Player Matchup

Hachiman
Hachiman
Masters
Rívv
Hachiman
Masters
Level 146
God Stats
9W - 2L
1,865 SR
Queue Stats
565W - 158L
3,132 MMR
Party 1
Awilix
Awilix
Diamond I
SascieDiva
Awilix
Diamond I
Level 108
God Stats
1W - 0L
1,710 SR
Queue Stats
112W - 30L
2,747 MMR
Party 1
He Bo
He Bo
Grandmaster
tastyytaco
He Bo
Grandmaster
Level 144
God Stats
12W - 4L
1,965 SR
Queue Stats
1,291W - 148L
3,500 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 133
1,846 SR
3,126 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 159
1,569 SR
1,864 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
ih3artchipmunks
Ymir
Masters
Level 158
God Stats
13W - 6L
1,706 SR
Queue Stats
879W - 858L
2,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Rívv
Hachiman
16
11 / 1 / 7
11,408
878
16,745
10,502
4,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
SascieDiva
Awilix
16
6 / 0 / 11
10,452
804
16,401
10,443
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
15
2 / 2 / 11
9,619
740
14,949
9,373
3,679
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ne ZhaAh Muzen CabGuan YuBaba YagaThoth

VS

Bans
AtlasCabrakanAresBacchusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 5 / 2
8,439
649
5,730
18,299
16,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
 
Merlin
13
2 / 8 / 1
8,421
648
8,109
11,651
4,661
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 3
8,435
649
5,624
23,366
26,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
3
3
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
2
0.4
L
Merlin
 
Merlin
2
8
1
0.31
W
Hachiman
Rívv
Hachiman
11
1
7
14.5
W
Awilix
SascieDiva
Awilix
6
0
11
11.5
L
0
6
3
0.25
W
He Bo
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,095
Damage
19,463
30,318
Taken
53,316
14,469
Mitigated
47,782
7,731
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,730
866
0
2,828
18,299
16,435
0
5,696
12,265
30
13,826
L
Merlin
 
Merlin
8,109
65
0
240
11,651
4,661
0
2,644
8,789
41,134
0
W
Hachiman
Rívv
Hachiman
16,745
9,713
0
2,512
10,502
4,434
2,292
4,048
6,454
0
57,324
W
Awilix
SascieDiva
Awilix
16,401
5,968
0
2,487
10,443
6,356
662
4,829
4,974
0
38,215
L
5,624
921
0
3,690
23,366
26,686
0
6,995
15,937
15,611
0
W
He Bo
14,949
1,004
0
2,732
9,373
3,679
142
5,190
4,183
43,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,479
Gold Earned
25,295
174
Minions Killed
123
9
Camps Cleared
3
774,672
Distance Traveled
654,479
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,439
649
29
2
1
232,873
6
L
Merlin
8,421
648
63
5
1
209,083
5
W
Hachiman
11,408
878
70
5
1
249,942
4
W
Awilix
10,452
804
33
3
4
278,230
3
L
Ymir
8,435
649
31
2
1
212,523
3
W
He Bo
9,619
740
71
5
4
246,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role