Player Matchup

Charybdis
Charybdis
FUDD 16
Charybdis
Level 129
God Stats
9W - 11L
1,444 SR
Queue Stats
147W - 188L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Froghoppers
Cthulhu
Level 79
God Stats
6W - 3L
1,629 SR
Queue Stats
62W - 33L
1,794 Elo+
Party 1
Scylla
Scylla
GGsmith
Scylla
Level 149
God Stats
18W - 6L
1,900 SR
Queue Stats
498W - 226L
1,843 Elo+
Party 1
Team Averages
Level 119
1,657 SR
1,683 Elo+

VS

Team Averages
Level 122
1,473 SR
1,580 Elo+
Maui
Maui
NoEqualTOme
Maui
Level 121
God Stats
0W - 6L
1,217 SR
Queue Stats
192W - 150L
1,508 Elo+
Solo
Baba Yaga
Baba Yaga
bradybuzz__
Baba Yaga
Level 84
God Stats
29W - 31L
1,531 SR
Queue Stats
133W - 183L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
oElToxico
Erlang Shen
Level 160
God Stats
185W - 85L
1,671 SR
Queue Stats
847W - 474L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FUDD 16
Charybdis
17
3 / 2 / 5
12,190
642
14,800
17,159
8,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Froghoppers
Cthulhu
16
2 / 3 / 6
12,862
677
10,606
29,929
28,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
GGsmith
Scylla
19
5 / 0 / 4
13,257
698
29,659
15,947
8,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
12,151
640
6,698
24,609
37,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
bradybuzz__
Baba Yaga
16
0 / 4 / 3
11,150
587
15,751
16,837
9,311
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
oElToxico
Erlang Shen
16
4 / 4 / 0
11,704
616
26,598
25,545
17,637
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
5
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FUDD 16
Charybdis
3
2
5
2.75
W
Cthulhu
Froghoppers
Cthulhu
2
3
6
1.67
W
Scylla
GGsmith
Scylla
5
0
4
7
L
1
2
4
1.5
L
Baba Yaga
bradybuzz__
Baba Yaga
0
4
3
0.38
L
Erlang Shen
oElToxico
Erlang Shen
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,065
Damage
49,047
63,035
Taken
66,991
45,523
Mitigated
63,994
27,089
Healing
24,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FUDD 16
Charybdis
14,800
8,166
0
6,701
17,159
8,498
1,063
7,492
9,667
0
53,822
W
Cthulhu
Froghoppers
Cthulhu
10,606
1,738
1,274
9,994
29,929
28,770
72
6,912
23,017
24,822
0
W
Scylla
GGsmith
Scylla
29,659
2,309
0
9,120
15,947
8,255
74
8,210
7,737
73,527
0
L
6,698
1,504
3,252
7,138
24,609
37,046
72
12,870
11,739
21,396
0
L
Baba Yaga
bradybuzz__
Baba Yaga
15,751
857
0
3,754
16,837
9,311
0
12,174
4,663
53,083
0
L
Erlang Shen
oElToxico
Erlang Shen
26,598
13,724
0
10,298
25,545
17,637
1,176
15,852
9,693
0
67,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,309
Gold Earned
35,005
202
Minions Killed
189
8
Camps Cleared
9
1,016,911
Distance Traveled
961,318
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,190
642
77
4
5
336,414
7
W
Cthulhu
12,862
677
34
2
3
320,473
1
W
Scylla
13,257
698
91
5
0
360,024
2
L
Maui
12,151
640
33
2
0
314,312
3
L
Baba Yaga
11,150
587
78
4
2
315,279
0
L
Erlang Shen
11,704
616
78
4
7
331,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role