Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Black man1970
Cliodhna
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 59L
1,379 Elo+
Solo
He Bo
He Bo
kejandm
He Bo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 82L
1,482 Elo+
Party 1
Ganesha
Ganesha
king_smoke39
Ganesha
Level 66
God Stats
0W - 1L
1,629 SR
Queue Stats
34W - 47L
1,343 Elo+
Solo
Ah Puch
Ah Puch
lokitroll9000
Ah Puch
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,341 Elo+
Solo
Team Averages
Level 63
1,569 SR
1,409 Elo+

VS

Team Averages
Level 70
1,554 SR
1,428 Elo+
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dakwhil
Eset
Level 66
God Stats
3W - 1L
1,793 SR
Queue Stats
101W - 104L
1,412 Elo+
Solo
Danzaburou
Danzaburou
KarmKrew5
Danzaburou
Level 28
God Stats
3W - 0L
1,694 SR
Queue Stats
55W - 59L
1,474 Elo+
Solo
Rama
Rama
OdinBoss24
Rama
Level 106
God Stats
1W - 0L
1,539 SR
Queue Stats
60W - 73L
1,373 Elo+
Solo
Ishtar
Ishtar
Sammael1889
Ishtar
Level 25
God Stats
1W - 1L
1,243 SR
Queue Stats
20W - 18L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 1
5,241
1,048
4,550
4,850
5,601
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Black man1970
Cliodhna
8
0 / 2 / 1
4,695
939
1,118
3,043
1,343
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

He Bo
kejandm
He Bo
9
1 / 2 / 0
4,972
994
1,470
3,086
1,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
king_smoke39
Ganesha
10
0 / 2 / 1
5,198
1,040
2,284
5,730
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
9
0 / 1 / 1
4,917
983
3,777
3,931
4,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 0 / 5
5,402
1,080
4,544
2,865
1,354
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eset
Dakwhil
Eset
10
2 / 0 / 5
5,745
1,149
5,052
3,198
1,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KarmKrew5
Danzaburou
10
0 / 0 / 6
5,376
1,075
3,037
3,132
1,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 0 / 3
5,609
1,122
3,017
4,581
2,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ishtar
11
3 / 1 / 5
6,260
1,252
3,590
3,704
1,618
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
1
Kills
9
9
Deaths
1
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
Artemis
 
Artemis
1
0
5
3.5
L
Cliodhna
Black man1970
Cliodhna
0
2
1
0.25
W
Eset
Dakwhil
Eset
2
0
5
4.5
W
Danzaburou
KarmKrew5
Danzaburou
0
0
6
3
W
3
0
3
4.5
W
Ishtar
3
1
5
5.5
L
He Bo
kejandm
He Bo
1
2
0
0.5
L
Ganesha
king_smoke39
Ganesha
0
2
1
0.25
L
Ah Puch
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,199
Damage
19,240
20,640
Taken
17,480
16,376
Mitigated
7,648
6,294
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,550
0
435
955
4,850
5,601
0
1,201
3,649
11,986
0
W
Artemis
 
Artemis
4,544
925
1,393
598
2,865
1,354
176
2,544
321
0
10,216
L
Cliodhna
Black man1970
Cliodhna
1,118
0
0
111
3,043
1,343
0
941
2,102
0
3,579
W
Eset
Dakwhil
Eset
5,052
157
684
490
3,198
1,390
166
2,357
841
8,758
0
W
Danzaburou
KarmKrew5
Danzaburou
3,037
812
599
1,042
3,132
1,259
125
1,847
1,285
0
6,068
W
3,017
1,584
2,743
1,466
4,581
2,027
206
3,183
1,398
0
8,210
W
Ishtar
3,590
2,727
50
521
3,704
1,618
163
2,150
1,554
0
8,787
L
He Bo
kejandm
He Bo
1,470
57
478
492
3,086
1,206
0
933
2,153
3,182
0
L
Ganesha
king_smoke39
Ganesha
2,284
94
31
1,293
5,730
4,190
0
1,218
4,512
3,684
0
L
Ah Puch
3,777
156
771
1,728
3,931
4,036
0
759
3,172
9,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,023
Gold Earned
28,392
38
Minions Killed
67
0
Camps Cleared
0
480,601
Distance Traveled
571,222
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,241
1,048
20
4
0
100,362
1
W
Artemis
5,402
1,080
17
3
0
107,949
0
L
Cliodhna
4,695
939
8
2
0
67,223
0
W
Eset
5,745
1,149
13
3
0
125,438
0
W
Danzaburou
5,376
1,075
14
3
0
124,627
1
W
Rama
5,609
1,122
15
3
0
100,673
0
W
Ishtar
6,260
1,252
8
2
0
112,535
1
L
He Bo
4,972
994
1
0
0
118,339
0
L
Ganesha
5,198
1,040
0
0
0
90,528
0
L
Ah Puch
4,917
983
9
2
0
104,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role