Player Matchup

Anubis
Anubis
GooseActual
Anubis
Level 87
God Stats
0W - 2L
1,370 SR
Queue Stats
30W - 50L
1,343 Elo+
Party 2
Yemoja
Yemoja
Hakosabi
Yemoja
Level 16
God Stats
2W - 5L
1,283 SR
Queue Stats
3W - 12L
1,191 Elo+
Party 2
Bellona
Bellona
Nyoomin
Bellona
Level 28
God Stats
32W - 35L
1,455 SR
Queue Stats
101W - 129L
1,389 Elo+
Party 1
Ishtar
Ishtar
TheRebeLeader
Ishtar
Level 88
God Stats
5W - 10L
1,487 SR
Queue Stats
47W - 54L
1,401 Elo+
Party 1
Fenrir
Fenrir
iLosSantosi
Fenrir
Level 47
God Stats
9W - 7L
1,431 SR
Queue Stats
128W - 133L
1,356 Elo+
Solo
Team Averages
Level 53
1,405 SR
1,336 Elo+

VS

Team Averages
Level 77
1,559 SR
1,396 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AdiexxPL
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,216 Elo+
Party 3
Apollo
Apollo
EADeFenDER
Apollo
Level 114
God Stats
105W - 96L
1,500 SR
Queue Stats
594W - 643L
1,389 Elo+
Solo
Anubis
Anubis
RoyalV1per
Anubis
Level 66
God Stats
23W - 16L
1,572 SR
Queue Stats
123W - 124L
1,453 Elo+
Party 3
Xing Tian
Xing Tian
RunAwayRhogar
Xing Tian
Level 74
God Stats
7W - 1L
1,721 SR
Queue Stats
343W - 375L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
9 / 8 / 7
13,043
483
23,204
30,010
18,929
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Hakosabi
Yemoja
15
1 / 5 / 5
9,400
348
7,734
17,620
18,366
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Nyoomin
Bellona
16
2 / 10 / 5
10,943
405
15,986
31,789
32,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 5 / 6
12,423
460
21,900
23,273
10,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
10
4 / 1 / 3
9,164
339
3,280
9,743
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
7 / 0 / 19
14,812
549
26,117
25,708
32,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
AdiexxPL
Nemesis
18
3 / 5 / 6
12,725
471
6,209
22,050
10,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
EADeFenDER
Apollo
20
9 / 2 / 6
14,955
554
18,969
18,298
8,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
RoyalV1per
Anubis
20
9 / 7 / 9
14,676
544
30,764
28,056
17,717
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
RunAwayRhogar
Xing Tian
18
1 / 3 / 15
13,406
497
7,579
29,247
34,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
17
Kills
29
29
Deaths
17
26
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
0
19
16.5
W
Nemesis
AdiexxPL
Nemesis
3
5
6
1.2
W
Apollo
EADeFenDER
Apollo
9
2
6
6
L
Anubis
9
8
7
1.56
L
Yemoja
Hakosabi
Yemoja
1
5
5
0.7
L
Bellona
Nyoomin
Bellona
2
10
5
0.45
W
Anubis
RoyalV1per
Anubis
9
7
9
1.93
W
Xing Tian
RunAwayRhogar
Xing Tian
1
3
15
2.83
L
1
5
6
0.8
L
Fenrir
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,104
Damage
89,638
112,435
Taken
123,359
83,115
Mitigated
104,115
28,702
Healing
36,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
26,117
2,120
0
7,823
25,708
32,831
2,216
6,509
19,199
0
100,352
W
Nemesis
AdiexxPL
Nemesis
6,209
1,703
0
3,355
22,050
10,970
2,980
6,114
15,936
0
78,467
W
Apollo
EADeFenDER
Apollo
18,969
11,283
0
5,166
18,298
8,242
9,517
5,067
13,231
0
116,974
L
Anubis
23,204
504
0
12,076
30,010
18,929
727
10,425
19,116
99,318
0
L
Yemoja
Hakosabi
Yemoja
7,734
1,666
4,349
1,100
17,620
18,366
135
7,075
10,218
31,998
0
L
Bellona
Nyoomin
Bellona
15,986
4,716
0
5,957
31,789
32,415
0
9,183
21,520
0
66,157
W
Anubis
RoyalV1per
Anubis
30,764
1,786
0
15,591
28,056
17,717
3,671
8,820
19,236
138,375
0
W
Xing Tian
RunAwayRhogar
Xing Tian
7,579
393
0
4,796
29,247
34,355
2,139
5,801
23,446
39,915
2,855
L
21,900
11,983
0
3,131
23,273
10,888
1,441
9,977
12,969
0
128,187
L
Fenrir
3,280
1,184
0
2,089
9,743
2,517
0
1,479
8,264
0
31,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,973
Gold Earned
70,574
522
Minions Killed
606
0
Camps Cleared
0
1,896,310
Distance Traveled
2,500,255
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,812
549
141
5
0
529,697
7
W
Nemesis
12,725
471
102
4
0
536,569
5
W
Apollo
14,955
554
168
6
0
550,109
2
L
Anubis
13,043
483
146
5
0
412,187
7
L
Yemoja
9,400
348
47
2
0
435,330
3
L
Bellona
10,943
405
77
3
0
449,710
2
W
Anubis
14,676
544
156
6
0
399,135
1
W
Xing Tian
13,406
497
39
1
0
484,745
1
L
Ishtar
12,423
460
193
7
0
399,181
3
L
Fenrir
9,164
339
59
2
0
199,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role