Player Matchup

Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KEVINKLIMOV
Neith
Level 126
God Stats
3W - 6L
1,342 SR
Queue Stats
480W - 509L
1,374 Elo+
Party 1
Khepri
Khepri
PABLO FRX
Khepri
Level 109
God Stats
13W - 8L
1,526 SR
Queue Stats
462W - 484L
1,388 Elo+
Solo
Chang'e
Chang'e
TEKiLkA325
Chang'e
Level 73
God Stats
5W - 2L
1,573 SR
Queue Stats
512W - 577L
1,365 Elo+
Party 1
Team Averages
Level 103
1,488 SR
1,425 Elo+

VS

Team Averages
Level 71
1,535 SR
1,361 Elo+
Thor
Thor
BaisseRU
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,339 Elo+
Party 3
Chaac
Chaac
Cagayan
Chaac
Level 105
God Stats
1W - 2L
1,675 SR
Queue Stats
45W - 48L
1,364 Elo+
Party 3
Set
Set
ShaRk071
Set
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 113L
1,351 Elo+
Party 2
Artio
Artio
WinterSF
Artio
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 124L
1,306 Elo+
Party 2
Guan Yu
Guan Yu
hlaldun
Guan Yu
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 112L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
8 / 2 / 16
11,985
799
22,551
16,069
10,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
 
Odin
19
5 / 5 / 20
11,607
774
15,501
18,250
21,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 2 / 18
12,484
832
50,253
16,930
10,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
PABLO FRX
Khepri
17
2 / 5 / 16
11,174
745
9,199
24,239
35,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
TEKiLkA325
Chang'e
18
6 / 5 / 17
11,740
783
20,967
20,294
11,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
4 / 8 / 5
9,529
635
12,145
20,066
11,167
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Cagayan
Chaac
18
5 / 4 / 10
10,915
728
23,360
34,805
46,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 6 / 12
11,379
759
16,341
25,790
26,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
WinterSF
Artio
17
1 / 6 / 16
9,947
663
12,541
36,295
40,448
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
hlaldun
Guan Yu
17
4 / 6 / 13
10,291
686
18,007
29,460
37,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
75
30
Kills
19
19
Deaths
30
87
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
2
16
8
W
Odin
 
Odin
5
5
20
3
L
Thor
4
8
5
0.81
L
Chaac
Cagayan
Chaac
5
4
10
2.5
W
9
2
18
9
W
Khepri
PABLO FRX
Khepri
2
5
16
2
L
5
6
12
1.83
W
Chang'e
TEKiLkA325
Chang'e
6
5
17
2.9
L
Artio
WinterSF
Artio
1
6
16
1.5
L
Guan Yu
hlaldun
Guan Yu
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,471
Damage
82,394
95,782
Taken
146,416
88,759
Mitigated
161,709
44,006
Healing
57,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
22,551
4,944
2,647
6,221
16,069
10,770
1,800
2,128
13,941
0
35,844
W
Odin
 
Odin
15,501
8,459
1,109
634
18,250
21,051
854
2,783
15,467
0
24,246
L
Thor
12,145
1,778
1,008
1,650
20,066
11,167
392
4,400
15,666
0
22,761
L
Chaac
Cagayan
Chaac
23,360
2,809
2,674
12,140
34,805
46,111
331
9,115
25,690
539
45,527
W
50,253
24,165
2,556
6,120
16,930
10,238
2,780
2,220
14,710
0
86,132
W
Khepri
PABLO FRX
Khepri
9,199
1,736
698
2,457
24,239
35,423
0
2,161
22,078
20,304
0
L
16,341
8,039
2,180
3,933
25,790
26,891
827
5,275
20,515
0
24,566
W
Chang'e
TEKiLkA325
Chang'e
20,967
5,216
12,917
8,647
20,294
11,277
2,178
3,763
16,531
34,775
0
L
Artio
WinterSF
Artio
12,541
1,933
4,585
9,284
36,295
40,448
196
6,754
29,541
27,803
0
L
Guan Yu
hlaldun
Guan Yu
18,007
2,871
10,236
9,610
29,460
37,092
591
4,622
24,838
0
32,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,990
Gold Earned
52,061
155
Minions Killed
151
0
Camps Cleared
0
1,295,218
Distance Traveled
1,215,273
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,985
799
23
2
0
320,219
1
W
Odin
11,607
774
16
1
0
261,488
0
L
Thor
9,529
635
16
1
0
213,660
0
L
Chaac
10,915
728
61
4
0
265,996
3
W
Neith
12,484
832
65
4
0
252,198
4
W
Khepri
11,174
745
18
1
0
217,339
1
L
Set
11,379
759
22
1
0
223,296
0
W
Chang'e
11,740
783
33
2
0
243,974
0
L
Artio
9,947
663
27
2
0
265,016
0
L
Guan Yu
10,291
686
25
2
0
247,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role