Player Matchup

Ares
Ares
Gold III
Georgui Joukov
Ares
Gold III
Level 108
God Stats
3W - 4L
1,506 SR
Queue Stats
97W - 104L
1,412 MMR
Party 1
Chaac
Chaac
Silver II
SukiKING
Chaac
Silver II
Level 140
God Stats
6W - 7L
1,547 SR
Queue Stats
180W - 182L
1,498 MMR
Solo
Neith
Neith
Gold IV
foorty21
Neith
Gold IV
Level 106
God Stats
2W - 3L
1,585 SR
Queue Stats
28W - 32L
1,430 MMR
Party 1
Hades
Hades
Gold III
i_ixXChrisXxi_i
Hades
Gold III
Level 160
God Stats
11W - 8L
1,627 SR
Queue Stats
162W - 172L
1,524 MMR
Solo
Arachne
Arachne
Bronze V
mrfrassjet
Arachne
Bronze V
Level 123
God Stats
0W - 1L
1,619 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,577 SR
1,464 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,568 SR
1,463 MMR
Cerberus
Cerberus
Gold IV
INDIGOCRAY
Cerberus
Gold IV
Level 160
God Stats
6W - 4L
1,570 SR
Queue Stats
51W - 60L
1,463 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
I_am_McSimpin
Sun Wukong
Gold III
Level 156
God Stats
48W - 41L
1,555 SR
Queue Stats
249W - 266L
1,500 MMR
Solo
Susano
Susano
Gold IV
ThePunisher-61-
Susano
Gold IV
Level 144
God Stats
22W - 15L
1,592 SR
Queue Stats
312W - 313L
1,446 MMR
Solo
Ah Puch
Ah Puch
Gold III
Yamin_BEAST
Ah Puch
Gold III
Level 155
God Stats
8W - 3L
1,565 SR
Queue Stats
315W - 313L
1,417 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
yomonkey25
Baron Samedi
Gold III
Level 123
God Stats
14W - 13L
1,559 SR
Queue Stats
122W - 119L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 17
18,380
427
25,959
60,861
102,382
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
SukiKING
Chaac
20
3 / 8 / 13
19,228
447
40,497
56,100
66,730
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
foorty21
Neith
20
3 / 11 / 14
18,283
425
41,707
40,847
22,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
15 / 11 / 14
22,518
524
59,147
51,519
29,549
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
mrfrassjet
Arachne
20
13 / 8 / 4
22,846
531
31,640
54,436
28,538
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
BastetKing ArthurKali

VS

Bans
LancelotAtlasCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
INDIGOCRAY
Cerberus
20
3 / 6 / 27
20,848
485
25,292
62,232
98,632
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
I_am_McSimpin
Sun Wukong
20
11 / 7 / 17
20,831
484
38,954
63,911
81,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 8 / 14
23,138
538
41,749
49,164
25,756
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Yamin_BEAST
Ah Puch
20
13 / 5 / 14
21,803
507
52,498
37,746
22,911
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
yomonkey25
Baron Samedi
20
10 / 14 / 14
22,236
517
39,333
56,423
33,364
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
133
39
Kills
47
47
Deaths
40
62
Assists
86
Player
Kills
Deaths
Assists
KDA
L
5
9
17
1.5
W
Cerberus
INDIGOCRAY
Cerberus
3
6
27
2.75
W
Sun Wukong
I_am_McSimpin
Sun Wukong
11
7
17
2.79
L
Chaac
SukiKING
Chaac
3
8
13
1.19
W
10
8
14
2.13
W
Ah Puch
Yamin_BEAST
Ah Puch
13
5
14
4
L
Neith
foorty21
Neith
3
11
14
0.91
L
15
11
14
2
L
Arachne
mrfrassjet
Arachne
13
8
4
1.88
W
Baron Samedi
yomonkey25
Baron Samedi
10
14
14
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,950
Damage
197,826
263,763
Taken
269,476
250,151
Mitigated
262,333
71,958
Healing
102,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,959
733
0
5,089
60,861
102,382
373
33,313
27,478
78,334
0
W
Cerberus
INDIGOCRAY
Cerberus
25,292
664
0
19,473
62,232
98,632
654
20,440
41,088
94,978
4,442
W
Sun Wukong
I_am_McSimpin
Sun Wukong
38,954
6,643
0
21,749
63,911
81,670
1,664
16,148
45,408
0
134,685
L
Chaac
SukiKING
Chaac
40,497
4,687
0
23,925
56,100
66,730
792
16,548
39,196
0
156,927
W
41,749
4,806
0
19,873
49,164
25,756
5,733
16,414
31,026
0
211,728
W
Ah Puch
Yamin_BEAST
Ah Puch
52,498
743
0
14,513
37,746
22,911
2,435
14,653
22,770
192,784
775
L
Neith
foorty21
Neith
41,707
20,052
0
8,489
40,847
22,952
2,082
19,986
20,861
0
184,490
L
59,147
3,064
1,521
16,893
51,519
29,549
1,164
25,824
25,567
201,890
1,008
L
Arachne
mrfrassjet
Arachne
31,640
17,140
0
16,041
54,436
28,538
2,245
24,098
30,193
0
285,592
W
Baron Samedi
yomonkey25
Baron Samedi
39,333
3,659
4,452
22,715
56,423
33,364
5,401
24,606
31,582
229,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,255
Gold Earned
108,856
951
Minions Killed
966
0
Camps Cleared
0
3,685,410
Distance Traveled
3,720,845
36
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
18,380
427
63
1
0
743,294
10
W
Cerberus
20,848
485
132
3
0
712,698
10
W
Sun Wukong
20,831
484
163
4
0
770,337
14
L
Chaac
19,228
447
188
4
0
769,493
3
W
Susano
23,138
538
245
6
0
841,147
6
W
Ah Puch
21,803
507
202
5
0
758,986
6
L
Neith
18,283
425
189
4
0
661,176
3
L
Hades
22,518
524
233
5
0
723,629
12
L
Arachne
22,846
531
278
6
0
787,818
8
W
Baron Samedi
22,236
517
224
5
0
637,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role