Player Matchup

Anubis
Anubis
Jacarte
Anubis
Level 103
God Stats
1W - 1L
1,334 SR
Queue Stats
72W - 61L
1,582 Elo+
Solo
He Bo
He Bo
KorppiOnOikeus
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,527 Elo+
Solo
Nu Wa
Nu Wa
XSDQSDSQDQD
Nu Wa
Level 136
God Stats
3W - 0L
1,577 SR
Queue Stats
133W - 104L
1,553 Elo+
Solo
Bacchus
Bacchus
lappisakuu
Bacchus
Level 146
God Stats
12W - 10L
1,615 SR
Queue Stats
385W - 394L
1,474 Elo+
Solo
Fenrir
Fenrir
redeye135
Fenrir
Level 157
God Stats
2W - 7L
1,259 SR
Queue Stats
190W - 175L
1,523 Elo+
Solo
Team Averages
Level 134
1,457 SR
1,532 Elo+

VS

Team Averages
Level 137
1,648 SR
1,502 Elo+
Medusa
Medusa
 
Medusa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
B0NeSy
Nu Wa
Level 149
God Stats
3W - 2L
1,768 SR
Queue Stats
327W - 327L
1,480 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Graaltar
Kumbhakarna
Level 139
God Stats
1W - 2L
1,643 SR
Queue Stats
257W - 240L
1,537 Elo+
Solo
Jing Wei
Jing Wei
Tiigrexx
Jing Wei
Level 142
God Stats
1W - 1L
1,772 SR
Queue Stats
127W - 138L
1,516 Elo+
Solo
Ishtar
Ishtar
jongehond
Ishtar
Level 158
God Stats
7W - 5L
1,554 SR
Queue Stats
426W - 438L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jacarte
Anubis
16
4 / 1 / 11
9,034
1,004
10,230
10,798
6,750
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 3 / 11
8,456
940
7,845
8,134
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 13
8,191
910
11,280
8,306
3,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
lappisakuu
Bacchus
14
4 / 2 / 12
8,741
971
6,685
13,147
16,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
redeye135
Fenrir
15
7 / 1 / 5
8,905
989
10,536
13,435
9,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 0 / 1
5,567
619
2,116
2,822
1,252
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
B0NeSy
Nu Wa
16
2 / 3 / 5
8,578
953
12,281
7,498
3,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Graaltar
Kumbhakarna
14
1 / 5 / 6
8,116
902
4,904
15,471
16,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Tiigrexx
Jing Wei
12
3 / 7 / 2
7,266
807
6,716
12,620
5,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
jongehond
Ishtar
15
3 / 6 / 2
7,988
888
11,581
10,921
5,686
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
21
Kills
9
9
Deaths
21
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
1
0.5
L
Nu Wa
B0NeSy
Nu Wa
2
3
5
1.5
L
Kumbhakarna
Graaltar
Kumbhakarna
1
5
6
0.8
W
Anubis
Jacarte
Anubis
4
1
11
9.5
W
5
3
11
3.5
L
Jing Wei
Tiigrexx
Jing Wei
3
7
2
0.57
W
1
2
13
3.75
L
Ishtar
jongehond
Ishtar
3
6
2
0.67
W
Bacchus
lappisakuu
Bacchus
4
2
12
5
W
Fenrir
redeye135
Fenrir
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,576
Damage
37,598
53,820
Taken
49,332
39,738
Mitigated
32,541
23,898
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,116
791
465
976
2,822
1,252
0
2,652
170
0
4,540
L
Nu Wa
B0NeSy
Nu Wa
12,281
2,711
20
1,346
7,498
3,511
0
5,998
1,500
34,299
0
L
Kumbhakarna
Graaltar
Kumbhakarna
4,904
403
1,374
2,029
15,471
16,777
0
10,835
4,636
12,260
0
W
Anubis
Jacarte
Anubis
10,230
328
812
5,723
10,798
6,750
1,493
4,629
6,169
34,375
0
W
7,845
528
2,241
2,017
8,134
3,546
862
2,457
5,677
10,618
0
L
Jing Wei
Tiigrexx
Jing Wei
6,716
4,943
744
2,304
12,620
5,315
0
8,716
3,904
0
13,558
W
11,280
3,423
1,260
1,080
8,306
3,713
3,090
2,982
5,324
27,730
0
L
Ishtar
jongehond
Ishtar
11,581
5,021
0
237
10,921
5,686
0
7,839
3,082
0
26,644
W
Bacchus
lappisakuu
Bacchus
6,685
353
1,126
3,407
13,147
16,378
692
2,855
10,292
15,490
0
W
Fenrir
redeye135
Fenrir
10,536
732
2,764
3,468
13,435
9,351
1,845
4,262
9,173
0
15,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,327
Gold Earned
37,515
121
Minions Killed
115
0
Camps Cleared
0
914,207
Distance Traveled
724,410
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,567
619
4
0
0
52,787
0
L
Nu Wa
8,578
953
55
6
0
179,578
0
L
Kumbhakarna
8,116
902
15
2
0
174,496
0
W
Anubis
9,034
1,004
60
7
0
171,258
0
W
He Bo
8,456
940
14
2
0
187,984
0
L
Jing Wei
7,266
807
9
1
0
146,501
0
W
Nu Wa
8,191
910
27
3
0
166,753
2
L
Ishtar
7,988
888
32
4
0
171,048
1
W
Bacchus
8,741
971
12
1
0
186,329
0
W
Fenrir
8,905
989
8
1
0
201,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role