4.75
L
3
7
7
0.93
L
2
6
8
1
L
Hercules
Trauma2742
Hercules
8
5
10
2.6
L
Thoth
XGod4K
Thoth
7
7
12
1.86
W
Achilles
12
6
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,188
Damage
61,228
64,462
Taken
68,107
59,631
Mitigated
39,525
10,744
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,328
506
271
290
10,837
4,321
599
5,702
4,926
0
10,048
L
Cabrakan
Izziani
Cabrakan
3,425
436
75
863
15,813
27,277
0
3,549
12,125
8,331
0
W
12,363
4,081
0
6,543
20,283
15,535
804
7,279
12,445
0
24,524
W
Medusa
LeeKebuum
Medusa
15,037
6,284
835
4,493
11,528
4,735
3,156
6,970
3,852
0
29,110
W
Ah Puch
10,548
926
2,070
2,687
7,417
2,990
1,428
4,454
2,840
26,175
0
L
13,722
3,728
1,035
362
10,630
4,502
0
620
9,675
20,431
0
L
3,251
156
464
298
7,045
2,698
0
684
6,278
4,468
0
L
Hercules
Trauma2742
Hercules
16,007
4,955
336
6,934
19,683
19,740
0
5,198
14,263
0
22,873
L
Thoth
XGod4K
Thoth
15,783
782
69
308
11,291
5,414
0
497
10,535
31,660
0
W
Achilles
14,952
3,394
0
3,572
18,042
11,944
1,081
11,776
4,827
0
21,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,106
Gold Earned
49,395
95
Minions Killed
107
0
Camps Cleared
0
738,620
Distance Traveled
1,034,923
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,560
956
10
1
0
186,013
0
L
Cabrakan
8,292
829
6
1
0
110,782
0
W
Chaac
9,641
964
20
2
0
203,854
0
W
Medusa
10,383
1,038
35
4
0
222,753
0
W
Ah Puch
9,340
934
38
4
0
211,835
0
L
Hera
8,439
844
19
2
0
168,495
4
L
Eset
7,147
715
7
1
0
108,460
0
L
Hercules
9,992
999
23
2
0
184,456
1
L
Thoth
10,236
1,024
40
4
0
166,427
0
W
Achilles
10,471
1,047
4
0
0
210,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role