Player Matchup

Bacchus
Bacchus
Mickey_Demonn
Bacchus
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 116L
1,247 Elo+
Party 1
Chaac
Chaac
SLATTT_2x
Chaac
Level 64
God Stats
22W - 27L
1,373 SR
Queue Stats
131W - 183L
1,246 Elo+
Party 1
Awilix
Awilix
xXT-CARTER69Xx
Awilix
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 133L
1,270 Elo+
Party 1
Team Averages
Level 101
1,458 SR
1,254 Elo+

VS

Team Averages
Level 103
1,413 SR
1,252 Elo+
Maui
Maui
FLI36
Maui
Level 89
God Stats
2W - 1L
1,670 SR
Queue Stats
28W - 52L
1,217 Elo+
Party 2
Scylla
Scylla
ShadowCasta D
Scylla
Level 122
God Stats
26W - 28L
1,214 SR
Queue Stats
148W - 202L
1,262 Elo+
Solo
Izanami
Izanami
x420 bleach it
Izanami
Level 97
God Stats
10W - 18L
1,354 SR
Queue Stats
47W - 67L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 0 / 9
10,126
723
6,613
15,220
18,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
SLATTT_2x
Chaac
14
4 / 0 / 7
9,700
693
15,395
14,974
8,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 4
9,495
678
5,839
7,539
3,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
FLI36
Maui
12
0 / 2 / 1
7,991
571
3,935
10,172
8,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 1
7,774
555
7,534
10,033
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 0
8,219
587
6,128
10,767
4,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
FLI36
Maui
0
2
1
0.25
W
Bacchus
2
0
9
6.5
W
Chaac
SLATTT_2x
Chaac
4
0
7
7.5
L
0
6
1
0.08
L
1
3
0
0.33
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,847
Damage
17,597
37,733
Taken
30,972
30,504
Mitigated
15,903
13,954
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
FLI36
Maui
3,935
1,799
709
1,090
10,172
8,613
408
2,398
7,774
9,119
0
W
Bacchus
6,613
1,663
713
6,154
15,220
18,663
156
5,066
10,154
21,436
0
W
Chaac
SLATTT_2x
Chaac
15,395
2,553
621
5,294
14,974
8,545
11
4,753
10,221
0
51,266
L
7,534
778
305
1,488
10,033
3,180
100
2,643
7,390
23,017
0
L
6,128
4,470
52
844
10,767
4,110
819
1,851
8,916
0
31,016
W
5,839
2,335
886
286
7,539
3,296
405
3,466
4,073
0
20,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,321
Gold Earned
23,984
118
Minions Killed
103
8
Camps Cleared
3
836,779
Distance Traveled
742,866
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,991
571
11
1
0
273,356
2
W
Bacchus
10,126
723
22
2
3
282,785
0
W
Chaac
9,700
693
58
4
3
288,804
2
L
Scylla
7,774
555
30
2
1
233,224
3
L
Izanami
8,219
587
62
4
2
236,286
0
W
Awilix
9,495
678
38
3
2
265,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role