Player Matchup

Medusa
Medusa
Abernathy
Medusa
Level 101
God Stats
2W - 1L
1,557 SR
Queue Stats
90W - 92L
1,489 Elo+
Party 2
Atlas
Atlas
Battlehunter
Atlas
Level 158
God Stats
8W - 5L
1,631 SR
Queue Stats
282W - 300L
1,587 Elo+
Party 2
Geb
Geb
Funkу
Geb
Level 102
God Stats
3W - 0L
1,696 SR
Queue Stats
43W - 61L
1,480 Elo+
Solo
Xbalanque
Xbalanque
Shimi24
Xbalanque
Level 160
God Stats
2W - 1L
1,734 SR
Queue Stats
31W - 47L
1,501 Elo+
Solo
Cabrakan
Cabrakan
habitq
Cabrakan
Level 156
God Stats
2W - 1L
1,486 SR
Queue Stats
89W - 71L
1,588 Elo+
Solo
Team Averages
Level 135
1,621 SR
1,529 Elo+

VS

Team Averages
Level 150
1,472 SR
1,544 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AkuJCJ
Nox
Level 109
God Stats
9W - 15L
1,429 SR
Queue Stats
573W - 567L
1,550 Elo+
Solo
Chaac
Chaac
LoneKing
Chaac
Level 160
God Stats
10W - 11L
1,563 SR
Queue Stats
1,045W - 1,124L
1,576 Elo+
Solo
Atlas
Atlas
TGL369
Atlas
Level 160
God Stats
0W - 1L
1,367 SR
Queue Stats
87W - 73L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Abernathy
Medusa
18
8 / 2 / 11
10,727
894
16,241
10,785
6,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

16
2 / 2 / 17
9,398
783
14,922
14,258
17,403
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Geb
Funkу
Geb
16
2 / 3 / 16
9,448
787
8,960
17,424
20,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Shimi24
Xbalanque
16
7 / 3 / 13
10,256
855
18,639
11,484
6,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
habitq
Cabrakan
16
2 / 4 / 16
10,059
838
7,434
18,611
24,665
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
5 / 2 / 4
9,978
832
15,768
12,134
6,607
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
 
Bastet
17
3 / 3 / 8
9,560
797
11,863
16,612
9,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Nox
AkuJCJ
Nox
14
1 / 6 / 6
8,741
728
6,592
11,109
6,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chaac
LoneKing
Chaac
14
1 / 5 / 3
7,983
665
11,730
16,817
17,918
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
TGL369
Atlas
14
1 / 5 / 4
8,865
739
6,113
17,035
20,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
21
Kills
11
14
Deaths
21
73
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
5
2
4
3.5
L
Bastet
 
Bastet
3
3
8
2.33
W
Medusa
Abernathy
Medusa
8
2
11
6.75
L
Nox
AkuJCJ
Nox
1
6
6
0.67
W
2
2
17
5.25
W
Geb
Funkу
Geb
2
3
16
3.33
L
Chaac
LoneKing
Chaac
1
5
3
0.5
W
Xbalanque
Shimi24
Xbalanque
7
3
13
4.5
L
Atlas
TGL369
Atlas
1
5
4
0.6
W
Cabrakan
habitq
Cabrakan
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,196
Damage
52,066
72,562
Taken
73,707
75,617
Mitigated
60,250
23,457
Healing
19,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
15,768
1,571
2,184
2,011
12,134
6,607
599
4,860
7,274
37,475
0
L
Bastet
 
Bastet
11,863
1,965
2,801
5,191
16,612
9,189
386
7,481
9,131
0
21,593
W
Medusa
Abernathy
Medusa
16,241
5,546
0
264
10,785
6,847
3,536
5,267
5,518
0
39,390
L
Nox
AkuJCJ
Nox
6,592
364
1,476
774
11,109
6,232
174
5,133
5,976
22,384
0
W
14,922
5,017
4,363
2,715
14,258
17,403
682
5,769
8,489
28,692
0
W
Geb
Funkу
Geb
8,960
1,242
3,187
3,289
17,424
20,661
622
5,491
11,933
24,174
0
L
Chaac
LoneKing
Chaac
11,730
418
36
2,673
16,817
17,918
401
5,913
10,904
0
23,021
W
Xbalanque
Shimi24
Xbalanque
18,639
3,633
261
1,215
11,484
6,041
2,967
3,308
8,176
0
34,823
L
Atlas
TGL369
Atlas
6,113
1,772
1,012
1,800
17,035
20,304
270
7,929
9,106
10,030
0
W
Cabrakan
habitq
Cabrakan
7,434
838
3,812
4,351
18,611
24,665
606
8,638
9,973
15,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,888
Gold Earned
45,127
178
Minions Killed
114
0
Camps Cleared
0
1,149,131
Distance Traveled
1,187,298
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,978
832
40
3
0
238,547
2
L
Bastet
9,560
797
20
2
0
292,550
0
W
Medusa
10,727
894
64
5
0
239,043
0
L
Nox
8,741
728
29
2
0
212,920
1
W
Atlas
9,398
783
14
1
0
230,128
5
W
Geb
9,448
787
46
4
0
248,325
1
L
Chaac
7,983
665
16
1
0
226,987
2
W
Xbalanque
10,256
855
38
3
0
231,546
4
L
Atlas
8,865
739
9
1
0
216,294
0
W
Cabrakan
10,059
838
16
1
0
200,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role