Player Matchup

Mulan
Mulan
Platinum IV
 
Mulan
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
MimiKynn
Hou Yi
Gold IV
Level 160
God Stats
3W - 3L
1,145 SR
Queue Stats
16W - 11L
1,603 MMR
Solo
Bastet
Bastet
Bronze IV
MrxFelix
Bastet
Bronze IV
Level 65
God Stats
0W - 1L
1,553 SR
Queue Stats
3W - 3L
1,600 MMR
Party 1
Nu Wa
Nu Wa
Silver III
MrxGreecee
Nu Wa
Silver III
Level 101
God Stats
0W - 1L
1,761 SR
Queue Stats
7W - 13L
1,394 MMR
Party 1
Odin
Odin
Bronze III
javidevinus
Odin
Bronze III
Level 80
God Stats
0W - 1L
1,297 SR
Queue Stats
4W - 3L
1,541 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,451 SR
1,528 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,557 SR
1,524 MMR
Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
MiskkoJhones
Khepri
Gold IV
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 54L
1,518 MMR
Solo
Tyr
Tyr
Silver I
PapageiKatze321
Tyr
Silver I
Level 108
God Stats
3W - 3L
1,573 SR
Queue Stats
85W - 79L
1,543 MMR
Solo
Ne Zha
Ne Zha
Gold V
xXLaTouzXx
Ne Zha
Gold V
Level 126
God Stats
13W - 9L
1,579 SR
Queue Stats
98W - 98L
1,456 MMR
Solo
Freya
Freya
Platinum IV
xo-Lucario-ox
Freya
Platinum IV
Level 71
God Stats
29W - 23L
1,635 SR
Queue Stats
383W - 379L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 3 / 1
9,545
477
5,061
16,251
14,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
MimiKynn
Hou Yi
18
3 / 2 / 1
10,707
535
12,823
18,800
8,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bastet
MrxFelix
Bastet
13
0 / 4 / 0
7,941
397
5,189
15,100
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
14
0 / 4 / 0
8,531
427
7,961
12,177
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
0 / 4 / 0
9,182
459
3,688
14,365
13,535
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
FenrirLokiSusanoHades

VS

Bans
Yu HuangOsirisThorLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
3 / 0 / 10
11,509
575
10,923
7,300
4,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Khepri
16
2 / 0 / 10
11,501
575
6,716
9,352
12,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

19
4 / 0 / 5
13,334
667
11,301
14,582
20,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
xXLaTouzXx
Ne Zha
18
7 / 0 / 5
11,798
590
10,515
17,917
8,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 4
11,172
559
11,243
19,036
7,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
17
17
Deaths
4
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
1
0.5
W
Skadi
 
Skadi
3
0
10
8
L
Hou Yi
MimiKynn
Hou Yi
3
2
1
1.75
W
Khepri
2
0
10
7
L
Bastet
MrxFelix
Bastet
0
4
0
0
L
Nu Wa
0
4
0
0
W
4
0
5
6.5
L
0
4
0
0
W
Ne Zha
xXLaTouzXx
Ne Zha
7
0
5
9.5
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,722
Damage
50,698
76,693
Taken
68,187
46,985
Mitigated
54,709
25,960
Healing
32,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,061
1,001
476
5,442
16,251
14,400
0
3,501
12,703
0
69,757
W
Skadi
 
Skadi
10,923
5,091
0
1,523
7,300
4,143
5,946
2,291
5,009
0
112,346
L
Hou Yi
MimiKynn
Hou Yi
12,823
7,862
0
9,651
18,800
8,284
2,233
9,642
9,158
0
99,627
W
Khepri
6,716
1,467
0
3,973
9,352
12,918
770
1,728
7,624
33,892
2,152
L
Bastet
MrxFelix
Bastet
5,189
1,272
0
5,978
15,100
5,977
0
1,445
13,497
0
59,033
L
Nu Wa
7,961
1,780
0
1,413
12,177
4,789
1,179
1,664
10,403
72,965
0
W
11,301
2,235
0
10,453
14,582
20,743
1,151
1,698
12,884
0
94,115
L
3,688
1,053
0
3,000
14,365
13,535
0
1,792
11,732
0
65,181
W
Ne Zha
xXLaTouzXx
Ne Zha
10,515
2,686
0
6,509
17,917
8,978
4,971
3,015
14,902
0
104,069
W
11,243
4,822
0
9,948
19,036
7,927
681
1,195
17,841
80,388
6,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,906
Gold Earned
59,314
622
Minions Killed
670
0
Camps Cleared
0
1,759,126
Distance Traveled
2,013,415
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,545
477
102
5
0
353,428
5
W
Skadi
11,509
575
179
9
0
391,885
3
L
Hou Yi
10,707
535
151
8
0
319,007
3
W
Khepri
11,501
575
46
2
0
419,890
7
L
Bastet
7,941
397
100
5
0
440,747
3
L
Nu Wa
8,531
427
130
7
0
321,712
9
W
Tyr
13,334
667
193
10
0
443,355
8
L
Odin
9,182
459
139
7
0
324,232
1
W
Ne Zha
11,798
590
130
7
0
407,329
3
W
Freya
11,172
559
122
6
0
350,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role