Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
LeekBBQ
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,393 Elo+
Solo
Ratatoskr
Ratatoskr
Nangel
Ratatoskr
Level 157
God Stats
1W - 4L
1,309 SR
Queue Stats
158W - 183L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
Rambon0
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 119L
1,410 Elo+
Solo
Nu Wa
Nu Wa
whitneyhoustoned
Nu Wa
Level 128
God Stats
5W - 6L
1,388 SR
Queue Stats
879W - 842L
1,525 Elo+
Solo
Team Averages
Level 132
1,440 SR
1,445 Elo+

VS

Team Averages
Level 97
1,458 SR
1,500 Elo+
Lancelot
Lancelot
IAMAGOD57
Lancelot
Level 121
God Stats
2W - 3L
1,094 SR
Queue Stats
478W - 508L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
Igniskeeper
Kuzenbo
Level 95
God Stats
2W - 0L
1,683 SR
Queue Stats
90W - 79L
1,510 Elo+
Party 1
Susano
Susano
Lightskeeper
Susano
Level 128
God Stats
2W - 0L
1,526 SR
Queue Stats
31W - 25L
1,542 Elo+
Party 1
Izanami
Izanami
PRYVTfor3stGump
Izanami
Level 68
God Stats
4W - 1L
1,589 SR
Queue Stats
169W - 151L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
juvalminott
Danzaburou
Level 71
God Stats
3W - 3L
1,399 SR
Queue Stats
133W - 129L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 4 / 13
10,600
815
17,128
20,053
8,741
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
LeekBBQ
Tiamat
18
5 / 7 / 14
10,545
811
13,812
16,879
12,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Nangel
Ratatoskr
19
10 / 5 / 8
12,071
929
12,084
13,284
6,778
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
Rambon0
Kuzenbo
14
4 / 8 / 8
9,252
712
11,287
19,645
14,697
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 7 / 12
9,915
763
15,003
14,967
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IAMAGOD57
Lancelot
18
3 / 8 / 20
11,080
852
9,687
19,949
14,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kuzenbo
Igniskeeper
Kuzenbo
18
2 / 3 / 20
11,038
849
6,438
20,332
32,404
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
19
14 / 5 / 10
12,387
953
22,892
15,411
7,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 16
10,964
843
18,147
14,058
6,075
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
juvalminott
Danzaburou
18
8 / 5 / 15
11,528
887
20,419
16,243
7,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
112
24
Kills
31
31
Deaths
24
55
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
13
2.38
W
Lancelot
IAMAGOD57
Lancelot
3
8
20
1.63
W
Kuzenbo
Igniskeeper
Kuzenbo
2
3
20
4
L
Tiamat
LeekBBQ
Tiamat
5
7
14
1.71
W
Susano
14
5
10
3.8
L
Ratatoskr
Nangel
Ratatoskr
10
5
8
2.8
W
4
3
16
4
L
Kuzenbo
Rambon0
Kuzenbo
4
8
8
1
W
Danzaburou
juvalminott
Danzaburou
8
5
15
3.1
L
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,314
Damage
77,583
84,828
Taken
85,993
47,718
Mitigated
67,556
25,062
Healing
29,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,128
2,947
1,913
9,556
20,053
8,741
2,012
747
19,306
38,475
0
W
Lancelot
IAMAGOD57
Lancelot
9,687
1,560
1,421
4,018
19,949
14,276
753
12,043
7,906
0
26,123
W
Kuzenbo
Igniskeeper
Kuzenbo
6,438
1,894
1,977
5,033
20,332
32,404
473
11,779
8,553
14,539
0
L
Tiamat
LeekBBQ
Tiamat
13,812
2,026
578
3,467
16,879
12,252
693
732
16,147
21,264
0
W
Susano
22,892
3,370
1,227
2,688
15,411
7,409
1,912
9,738
5,673
0
36,901
L
Ratatoskr
Nangel
Ratatoskr
12,084
4,055
941
2,723
13,284
6,778
1,196
1,295
11,989
0
20,869
W
18,147
12,468
1,493
4,088
14,058
6,075
2,484
11,515
2,543
0
55,774
L
Kuzenbo
Rambon0
Kuzenbo
11,287
2,422
1,195
1,602
19,645
14,697
0
2,448
17,197
19,986
0
W
Danzaburou
juvalminott
Danzaburou
20,419
5,956
2,295
5,096
16,243
7,392
2,389
12,155
4,088
0
53,306
L
15,003
4,608
692
2,395
14,967
5,250
619
1,216
13,751
30,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,383
Gold Earned
56,997
145
Minions Killed
215
0
Camps Cleared
0
1,079,004
Distance Traveled
1,247,472
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,600
815
59
5
0
234,078
1
W
Lancelot
11,080
852
36
3
0
282,646
0
W
Kuzenbo
11,038
849
17
1
0
268,553
0
L
Tiamat
10,545
811
14
1
0
215,832
0
W
Susano
12,387
953
30
2
0
237,185
0
L
Ratatoskr
12,071
929
22
2
0
227,995
0
W
Izanami
10,964
843
87
7
0
241,192
0
L
Kuzenbo
9,252
712
16
1
0
205,538
1
W
Danzaburou
11,528
887
45
3
0
217,896
0
L
Nu Wa
9,915
763
34
3
0
195,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role