Player Matchup

Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Platinum IV
Lexelius
Lancelot
Platinum IV
Level 121
God Stats
0W - 1L
1,646 SR
Queue Stats
122W - 111L
1,811 MMR
Solo
Cupid
Cupid
Gold II
NameLessUser
Cupid
Gold II
Level 153
God Stats
7W - 5L
1,751 SR
Queue Stats
202W - 197L
1,603 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
VvFloSoftvV
Ne Zha
Platinum IV
Level 63
God Stats
6W - 1L
1,748 SR
Queue Stats
58W - 61L
1,647 MMR
Solo
Nox
Nox
Platinum II
ŽαŗάŧợŠ
Nox
Platinum II
Level 157
God Stats
3W - 5L
1,460 SR
Queue Stats
1,125W - 1,143L
1,777 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,621 SR
1,668 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,638 SR
1,664 MMR
Poseidon
Poseidon
Silver I
Logañ
Poseidon
Silver I
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 13L
1,500 MMR
Solo
Mulan
Mulan
Gold I
LordRayleig
Mulan
Gold I
Level 128
God Stats
31W - 22L
1,678 SR
Queue Stats
99W - 93L
1,635 MMR
Solo
Atlas
Atlas
Platinum II
Mental43
Atlas
Platinum II
Level 146
God Stats
55W - 24L
1,669 SR
Queue Stats
369W - 350L
1,798 MMR
Solo
Anubis
Anubis
Gold II
NedsterX
Anubis
Gold II
Level 129
God Stats
18W - 13L
1,614 SR
Queue Stats
136W - 135L
1,725 MMR
Solo
Artemis
Artemis
Gold III
Vinxard
Artemis
Gold III
Level 109
God Stats
11W - 7L
1,731 SR
Queue Stats
49W - 53L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 9 / 4
10,041
437
12,060
28,196
34,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Lexelius
Lancelot
17
3 / 8 / 2
10,807
470
8,494
24,032
16,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 9 / 4
10,453
454
11,700
29,374
12,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
17
2 / 8 / 3
10,360
450
12,619
30,770
16,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 5 / 3
11,370
494
10,812
19,341
9,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThorDanzaburouAh Muzen CabYu Huang

VS

Bans
ThanatosKaliSetHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Logañ
Poseidon
20
14 / 2 / 15
15,192
661
37,665
22,357
10,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
7 / 4 / 7
13,395
582
24,683
23,527
29,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Mental43
Atlas
15
2 / 0 / 16
11,440
497
7,723
20,316
27,029
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
NedsterX
Anubis
20
9 / 1 / 10
13,592
591
16,973
14,477
9,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Vinxard
Artemis
19
7 / 4 / 8
12,458
542
19,571
18,479
8,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
11
Kills
39
39
Deaths
11
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
9
4
0.44
L
Lancelot
Lexelius
Lancelot
3
8
2
0.5
W
Poseidon
Logañ
Poseidon
14
2
15
10.75
W
7
4
7
2.63
W
Atlas
Mental43
Atlas
2
0
16
10
L
2
9
4
0.44
W
Anubis
NedsterX
Anubis
9
1
10
14
W
Artemis
Vinxard
Artemis
7
4
8
2.75
L
Ne Zha
2
8
3
0.44
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,685
Damage
106,615
131,713
Taken
99,156
88,524
Mitigated
85,537
26,142
Healing
44,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,060
873
2,549
2,475
28,196
34,877
0
18,389
9,572
38,666
2,540
L
Lancelot
Lexelius
Lancelot
8,494
1,279
0
3,084
24,032
16,130
0
7,289
15,940
0
68,686
W
Poseidon
Logañ
Poseidon
37,665
9,991
0
7,121
22,357
10,637
2,715
7,327
15,030
172,191
0
W
24,683
3,845
0
12,066
23,527
29,594
2,146
2,285
21,242
758
86,913
W
Atlas
Mental43
Atlas
7,723
2,070
382
6,396
20,316
27,029
508
5,244
15,072
29,251
0
L
11,700
5,554
276
5,248
29,374
12,426
46
11,926
17,288
0
73,085
W
Anubis
NedsterX
Anubis
16,973
1,202
0
10,279
14,477
9,315
4,919
4,899
9,140
127,550
0
W
Artemis
Vinxard
Artemis
19,571
11,602
0
8,071
18,479
8,962
5,784
3,638
14,841
21
93,094
L
Ne Zha
12,619
3,155
0
10,160
30,770
16,005
0
14,009
16,653
0
94,159
L
10,812
2,144
282
2,068
19,341
9,086
0
11,527
7,623
82,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,031
Gold Earned
66,077
583
Minions Killed
671
0
Camps Cleared
0
2,108,262
Distance Traveled
2,201,671
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,041
437
47
2
0
402,604
7
L
Lancelot
10,807
470
103
4
0
448,971
5
W
Poseidon
15,192
661
216
9
0
496,657
2
W
Mulan
13,395
582
140
6
0
446,558
7
W
Atlas
11,440
497
27
1
0
408,179
11
L
Cupid
10,453
454
124
5
0
392,919
1
W
Anubis
13,592
591
182
8
0
411,858
3
W
Artemis
12,458
542
106
5
0
438,419
5
L
Ne Zha
10,360
450
147
6
0
462,462
0
L
Nox
11,370
494
162
7
0
401,306
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role