Player Matchup

Cthulhu
Cthulhu
Auriform_Turtle
Cthulhu
Level 139
God Stats
2W - 4L
1,492 SR
Queue Stats
121W - 117L
1,508 Elo+
Solo
Guan Yu
Guan Yu
BroStophecles1
Guan Yu
Level 120
God Stats
1W - 0L
1,233 SR
Queue Stats
33W - 31L
1,492 Elo+
Solo
Chang'e
Chang'e
Giovanne39
Chang'e
Level 124
God Stats
42W - 18L
1,898 SR
Queue Stats
784W - 804L
1,498 Elo+
Solo
Pele
Pele
UNCLEBOUNCEDATAS
Pele
Level 160
God Stats
2W - 3L
1,359 SR
Queue Stats
590W - 574L
1,536 Elo+
Solo
Charybdis
Charybdis
bbypineapple
Charybdis
Level 116
God Stats
8W - 5L
1,703 SR
Queue Stats
303W - 284L
1,435 Elo+
Solo
Team Averages
Level 132
1,537 SR
1,494 Elo+

VS

Team Averages
Level 104
1,590 SR
1,435 Elo+
Nu Wa
Nu Wa
MrBassolutely
Nu Wa
Level 147
God Stats
9W - 10L
1,396 SR
Queue Stats
1,049W - 1,065L
1,458 Elo+
Solo
Bacchus
Bacchus
NYJAH HUSTON30
Bacchus
Level 95
God Stats
3W - 4L
1,452 SR
Queue Stats
69W - 70L
1,401 Elo+
Party 1
King Arthur
King Arthur
X24kGoldenX
King Arthur
Level 96
God Stats
1W - 1L
1,698 SR
Queue Stats
29W - 32L
1,425 Elo+
Party 1
Hou Yi
Hou Yi
baccarex
Hou Yi
Level 87
God Stats
1W - 1L
1,706 SR
Queue Stats
30W - 27L
1,451 Elo+
Party 1
Awilix
Awilix
freakingtaco71
Awilix
Level 95
God Stats
1W - 1L
1,698 SR
Queue Stats
27W - 29L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
9,089
535
11,517
20,559
10,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 1 / 5
8,971
528
8,259
18,835
18,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Giovanne39
Chang'e
16
2 / 0 / 4
9,362
551
10,609
11,116
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 1
9,238
543
6,561
16,704
7,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
bbypineapple
Charybdis
14
2 / 0 / 4
8,140
479
6,037
8,511
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,822
460
8,914
9,576
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 1
7,194
423
4,587
11,108
12,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
X24kGoldenX
King Arthur
15
3 / 4 / 0
8,782
517
14,089
16,651
13,394
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
baccarex
Hou Yi
10
1 / 3 / 0
6,575
387
7,533
9,289
3,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 2
7,436
437
6,978
13,982
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
4
4
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
3
1
5
5.5
W
Chang'e
Giovanne39
Chang'e
2
0
4
4
L
0
3
0
0
L
0
2
1
0.25
W
4
2
1
2.25
L
King Arthur
X24kGoldenX
King Arthur
3
4
0
0.75
L
Hou Yi
baccarex
Hou Yi
1
3
0
0.33
W
Charybdis
bbypineapple
Charybdis
2
0
4
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,983
Damage
42,101
75,725
Taken
60,606
44,563
Mitigated
38,862
37,179
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,517
858
2,921
9,376
20,559
10,072
37
5,441
14,956
39,257
5,503
W
8,259
1,453
1,066
4,959
18,835
18,851
326
1,304
17,427
0
51,515
W
Chang'e
Giovanne39
Chang'e
10,609
783
1,635
6,717
11,116
4,854
1,190
4,341
6,595
84,178
0
L
8,914
3,806
0
1,166
9,576
3,929
0
7,422
2,154
69,348
0
L
4,587
721
483
2,585
11,108
12,306
0
4,095
7,013
27,213
0
W
6,561
2,328
0
5,505
16,704
7,399
23
371
16,251
0
78,529
L
King Arthur
X24kGoldenX
King Arthur
14,089
2,903
0
4,150
16,651
13,394
0
1,774
14,877
0
70,898
L
Hou Yi
baccarex
Hou Yi
7,533
3,632
0
1,771
9,289
3,671
0
5,580
3,709
0
45,557
W
Charybdis
bbypineapple
Charybdis
6,037
2,310
0
5,000
8,511
3,387
2,445
1,434
6,995
0
61,869
L
6,978
3,112
0
500
13,982
5,562
0
2,405
11,577
0
68,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,800
Gold Earned
37,809
523
Minions Killed
439
0
Camps Cleared
0
1,603,425
Distance Traveled
1,544,367
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,089
535
68
4
0
351,734
0
W
Guan Yu
8,971
528
93
5
0
343,018
5
W
Chang'e
9,362
551
149
9
0
291,275
4
L
Nu Wa
7,822
460
112
7
0
285,186
7
L
Bacchus
7,194
423
26
2
0
307,455
0
W
Pele
9,238
543
117
7
0
350,970
3
L
King Arthur
8,782
517
110
6
0
330,550
1
L
Hou Yi
6,575
387
86
5
0
254,856
2
W
Charybdis
8,140
479
96
6
0
266,428
1
L
Awilix
7,436
437
105
6
0
366,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role