Player Matchup

Gilgamesh
Gilgamesh
Birdy42110
Gilgamesh
Level 106
God Stats
2W - 1L
1,815 SR
Queue Stats
92W - 68L
1,616 Elo+
Party 1
Maui
Maui
Crowsti
Maui
Level 86
God Stats
4W - 2L
1,752 SR
Queue Stats
85W - 65L
1,591 Elo+
Party 1
Xbalanque
Xbalanque
HippySpacePrince
Xbalanque
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
463W - 544L
1,423 Elo+
Solo
Medusa
Medusa
Virostiic
Medusa
Level 98
God Stats
8W - 6L
1,828 SR
Queue Stats
84W - 67L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
domingo400
Baron Samedi
Level 57
God Stats
1W - 1L
1,632 SR
Queue Stats
41W - 38L
1,557 Elo+
Party 1
Team Averages
Level 94
1,705 SR
1,556 Elo+

VS

Team Averages
Level 87
1,533 SR
1,455 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
High K3992
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,326 Elo+
Solo
Ishtar
Ishtar
Sinisist
Ishtar
Level 135
God Stats
25W - 36L
1,458 SR
Queue Stats
489W - 534L
1,479 Elo+
Solo
Ganesha
Ganesha
kefstayandos
Ganesha
Level 66
God Stats
0W - 1L
1,707 SR
Queue Stats
4W - 5L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Birdy42110
Gilgamesh
13
1 / 0 / 8
7,209
901
4,511
9,043
5,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maui
Crowsti
Maui
14
0 / 0 / 8
7,712
964
3,820
7,092
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
13
4 / 0 / 6
7,365
921
9,197
6,614
2,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Virostiic
Medusa
14
4 / 0 / 3
7,375
922
5,808
5,322
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
domingo400
Baron Samedi
14
5 / 1 / 7
7,597
950
9,134
7,246
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 3 / 1
6,131
766
3,969
10,369
7,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
 
Horus
11
1 / 1 / 0
6,007
751
5,693
5,404
3,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
High K3992
Baron Samedi
11
0 / 6 / 0
5,749
719
4,500
10,911
5,015
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
Sinisist
Ishtar
10
0 / 4 / 0
5,614
702
4,329
5,849
2,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
kefstayandos
Ganesha
11
0 / 0 / 0
5,872
734
4,266
5,846
4,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
14
Kills
1
1
Deaths
14
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
1
0.17
L
Horus
 
Horus
1
1
0
1
W
Gilgamesh
Birdy42110
Gilgamesh
1
0
8
5
W
Maui
Crowsti
Maui
0
0
8
4
L
Baron Samedi
High K3992
Baron Samedi
0
6
0
0
W
Xbalanque
4
0
6
7
L
Ishtar
Sinisist
Ishtar
0
4
0
0
W
Medusa
Virostiic
Medusa
4
0
3
5.5
W
Baron Samedi
domingo400
Baron Samedi
5
1
7
8.5
L
Ganesha
kefstayandos
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,470
Damage
22,757
35,317
Taken
38,379
22,601
Mitigated
22,522
14,119
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,969
1,087
0
3,351
10,369
7,077
0
3,349
7,020
21
16,501
L
Horus
 
Horus
5,693
2,547
482
1,184
5,404
3,478
0
1,176
4,228
0
13,008
W
Gilgamesh
Birdy42110
Gilgamesh
4,511
1,193
1,243
2,043
9,043
5,351
863
3,404
5,330
0
10,709
W
Maui
Crowsti
Maui
3,820
996
0
1,780
7,092
8,416
0
1,031
5,843
20,582
0
L
Baron Samedi
High K3992
Baron Samedi
4,500
604
772
2,429
10,911
5,015
0
3,184
7,727
13,840
0
W
Xbalanque
9,197
5,755
0
1,234
6,614
2,734
1,509
1,896
4,503
0
18,794
L
Ishtar
Sinisist
Ishtar
4,329
2,651
97
387
5,849
2,245
0
3,391
2,458
0
10,890
W
Medusa
Virostiic
Medusa
5,808
3,111
0
1,766
5,322
2,463
5,690
841
4,330
0
28,085
W
Baron Samedi
domingo400
Baron Samedi
9,134
1,202
2,570
3,483
7,246
3,637
1,515
1,615
5,429
22,419
0
L
Ganesha
kefstayandos
Ganesha
4,266
253
184
750
5,846
4,707
0
1,854
3,992
12,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,258
Gold Earned
29,373
169
Minions Killed
104
0
Camps Cleared
0
910,566
Distance Traveled
654,115
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,131
766
37
5
0
155,067
3
L
Horus
6,007
751
24
3
0
128,078
1
W
Gilgamesh
7,209
901
18
2
0
192,992
0
W
Maui
7,712
964
41
5
0
187,128
1
L
Baron Samedi
5,749
719
22
3
0
137,979
0
W
Xbalanque
7,365
921
26
3
0
178,282
0
L
Ishtar
5,614
702
10
1
0
82,010
0
W
Medusa
7,375
922
40
5
0
168,357
0
W
Baron Samedi
7,597
950
44
6
0
183,807
1
L
Ganesha
5,872
734
11
1
0
150,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role