Player Matchup

Hachiman
Hachiman
BIGBARRY205
Hachiman
Level 127
God Stats
1W - 1L
1,305 SR
Queue Stats
316W - 308L
1,557 Elo+
Solo
Cerberus
Cerberus
CallMeChuckDaddy
Cerberus
Level 129
God Stats
8W - 7L
1,567 SR
Queue Stats
61W - 65L
1,542 Elo+
Solo
Ra
Ra
KXNGElijah
Ra
Level 144
God Stats
9W - 16L
1,551 SR
Queue Stats
263W - 229L
1,559 Elo+
Party 2
Maui
Maui
StarWarrior28
Maui
Level 151
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 134L
1,526 Elo+
Solo
Thor
Thor
iDivisionz
Thor
Level 127
God Stats
25W - 15L
1,690 SR
Queue Stats
206W - 173L
1,590 Elo+
Party 2
Team Averages
Level 136
1,523 SR
1,555 Elo+

VS

Team Averages
Level 128
1,557 SR
1,532 Elo+
Maui
Maui
HolfDolf
Maui
Level 159
God Stats
23W - 10L
1,731 SR
Queue Stats
95W - 93L
1,481 Elo+
Solo
Thor
Thor
RCG Primetime
Thor
Level 106
God Stats
1W - 5L
1,439 SR
Queue Stats
92W - 85L
1,542 Elo+
Party 1
Ullr
Ullr
Tri_Hazzy4-9
Ullr
Level 68
God Stats
3W - 3L
1,522 SR
Queue Stats
167W - 165L
1,547 Elo+
Solo
Lancelot
Lancelot
TrulyMaidenless
Lancelot
Level 152
God Stats
2W - 3L
1,474 SR
Queue Stats
61W - 49L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
real_hitmanx
Baron Samedi
Level 153
God Stats
18W - 17L
1,621 SR
Queue Stats
376W - 376L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BIGBARRY205
Hachiman
12
6 / 1 / 0
7,096
591
8,770
10,212
3,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 0 / 0
7,213
601
4,969
5,894
5,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
4 / 1 / 1
6,581
548
4,099
4,531
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 4
5,252
438
2,668
6,217
3,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 5
6,056
505
7,503
10,227
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
1 / 3 / 1
5,874
490
3,231
9,490
5,238
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 5 / 2
6,144
512
4,231
10,987
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 0
6,149
512
4,340
9,573
2,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
11
1 / 2 / 0
6,656
555
4,008
8,925
5,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
real_hitmanx
Baron Samedi
10
1 / 2 / 4
5,895
491
6,530
8,099
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
15
Kills
6
6
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BIGBARRY205
Hachiman
6
1
0
6
W
3
0
0
3
L
Maui
1
3
1
0.5
W
4
1
1
4.5
L
2
5
2
0.6
W
0
0
4
2
L
1
3
0
0.33
L
Lancelot
1
2
0
0.5
W
2
4
5
1.13
L
Baron Samedi
real_hitmanx
Baron Samedi
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,009
Damage
22,340
37,081
Taken
47,074
19,263
Mitigated
21,058
14,224
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BIGBARRY205
Hachiman
8,770
4,750
0
5,513
10,212
3,623
0
1,887
8,325
0
57,615
W
4,969
592
0
3,965
5,894
5,653
0
0
5,894
51,110
0
L
Maui
3,231
1,087
0
1,957
9,490
5,238
0
2,327
7,041
24,272
0
W
4,099
463
84
1,552
4,531
2,091
0
2,173
2,358
44,807
0
L
4,231
702
0
3,896
10,987
4,059
0
1,317
9,634
0
38,987
W
2,668
829
828
988
6,217
3,756
0
2,598
3,619
14,850
2,700
L
4,340
2,622
0
1,597
9,573
2,888
0
1,171
8,370
0
36,065
L
Lancelot
4,008
923
0
4,012
8,925
5,042
0
4,489
4,436
0
47,845
W
7,503
2,827
0
1,294
10,227
4,140
0
3,103
7,124
0
32,511
L
Baron Samedi
real_hitmanx
Baron Samedi
6,530
476
590
2,575
8,099
3,831
0
1,501
6,408
37,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,198
Gold Earned
30,718
378
Minions Killed
322
0
Camps Cleared
0
1,108,317
Distance Traveled
1,088,652
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,096
591
85
7
0
225,564
0
W
Cerberus
7,213
601
125
10
0
210,574
6
L
Maui
5,874
490
41
3
0
211,154
2
W
Ra
6,581
548
94
8
0
222,063
3
L
Thor
6,144
512
67
6
0
220,358
2
W
Maui
5,252
438
27
2
0
230,608
2
L
Ullr
6,149
512
57
5
0
209,672
1
L
Lancelot
6,656
555
103
9
0
256,310
5
W
Thor
6,056
505
47
4
0
219,508
4
L
Baron Samedi
5,895
491
54
5
0
191,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role