Player Matchup

Bastet
Bastet
Malecula
Bastet
Level 27
God Stats
1W - 1L
1,719 SR
Queue Stats
77W - 94L
1,431 Elo+
Solo
Scylla
Scylla
Schabals
Scylla
Level 159
God Stats
3W - 5L
1,643 SR
Queue Stats
404W - 437L
1,487 Elo+
Party 3
Freya
Freya
Taehtie
Freya
Level 147
God Stats
0W - 3L
1,128 SR
Queue Stats
217W - 243L
1,519 Elo+
Party 1
Ymir
Ymir
TheOnlyAna
Ymir
Level 17
God Stats
1W - 1L
1,719 SR
Queue Stats
4W - 13L
1,279 Elo+
Party 1
Hachiman
Hachiman
xPxx
Hachiman
Level 155
God Stats
2W - 8L
1,250 SR
Queue Stats
272W - 279L
1,509 Elo+
Party 3
Team Averages
Level 101
1,492 SR
1,445 Elo+

VS

Team Averages
Level 109
1,483 SR
1,478 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Madhatter99a
Kukulkan
Level 160
God Stats
9W - 8L
1,586 SR
Queue Stats
466W - 483L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Sugar Tamales
Cthulhu
Level 102
God Stats
5W - 2L
1,513 SR
Queue Stats
305W - 293L
1,459 Elo+
Party 2
Awilix
Awilix
mustikas2
Awilix
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,465 Elo+
Solo
Hachiman
Hachiman
scalar080lottery
Hachiman
Level 112
God Stats
4W - 4L
1,317 SR
Queue Stats
378W - 408L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Malecula
Bastet
18
2 / 6 / 7
10,260
604
17,021
20,182
10,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Schabals
Scylla
19
4 / 6 / 6
11,010
648
13,409
13,100
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
Taehtie
Freya
18
4 / 7 / 8
10,492
617
11,574
20,528
11,314
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
0 / 9 / 12
10,785
634
4,726
28,410
41,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
xPxx
Hachiman
20
6 / 5 / 6
11,318
666
13,287
16,154
8,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
14 / 2 / 12
13,539
796
25,417
18,701
9,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Madhatter99a
Kukulkan
20
10 / 2 / 18
13,777
810
27,867
10,647
5,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
20
1 / 5 / 15
12,137
714
11,108
25,935
39,697
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
mustikas2
Awilix
18
6 / 5 / 12
11,628
684
12,403
15,711
8,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 4 / 16
11,036
649
14,917
15,378
12,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
16
Kills
33
33
Deaths
18
39
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
14
2
12
10
W
Kukulkan
Madhatter99a
Kukulkan
10
2
18
9.5
L
Bastet
Malecula
Bastet
2
6
7
0.92
L
Scylla
Schabals
Scylla
4
6
6
1.17
W
Cthulhu
1
5
15
1.7
L
Freya
Taehtie
Freya
4
7
8
1.14
L
0
9
12
0.67
W
Awilix
mustikas2
Awilix
6
5
12
2.4
W
2
4
16
2.5
L
Hachiman
xPxx
Hachiman
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,017
Damage
91,712
98,374
Taken
86,372
78,739
Mitigated
74,972
20,864
Healing
35,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
25,417
1,728
1,391
10,006
18,701
9,218
544
5,847
12,854
38,759
0
W
Kukulkan
Madhatter99a
Kukulkan
27,867
1,034
3,429
3,201
10,647
5,678
1,760
3,058
7,589
58,582
0
L
Bastet
Malecula
Bastet
17,021
3,098
1,337
5,029
20,182
10,577
12
13,695
6,487
0
25,438
L
Scylla
Schabals
Scylla
13,409
450
1,428
927
13,100
6,483
0
9,857
3,243
28,256
0
W
Cthulhu
11,108
116
4,300
5,596
25,935
39,697
96
6,975
18,960
30,538
0
L
Freya
Taehtie
Freya
11,574
3,306
484
4,553
20,528
11,314
260
11,917
8,611
27,419
0
L
4,726
745
299
1,844
28,410
41,564
50
16,837
11,573
15,965
0
W
Awilix
mustikas2
Awilix
12,403
3,065
2,189
2,470
15,711
8,222
2,881
5,433
10,278
17
27,791
W
14,917
4,982
1,788
844
15,378
12,157
1,650
8,396
6,982
21
25,545
L
Hachiman
xPxx
Hachiman
13,287
4,172
1,124
3,839
16,154
8,801
0
12,124
4,030
0
34,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,865
Gold Earned
62,117
200
Minions Killed
197
0
Camps Cleared
0
1,361,271
Distance Traveled
1,574,606
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,539
796
28
2
0
312,320
0
W
Kukulkan
13,777
810
66
4
0
351,079
1
L
Bastet
10,260
604
21
1
0
319,712
1
L
Scylla
11,010
648
62
4
0
254,235
0
W
Cthulhu
12,137
714
43
3
0
310,885
3
L
Freya
10,492
617
55
3
0
247,959
0
L
Ymir
10,785
634
34
2
0
227,108
0
W
Awilix
11,628
684
31
2
0
324,739
0
W
Hachiman
11,036
649
29
2
0
275,583
0
L
Hachiman
11,318
666
28
2
0
312,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role