Player Matchup

Ra
Ra
GodoyAkira
Ra
Level 29
God Stats
1W - 0L
1,294 SR
Queue Stats
22W - 32L
1,409 Elo+
Solo
Eset
Eset
ReapSmurf1138
Eset
Level 29
God Stats
3W - 1L
1,617 SR
Queue Stats
59W - 39L
1,580 Elo+
Solo
Neith
Neith
TheParkster25
Neith
Level 86
God Stats
4W - 1L
1,330 SR
Queue Stats
67W - 74L
1,377 Elo+
Party 1
Atlas
Atlas
Yan91
Atlas
Level 148
God Stats
5W - 3L
1,598 SR
Queue Stats
327W - 328L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
pahkyou
Cthulhu
Level 27
God Stats
3W - 5L
1,161 SR
Queue Stats
136W - 167L
1,471 Elo+
Solo
Team Averages
Level 64
1,400 SR
1,458 Elo+

VS

Team Averages
Level 29
1,463 SR
1,421 Elo+
Xbalanque
Xbalanque
DTF1130
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DaintyJoey76661
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,392 Elo+
Solo
Nike
Nike
MMG Knifes
Nike
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
113W - 139L
1,400 Elo+
Solo
Charybdis
Charybdis
loquito12344
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 156L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
pifpaf76
Erlang Shen
Level 28
God Stats
0W - 3L
1,313 SR
Queue Stats
27W - 35L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 16
10,135
724
11,648
13,294
7,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 2 / 19
11,642
832
19,758
13,308
7,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 4 / 13
12,165
869
24,064
17,233
10,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Yan91
Atlas
18
4 / 5 / 21
11,594
828
15,313
25,693
42,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
pahkyou
Cthulhu
19
5 / 2 / 23
11,058
790
18,891
20,475
35,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DTF1130
Xbalanque
16
6 / 7 / 5
10,475
748
16,538
19,867
11,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 10
8,841
632
8,149
22,641
32,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 5 / 6
11,414
815
14,777
18,950
22,170
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
loquito12344
Charybdis
17
1 / 6 / 11
10,274
734
14,683
15,043
8,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
pifpaf76
Erlang Shen
19
4 / 5 / 13
11,332
809
16,273
26,065
28,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
65
29
Kills
20
20
Deaths
29
92
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DTF1130
Xbalanque
6
7
5
1.21
L
0
6
10
0.83
W
2
7
16
1.43
L
9
5
6
2.4
W
6
2
19
7.75
W
12
4
13
4.63
W
Atlas
Yan91
Atlas
4
5
21
2.9
L
Charybdis
loquito12344
Charybdis
1
6
11
1.08
W
Cthulhu
pahkyou
Cthulhu
5
2
23
8.25
L
Erlang Shen
pifpaf76
Erlang Shen
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,674
Damage
70,420
90,003
Taken
102,566
104,240
Mitigated
103,330
33,227
Healing
36,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DTF1130
Xbalanque
16,538
5,987
0
3,444
19,867
11,571
228
14,057
5,810
0
34,357
L
8,149
1,103
7,920
6,489
22,641
32,938
0
14,810
7,831
0
13,284
W
11,648
1,645
4,431
298
13,294
7,595
1,155
0
13,294
31,368
0
L
14,777
757
1,966
2,533
18,950
22,170
636
10,381
8,569
0
28,417
W
19,758
1,067
6,777
3,486
13,308
7,822
679
0
13,308
36,050
0
W
24,064
16,627
946
3,860
17,233
10,968
3,726
0
17,233
0
35,904
W
Atlas
Yan91
Atlas
15,313
6,449
3,182
2,911
25,693
42,765
528
0
25,693
28,592
0
L
Charybdis
loquito12344
Charybdis
14,683
5,566
2,575
2,157
15,043
8,216
477
11,348
3,695
0
31,054
W
Cthulhu
pahkyou
Cthulhu
18,891
864
4,427
2,909
20,475
35,090
926
0
20,475
31,632
0
L
Erlang Shen
pifpaf76
Erlang Shen
16,273
9,157
2,477
6,693
26,065
28,435
525
15,014
11,051
0
25,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,594
Gold Earned
52,336
153
Minions Killed
133
0
Camps Cleared
0
1,285,793
Distance Traveled
1,210,138
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,475
748
39
3
0
221,221
0
L
Guan Yu
8,841
632
9
1
0
245,234
6
W
Ra
10,135
724
53
4
0
213,360
0
L
Nike
11,414
815
33
2
0
252,420
0
W
Eset
11,642
832
32
2
0
295,678
1
W
Neith
12,165
869
28
2
0
224,140
0
W
Atlas
11,594
828
15
1
0
253,984
0
L
Charybdis
10,274
734
37
3
0
203,808
0
W
Cthulhu
11,058
790
25
2
0
298,631
0
L
Erlang Shen
11,332
809
15
1
0
287,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role