Player Matchup

Sol
Sol
AlexPresa
Sol
Level 66
God Stats
1W - 2L
1,174 SR
Queue Stats
124W - 135L
1,479 Elo+
Solo
Hercules
Hercules
Luke594
Hercules
Level 105
God Stats
2W - 2L
1,244 SR
Queue Stats
86W - 106L
1,374 Elo+
Party 1
Khepri
Khepri
Plyushchik
Khepri
Level 104
God Stats
7W - 7L
1,494 SR
Queue Stats
117W - 119L
1,424 Elo+
Party 2
Lancelot
Lancelot
Rockartist
Lancelot
Level 100
God Stats
1W - 1L
1,292 SR
Queue Stats
127W - 129L
1,420 Elo+
Party 2
Chaac
Chaac
Vilux00
Chaac
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 107L
1,370 Elo+
Party 1
Team Averages
Level 94
1,341 SR
1,414 Elo+

VS

Team Averages
Level 128
1,383 SR
1,441 Elo+
Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KatushkaPushka
Jing Wei
Level 124
God Stats
3W - 5L
1,297 SR
Queue Stats
317W - 347L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mischief IV
Cu Chulainn
Level 71
God Stats
0W - 3L
1,165 SR
Queue Stats
185W - 186L
1,400 Elo+
Solo
Chaac
Chaac
killer990
Chaac
Level 135
God Stats
11W - 13L
1,441 SR
Queue Stats
411W - 425L
1,485 Elo+
Solo
Geb
Geb
petit-ced
Geb
Level 155
God Stats
1W - 1L
1,511 SR
Queue Stats
97W - 103L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 20
14,572
729
46,034
16,459
9,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Luke594
Hercules
20
10 / 5 / 14
14,118
706
21,693
30,653
44,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Plyushchik
Khepri
20
4 / 3 / 24
14,063
703
8,818
23,891
31,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Rockartist
Lancelot
20
7 / 2 / 19
13,050
653
24,836
26,431
25,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Vilux00
Chaac
20
6 / 3 / 21
13,573
679
20,431
44,926
36,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
6 / 9 / 6
12,327
616
24,349
22,468
10,849
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
20
2 / 4 / 7
12,793
640
19,966
18,324
9,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Mischief IV
Cu Chulainn
18
5 / 8 / 5
12,410
621
17,821
27,934
24,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
killer990
Chaac
20
1 / 5 / 10
12,185
609
26,453
43,832
36,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 8 / 11
10,856
543
19,819
27,106
22,740
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
53
34
Kills
14
15
Deaths
34
98
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
9
6
1
W
7
2
20
8.5
L
Jing Wei
2
4
7
1.38
W
Hercules
Luke594
Hercules
10
5
14
3.4
L
Cu Chulainn
Mischief IV
Cu Chulainn
5
8
5
0.94
W
Khepri
Plyushchik
Khepri
4
3
24
5.33
W
Lancelot
Rockartist
Lancelot
7
2
19
8.25
W
Chaac
Vilux00
Chaac
6
3
21
5.5
L
Chaac
killer990
Chaac
1
5
10
1.2
L
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,812
Damage
108,408
142,360
Taken
139,664
147,380
Mitigated
103,903
66,920
Healing
53,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
24,349
13,573
2,139
3,048
22,468
10,849
1,194
7,032
15,436
0
34,231
W
46,034
21,131
2,991
7,036
16,459
9,706
2,684
2,299
14,160
87,355
0
L
Jing Wei
19,966
13,073
3,203
6,400
18,324
9,121
1,793
5,168
13,156
0
43,332
W
Hercules
Luke594
Hercules
21,693
3,140
2,344
9,668
30,653
44,289
1,141
4,180
26,473
0
36,896
L
Cu Chulainn
Mischief IV
Cu Chulainn
17,821
4,008
2,050
6,715
27,934
24,620
136
12,868
15,066
610
32,860
W
Khepri
Plyushchik
Khepri
8,818
611
1,019
5,314
23,891
31,142
1,114
3,296
20,595
18,350
0
W
Lancelot
Rockartist
Lancelot
24,836
3,380
5,132
8,760
26,431
25,712
1,605
4,369
22,062
0
38,192
W
Chaac
Vilux00
Chaac
20,431
5,113
1,551
23,105
44,926
36,531
2,122
5,851
39,075
0
44,918
L
Chaac
killer990
Chaac
26,453
5,547
2,983
23,855
43,832
36,573
753
19,053
24,779
0
50,387
L
19,819
1,098
1,789
1,682
27,106
22,740
344
10,731
16,375
31,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,376
Gold Earned
60,571
199
Minions Killed
183
0
Camps Cleared
0
1,894,547
Distance Traveled
1,695,549
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,327
616
25
1
0
309,601
1
W
Sol
14,572
729
82
4
0
329,848
0
L
Jing Wei
12,793
640
73
4
0
389,570
2
W
Hercules
14,118
706
38
2
0
392,142
4
L
Cu Chulainn
12,410
621
33
2
0
306,926
2
W
Khepri
14,063
703
12
1
0
371,795
4
W
Lancelot
13,050
653
25
1
0
399,610
1
W
Chaac
13,573
679
42
2
0
401,152
0
L
Chaac
12,185
609
38
2
0
347,399
2
L
Geb
10,856
543
14
1
0
342,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role