Player Matchup

Anubis
Anubis
Crimson Dreams2
Anubis
Level 122
God Stats
5W - 0L
1,932 SR
Queue Stats
131W - 124L
1,542 Elo+
Party 1
Nox
Nox
Hellbornmage
Nox
Level 100
God Stats
33W - 36L
1,421 SR
Queue Stats
468W - 494L
1,399 Elo+
Solo
Serqet
Serqet
JustCallMeMommyy
Serqet
Level 143
God Stats
1W - 1L
1,186 SR
Queue Stats
355W - 348L
1,499 Elo+
Solo
Cernunnos
Cernunnos
KnottyA
Cernunnos
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 135L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
Stinkig
Gilgamesh
Level 62
God Stats
3W - 5L
1,398 SR
Queue Stats
219W - 283L
1,402 Elo+
Solo
Team Averages
Level 104
1,487 SR
1,474 Elo+

VS

Team Averages
Level 108
1,438 SR
1,426 Elo+
Chang'e
Chang'e
Daji the qt
Chang'e
Level 118
God Stats
6W - 5L
1,572 SR
Queue Stats
253W - 269L
1,439 Elo+
Solo
Da Ji
Da Ji
HayzSlayz
Da Ji
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,463 Elo+
Solo
Chaac
Chaac
Omvi
Chaac
Level 125
God Stats
4W - 2L
1,469 SR
Queue Stats
118W - 115L
1,483 Elo+
Solo
Osiris
Osiris
RIPU88
Osiris
Level 149
God Stats
8W - 9L
1,359 SR
Queue Stats
102W - 112L
1,404 Elo+
Solo
Izanami
Izanami
savage_fluffee
Izanami
Level 88
God Stats
7W - 6L
1,288 SR
Queue Stats
65W - 60L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 3
7,431
619
7,745
10,846
5,759
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 5
6,421
535
4,377
8,201
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 0 / 3
6,433
536
5,324
8,175
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
KnottyA
Cernunnos
12
2 / 1 / 0
6,209
517
7,047
8,573
3,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Stinkig
Gilgamesh
10
2 / 3 / 0
6,358
530
5,455
9,614
6,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Daji the qt
Chang'e
10
0 / 5 / 4
6,167
514
6,093
12,295
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
HayzSlayz
Da Ji
7
0 / 5 / 0
4,954
413
3,925
9,250
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Omvi
Chaac
12
4 / 2 / 0
7,179
598
7,964
12,323
7,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
RIPU88
Osiris
11
5 / 2 / 0
6,418
535
7,041
12,156
9,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 0
6,177
515
3,897
8,819
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
15
Kills
9
9
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
5
3
1.7
L
Chang'e
Daji the qt
Chang'e
0
5
4
0.4
L
Da Ji
HayzSlayz
Da Ji
0
5
0
0
W
1
0
5
3.5
W
3
0
3
4.5
W
Cernunnos
KnottyA
Cernunnos
2
1
0
2
L
Chaac
Omvi
Chaac
4
2
0
2
L
Osiris
RIPU88
Osiris
5
2
0
2.5
W
Gilgamesh
Stinkig
Gilgamesh
2
3
0
0.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,948
Damage
28,920
45,409
Taken
54,843
22,512
Mitigated
26,398
15,935
Healing
21,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,745
1,005
0
3,516
10,846
5,759
94
5,122
5,677
42,831
0
L
Chang'e
Daji the qt
Chang'e
6,093
776
378
3,691
12,295
3,381
0
6,264
5,896
40,945
0
L
Da Ji
HayzSlayz
Da Ji
3,925
1,167
0
2,222
9,250
3,666
0
2,508
6,701
0
20,706
W
4,377
953
229
3,941
8,201
3,810
0
552
7,604
24,817
0
W
5,324
1,284
0
3,458
8,175
2,965
0
419
7,677
0
30,525
W
Cernunnos
KnottyA
Cernunnos
7,047
3,264
0
3,417
8,573
3,033
0
0
8,573
0
46,025
L
Chaac
Omvi
Chaac
7,964
1,922
0
6,676
12,323
7,508
0
720
10,805
0
41,016
L
Osiris
RIPU88
Osiris
7,041
2,547
170
5,184
12,156
9,223
0
2,208
9,764
0
36,629
W
Gilgamesh
Stinkig
Gilgamesh
5,455
1,428
0
1,374
9,614
6,945
0
0
8,870
0
28,354
L
3,897
2,413
0
2,680
8,819
2,620
567
422
8,205
0
45,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
30,895
282
Minions Killed
297
0
Camps Cleared
0
1,130,040
Distance Traveled
1,111,818
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,431
619
71
6
0
194,388
2
L
Chang'e
6,167
514
64
5
0
238,024
4
L
Da Ji
4,954
413
36
3
0
246,527
2
W
Nox
6,421
535
39
3
0
215,352
5
W
Serqet
6,433
536
55
5
0
286,937
1
W
Cernunnos
6,209
517
69
6
0
215,150
2
L
Chaac
7,179
598
67
6
0
205,902
1
L
Osiris
6,418
535
43
4
0
219,006
3
W
Gilgamesh
6,358
530
48
4
0
218,213
2
L
Izanami
6,177
515
87
7
0
202,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role