Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BombyD
Anubis
Level 126
God Stats
0W - 1L
1,565 SR
Queue Stats
14W - 14L
1,446 Elo+
Party 1
Ares
Ares
Dendromy
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 1
Rama
Rama
MIMS97
Rama
Level 72
God Stats
2W - 2L
1,386 SR
Queue Stats
107W - 113L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
RazzorRa
Cu Chulainn
Level 122
God Stats
3W - 5L
1,414 SR
Queue Stats
36W - 22L
1,567 Elo+
Party 1
Team Averages
Level 93
1,473 SR
1,525 Elo+

VS

Team Averages
Level 65
1,632 SR
1,505 Elo+
Mercury
Mercury
Deadshar14
Mercury
Level 123
God Stats
10W - 5L
1,652 SR
Queue Stats
119W - 65L
1,600 Elo+
Party 2
Ymir
Ymir
ElGuapisimo
Ymir
Level 60
God Stats
1W - 1L
1,515 SR
Queue Stats
142W - 102L
1,517 Elo+
Party 2
Xbalanque
Xbalanque
MY4aKa
Xbalanque
Level 71
God Stats
3W - 4L
1,455 SR
Queue Stats
7W - 8L
1,402 Elo+
Party 3
Vulcan
Vulcan
ZerreZiete7
Vulcan
Level 46
God Stats
6W - 0L
1,978 SR
Queue Stats
81W - 61L
1,522 Elo+
Party 2
Hercules
Hercules
makas2
Hercules
Level 25
God Stats
1W - 0L
1,560 SR
Queue Stats
3W - 2L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
8 / 9 / 3
10,548
527
8,836
22,034
12,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
BombyD
Anubis
14
3 / 8 / 3
9,590
480
15,788
19,226
11,616
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
0 / 7 / 0
7,977
399
2,572
15,313
13,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
MIMS97
Rama
12
0 / 7 / 0
8,143
407
4,966
18,152
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
RazzorRa
Cu Chulainn
15
4 / 7 / 2
10,054
503
16,006
24,322
28,421
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deadshar14
Mercury
20
11 / 3 / 10
13,803
690
17,072
19,123
8,831
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 1 / 15
12,499
625
10,018
16,987
21,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
MY4aKa
Xbalanque
17
7 / 3 / 8
11,898
595
15,256
15,344
6,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
16
6 / 4 / 12
11,274
564
18,510
9,118
3,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
makas2
Hercules
16
6 / 4 / 10
11,340
567
10,429
18,224
16,906
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
15
Kills
37
38
Deaths
15
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
9
3
1.06
L
Anubis
BombyD
Anubis
3
8
3
0.56
W
Mercury
Deadshar14
Mercury
11
3
10
5.33
L
Ares
0
7
0
0
W
7
1
15
14.5
L
Rama
MIMS97
Rama
0
7
0
0
W
Xbalanque
MY4aKa
Xbalanque
7
3
8
3.67
L
Cu Chulainn
RazzorRa
Cu Chulainn
4
7
2
0.71
W
Vulcan
6
4
12
3
W
Hercules
makas2
Hercules
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,168
Damage
71,285
99,047
Taken
78,796
73,639
Mitigated
57,748
25,397
Healing
20,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,836
2,728
0
13,400
22,034
12,626
98
7,638
14,396
0
49,469
L
Anubis
BombyD
Anubis
15,788
840
0
6,231
19,226
11,616
527
8,368
10,858
73,111
0
W
Mercury
Deadshar14
Mercury
17,072
10,880
0
3,139
19,123
8,831
3,398
4,525
14,598
0
158,065
L
Ares
2,572
333
0
834
15,313
13,339
473
3,663
11,650
18,736
0
W
10,018
1,915
0
4,225
16,987
21,492
56
5,184
11,803
31,788
0
L
Rama
MIMS97
Rama
4,966
3,462
0
3,085
18,152
7,637
1,495
3,349
14,803
0
64,829
W
Xbalanque
MY4aKa
Xbalanque
15,256
10,338
0
5,451
15,344
6,627
10,943
4,134
11,210
0
70,458
L
Cu Chulainn
RazzorRa
Cu Chulainn
16,006
1,980
0
1,847
24,322
28,421
675
6,184
18,138
2,405
75,111
W
Vulcan
18,510
4,310
0
606
9,118
3,892
88
4,366
4,752
84,788
0
W
Hercules
makas2
Hercules
10,429
4,433
432
6,895
18,224
16,906
5
3,944
14,280
0
48,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,312
Gold Earned
60,814
457
Minions Killed
527
0
Camps Cleared
0
1,767,122
Distance Traveled
2,011,145
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,548
527
83
4
0
407,351
1
L
Anubis
9,590
480
113
6
0
301,971
4
W
Mercury
13,803
690
192
10
0
434,641
3
L
Ares
7,977
399
34
2
0
327,579
1
W
Ymir
12,499
625
23
1
0
390,855
1
L
Rama
8,143
407
100
5
0
336,451
4
W
Xbalanque
11,898
595
128
6
0
350,108
3
L
Cu Chulainn
10,054
503
127
6
0
393,770
4
W
Vulcan
11,274
564
115
6
0
405,058
4
W
Hercules
11,340
567
69
3
0
430,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role