Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BZH JonKalott
Ao Kuang
Level 153
God Stats
4W - 2L
1,416 SR
Queue Stats
488W - 484L
1,525 Elo+
Solo
Hercules
Hercules
ISippyJuice
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,524 Elo+
Solo
Heimdallr
Heimdallr
TheTactition673
Heimdallr
Level 142
God Stats
1W - 0L
1,627 SR
Queue Stats
32W - 15L
1,650 Elo+
Party 1
Cu Chulainn
Cu Chulainn
famous742
Cu Chulainn
Level 160
God Stats
7W - 4L
1,574 SR
Queue Stats
269W - 196L
1,606 Elo+
Party 1
Team Averages
Level 148
1,523 SR
1,561 Elo+

VS

Team Averages
Level 137
1,606 SR
1,525 Elo+
Tyr
Tyr
BLANCHARD603
Tyr
Level 116
God Stats
3W - 3L
1,463 SR
Queue Stats
92W - 85L
1,566 Elo+
Solo
Ishtar
Ishtar
VigilantMetal41
Ishtar
Level 107
God Stats
1W - 2L
1,704 SR
Queue Stats
98W - 99L
1,522 Elo+
Solo
Hera
Hera
el_Kalo_g4mer
Hera
Level 159
God Stats
0W - 1L
1,637 SR
Queue Stats
101W - 75L
1,522 Elo+
Solo
Nemesis
Nemesis
jalkiller
Nemesis
Level 160
God Stats
4W - 12L
1,489 SR
Queue Stats
855W - 876L
1,460 Elo+
Solo
Sobek
Sobek
lokidarknesss
Sobek
Level 145
God Stats
1W - 1L
1,736 SR
Queue Stats
88W - 83L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 0 / 7
7,121
890
6,164
6,060
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
BZH JonKalott
Ao Kuang
14
5 / 0 / 6
8,654
1,082
5,215
11,074
6,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
ISippyJuice
Hercules
14
4 / 1 / 7
7,635
954
7,859
14,460
15,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
TheTactition673
Heimdallr
11
0 / 1 / 9
6,671
834
5,664
8,347
4,789
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
famous742
Cu Chulainn
13
1 / 1 / 7
7,371
921
6,183
11,148
9,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
6,682
835
8,866
9,580
11,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 0
5,862
733
8,602
5,782
3,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 2
6,471
809
7,914
4,191
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
jalkiller
Nemesis
12
0 / 3 / 1
6,342
793
7,051
11,465
11,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 0
5,448
681
1,006
3,133
3,575
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
11
Kills
3
3
Deaths
11
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
7
4.5
L
3
3
0
1
W
Ao Kuang
BZH JonKalott
Ao Kuang
5
0
6
8
W
Hercules
ISippyJuice
Hercules
4
1
7
7.5
W
Heimdallr
TheTactition673
Heimdallr
0
1
9
4.5
L
0
2
0
0
L
0
2
2
0.5
W
Cu Chulainn
famous742
Cu Chulainn
1
1
7
4.5
L
Nemesis
jalkiller
Nemesis
0
3
1
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,085
Damage
33,439
51,089
Taken
34,151
39,887
Mitigated
32,389
26,385
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,164
4,375
466
1,793
6,060
3,428
1,266
801
5,259
0
21,939
L
8,866
846
552
1,418
9,580
11,565
0
2,652
6,928
0
14,455
W
Ao Kuang
BZH JonKalott
Ao Kuang
5,215
866
3,693
5,105
11,074
6,661
667
3,102
7,972
6,813
0
W
Hercules
ISippyJuice
Hercules
7,859
2,183
2,374
4,775
14,460
15,916
70
2,704
11,756
0
10,122
W
Heimdallr
TheTactition673
Heimdallr
5,664
2,466
1,128
1,696
8,347
4,789
1,311
993
7,354
0
16,628
L
8,602
3,630
275
481
5,782
3,276
0
282
5,500
0
13,805
L
7,914
1,218
331
753
4,191
2,027
0
193
3,998
25,478
0
W
Cu Chulainn
famous742
Cu Chulainn
6,183
541
2,379
2,976
11,148
9,093
0
1,320
9,828
0
18,846
L
Nemesis
jalkiller
Nemesis
7,051
733
1,763
2,692
11,465
11,946
0
1,861
9,604
0
10,479
L
1,006
56
68
802
3,133
3,575
0
227
2,906
2,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,452
Gold Earned
30,805
103
Minions Killed
69
0
Camps Cleared
0
893,294
Distance Traveled
748,005
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,121
890
47
6
0
165,775
1
L
Tyr
6,682
835
17
2
0
165,897
0
W
Ao Kuang
8,654
1,082
8
1
0
186,591
2
W
Hercules
7,635
954
8
1
0
201,077
2
W
Heimdallr
6,671
834
20
3
0
144,166
0
L
Ishtar
5,862
733
14
2
0
125,298
2
L
Hera
6,471
809
25
3
0
163,202
0
W
Cu Chulainn
7,371
921
20
3
0
195,685
3
L
Nemesis
6,342
793
7
1
0
222,144
3
L
Sobek
5,448
681
6
1
0
71,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role