Player Matchup

Rama
Rama
 
Rama
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DaxfySL
Thor
Level 89
God Stats
9W - 11L
1,602 SR
Queue Stats
293W - 272L
1,530 Elo+
Solo
Sobek
Sobek
DrDannyB
Sobek
Level 159
God Stats
3W - 2L
1,852 SR
Queue Stats
42W - 14L
1,849 Elo+
Party 2
Ravana
Ravana
KCIVV
Ravana
Level 155
God Stats
5W - 2L
1,657 SR
Queue Stats
104W - 87L
1,612 Elo+
Solo
Discordia
Discordia
PepperoniTe
Discordia
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 254L
1,595 Elo+
Solo
Team Averages
Level 119
1,622 SR
1,617 Elo+

VS

Team Averages
Level 145
1,615 SR
1,591 Elo+
Thor
Thor
LickyRedd
Thor
Level 158
God Stats
6W - 4L
1,730 SR
Queue Stats
544W - 440L
1,596 Elo+
Party 1
Rama
Rama
Schalky
Rama
Level 156
God Stats
32W - 25L
1,641 SR
Queue Stats
327W - 275L
1,610 Elo+
Party 1
Cerberus
Cerberus
Smurf728
Cerberus
Level 158
God Stats
9W - 4L
1,765 SR
Queue Stats
775W - 696L
1,561 Elo+
Party 1
Tyr
Tyr
StrictSalazar
Tyr
Level 148
God Stats
1W - 2L
1,520 SR
Queue Stats
60W - 61L
1,529 Elo+
Solo
Janus
Janus
WarDaddyD
Janus
Level 103
God Stats
2W - 4L
1,420 SR
Queue Stats
49W - 35L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
6 / 0 / 2
6,340
634
8,996
8,302
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
DaxfySL
Thor
11
5 / 0 / 2
6,531
653
4,998
5,812
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
DrDannyB
Sobek
10
2 / 0 / 6
6,130
613
4,905
6,977
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ravana
KCIVV
Ravana
11
1 / 1 / 0
6,172
617
6,115
4,916
3,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cudgel

Cudgel

+10
Physical Power
+75
Health

Discordia
PepperoniTe
Discordia
10
1 / 1 / 8
6,229
623
4,258
4,663
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 2 / 0
5,176
518
3,896
8,000
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Schalky
Rama
8
0 / 3 / 0
4,677
468
5,597
8,646
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Smurf728
Cerberus
9
0 / 3 / 1
5,032
503
2,018
9,550
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 1 / 0
6,073
607
2,622
9,198
8,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Janus
WarDaddyD
Janus
8
0 / 6 / 1
4,730
473
1,948
6,146
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
2
2
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
2
7
W
Thor
DaxfySL
Thor
5
0
2
6
W
Sobek
DrDannyB
Sobek
2
0
6
5
W
Ravana
KCIVV
Ravana
1
1
0
1
L
Thor
1
2
0
0.5
W
Discordia
PepperoniTe
Discordia
1
1
8
5
L
Rama
Schalky
Rama
0
3
0
0
L
Cerberus
Smurf728
Cerberus
0
3
1
0.17
L
1
1
0
1
L
Janus
WarDaddyD
Janus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,272
Damage
16,081
30,670
Taken
41,540
15,490
Mitigated
20,863
12,730
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,996
7,116
0
4,795
8,302
2,431
776
728
7,574
0
50,106
W
Thor
DaxfySL
Thor
4,998
1,268
0
1,161
5,812
2,274
0
815
4,952
0
41,473
W
Sobek
DrDannyB
Sobek
4,905
899
0
2,758
6,977
5,719
0
1,385
5,260
10,654
2,584
W
Ravana
KCIVV
Ravana
6,115
1,167
0
2,592
4,916
3,625
0
0
4,593
0
39,696
L
Thor
3,896
930
0
1,135
8,000
2,948
0
2,530
5,470
0
36,631
W
Discordia
PepperoniTe
Discordia
4,258
650
0
1,424
4,663
1,441
609
1,038
3,625
39,233
0
L
Rama
Schalky
Rama
5,597
4,262
0
3,425
8,646
2,479
0
1,587
7,059
0
33,442
L
Cerberus
Smurf728
Cerberus
2,018
105
176
3,005
9,550
4,819
0
2,620
6,930
16,375
0
L
2,622
699
0
4,474
9,198
8,712
0
360
8,053
0
39,887
L
Janus
WarDaddyD
Janus
1,948
196
0
0
6,146
1,905
0
1,392
4,754
26,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
25,688
326
Minions Killed
284
0
Camps Cleared
0
1,013,784
Distance Traveled
964,708
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,340
634
76
8
0
181,259
2
W
Thor
6,531
653
71
7
0
225,845
1
W
Sobek
6,130
613
20
2
0
209,464
0
W
Ravana
6,172
617
82
8
0
199,429
1
L
Thor
5,176
518
66
7
0
203,322
4
W
Discordia
6,229
623
77
8
0
197,787
4
L
Rama
4,677
468
63
6
0
174,183
0
L
Cerberus
5,032
503
24
2
0
200,965
1
L
Tyr
6,073
607
79
8
0
203,537
0
L
Janus
4,730
473
52
5
0
182,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role