Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Astileon
Thor
Level 160
God Stats
3W - 0L
1,754 SR
Queue Stats
1,277W - 88L
2,119 Elo+
Party 1
Aphrodite
Aphrodite
ChaseTheFeeling
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 27L
1,829 Elo+
Party 1
Chaac
Chaac
Kiaryo
Chaac
Level 160
God Stats
4W - 0L
1,879 SR
Queue Stats
695W - 258L
1,866 Elo+
Party 1
Maui
Maui
l God Spawn l
Maui
Level 160
God Stats
6W - 6L
1,498 SR
Queue Stats
906W - 397L
1,681 Elo+
Party 1
Team Averages
Level 132
1,626 SR
1,799 Elo+

VS

Team Averages
Level 72
1,460 SR
1,430 Elo+
Neith
Neith
DefinitePluto22
Neith
Level 37
God Stats
2W - 2L
1,731 SR
Queue Stats
15W - 24L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
JaCKaL_x9oNe6x
Baron Samedi
Level 46
God Stats
14W - 14L
1,207 SR
Queue Stats
147W - 175L
1,402 Elo+
Solo
Baba Yaga
Baba Yaga
RoyalXArtist351
Baba Yaga
Level 56
God Stats
3W - 7L
1,219 SR
Queue Stats
75W - 122L
1,361 Elo+
Solo
Atlas
Atlas
Tollgerr
Atlas
Level 64
God Stats
25W - 15L
1,640 SR
Queue Stats
51W - 43L
1,485 Elo+
Solo
Chernobog
Chernobog
oleheadkev
Chernobog
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
616W - 667L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
11 / 0 / 14
12,184
1,218
11,286
8,990
12,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
17
10 / 2 / 17
12,080
1,208
25,006
12,456
6,240
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
ChaseTheFeeling
Aphrodite
16
2 / 1 / 24
10,456
1,046
9,273
9,872
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
Kiaryo
Chaac
17
7 / 1 / 17
11,412
1,141
20,436
20,602
19,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
1 / 8 / 15
10,213
1,021
3,670
4,168
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

320

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,095
910
5,199
13,353
5,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JaCKaL_x9oNe6x
Baron Samedi
15
3 / 8 / 4
10,413
1,041
11,694
16,476
9,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
RoyalXArtist351
Baba Yaga
15
0 / 5 / 4
9,140
914
9,596
9,816
4,179
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Tollgerr
Atlas
15
2 / 4 / 4
10,332
1,033
10,286
13,802
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
oleheadkev
Chernobog
15
2 / 10 / 5
9,587
959
9,939
20,343
9,372
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
27
31
Kills
7
12
Deaths
31
87
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
0
14
18
W
Thor
10
2
17
9.25
W
Aphrodite
ChaseTheFeeling
Aphrodite
2
1
24
14
L
0
4
3
0.38
L
Baron Samedi
JaCKaL_x9oNe6x
Baron Samedi
3
8
4
0.63
W
Chaac
Kiaryo
Chaac
7
1
17
15.5
L
Baba Yaga
RoyalXArtist351
Baba Yaga
0
5
4
0.4
L
Atlas
Tollgerr
Atlas
2
4
4
1
W
1
8
15
1.06
L
Chernobog
oleheadkev
Chernobog
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,671
Damage
46,714
56,088
Taken
73,790
48,828
Mitigated
42,251
26,894
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,286
2,053
0
1,201
8,990
12,400
0
4,301
4,689
0
24,956
W
Thor
25,006
7,110
0
310
12,456
6,240
0
6,971
5,485
0
43,636
W
Aphrodite
ChaseTheFeeling
Aphrodite
9,273
1,248
8,933
6,768
9,872
6,591
0
5,425
4,447
15,838
0
L
5,199
1,936
0
209
13,353
5,911
0
2,064
10,983
0
23,536
L
Baron Samedi
JaCKaL_x9oNe6x
Baron Samedi
11,694
248
933
1,510
16,476
9,235
0
1,664
14,461
25,332
0
W
Chaac
Kiaryo
Chaac
20,436
4,462
0
8,396
20,602
19,967
0
12,691
7,911
0
32,583
L
Baba Yaga
RoyalXArtist351
Baba Yaga
9,596
1,431
0
370
9,816
4,179
0
1,850
7,847
22,428
0
L
Atlas
Tollgerr
Atlas
10,286
4,415
41
879
13,802
13,554
0
3,760
9,600
21,743
0
W
3,670
646
416
870
4,168
3,630
0
2,188
1,980
7,142
0
L
Chernobog
oleheadkev
Chernobog
9,939
5,820
0
448
20,343
9,372
0
3,605
16,108
0
20,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,345
Gold Earned
48,567
143
Minions Killed
129
2
Camps Cleared
6
860,370
Distance Traveled
821,090
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,184
1,218
36
4
0
188,335
0
W
Thor
12,080
1,208
49
5
0
169,069
0
W
Aphrodite
10,456
1,046
21
2
1
191,706
0
L
Neith
9,095
910
37
4
1
183,819
0
L
Baron Samedi
10,413
1,041
22
2
3
173,311
0
W
Chaac
11,412
1,141
35
4
1
193,322
1
L
Baba Yaga
9,140
914
29
3
1
160,045
0
L
Atlas
10,332
1,033
15
2
0
150,902
0
W
Maui
10,213
1,021
2
0
0
117,938
0
L
Chernobog
9,587
959
26
3
1
153,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role