Player Matchup

Lancelot
Lancelot
CbeBandit05
Lancelot
Level 157
God Stats
7W - 12L
1,437 SR
Queue Stats
351W - 327L
1,474 Elo+
Party 1
Hercules
Hercules
KissedbyGod
Hercules
Level 140
God Stats
11W - 10L
1,573 SR
Queue Stats
79W - 80L
1,421 Elo+
Party 1
Sol
Sol
PrinceLoganIV
Sol
Level 107
God Stats
3W - 1L
1,841 SR
Queue Stats
95W - 70L
1,590 Elo+
Party 1
Team Averages
Level 135
1,617 SR
1,495 Elo+

VS

Team Averages
Level 90
1,648 SR
1,507 Elo+
Serqet
Serqet
IG0TJUKEZ
Serqet
Level 154
God Stats
29W - 20L
1,648 SR
Queue Stats
185W - 193L
1,559 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JoustAverage
Morgan Le Fay
Level 23
God Stats
2W - 0L
1,749 SR
Queue Stats
26W - 14L
1,625 Elo+
Party 2
Loki
Loki
bbluecirclec
Loki
Level 92
God Stats
60W - 57L
1,546 SR
Queue Stats
563W - 930L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CbeBandit05
Lancelot
10
1 / 4 / 1
6,635
603
4,774
11,886
7,966
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Hercules
KissedbyGod
Hercules
10
1 / 1 / 1
6,563
597
6,571
11,730
7,142
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 2
7,244
659
10,255
11,145
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IG0TJUKEZ
Serqet
11
1 / 2 / 4
6,999
636
5,591
8,990
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Morgan Le Fay
JoustAverage
Morgan Le Fay
13
4 / 0 / 3
8,178
743
19,723
5,945
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 5
8,349
759
5,972
13,868
16,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
7
7
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CbeBandit05
Lancelot
1
4
1
0.38
W
Serqet
IG0TJUKEZ
Serqet
1
2
4
1.5
W
Morgan Le Fay
JoustAverage
Morgan Le Fay
4
0
3
5.5
L
Hercules
KissedbyGod
Hercules
1
1
1
1.5
L
1
2
2
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
31,286
34,761
Taken
28,803
20,186
Mitigated
27,215
7,007
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CbeBandit05
Lancelot
4,774
1,488
0
500
11,886
7,966
0
7,035
4,231
0
18,097
W
Serqet
IG0TJUKEZ
Serqet
5,591
919
0
1,048
8,990
7,961
0
3,114
5,876
0
15,581
W
Morgan Le Fay
JoustAverage
Morgan Le Fay
19,723
3,018
0
762
5,945
3,170
0
1,510
4,435
47,446
0
L
Hercules
KissedbyGod
Hercules
6,571
1,771
629
1,651
11,730
7,142
0
7,533
3,608
0
12,329
L
10,255
3,348
543
3,684
11,145
5,078
0
5,292
5,610
27,289
2,800
W
5,972
880
0
4,795
13,868
16,084
108
4,982
8,886
0
13,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,442
Gold Earned
23,526
95
Minions Killed
110
1
Camps Cleared
8
624,216
Distance Traveled
656,682
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,635
603
29
3
0
208,725
0
W
Serqet
6,999
636
23
2
2
209,327
0
W
Morgan Le Fay
8,178
743
73
7
4
221,017
2
L
Hercules
6,563
597
23
2
0
225,553
0
L
Sol
7,244
659
43
4
1
189,938
1
W
Loki
8,349
759
14
1
2
226,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role