Player Matchup

Mercury
Mercury
SniperDude44
Mercury
Level 142
God Stats
3W - 1L
1,809 SR
Queue Stats
127W - 72L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
SniperDude55
Baron Samedi
Level 146
God Stats
7W - 0L
1,592 SR
Queue Stats
300W - 253L
1,624 Elo+
Party 1
Scylla
Scylla
SniperDude88
Scylla
Level 146
God Stats
7W - 2L
1,652 SR
Queue Stats
124W - 68L
1,627 Elo+
Party 1
Team Averages
Level 145
1,684 SR
1,630 Elo+

VS

Team Averages
Level 124
1,517 SR
1,430 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Zubok
Neith
Level 103
God Stats
8W - 10L
1,550 SR
Queue Stats
35W - 80L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SniperDude44
Mercury
13
5 / 1 / 6
8,037
804
6,517
8,728
4,338
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
SniperDude55
Baron Samedi
12
2 / 0 / 10
8,137
814
6,247
6,303
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
13
5 / 0 / 7
8,137
814
12,463
3,219
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 4 / 0
6,758
676
5,206
7,102
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
 
Cabrakan
10
0 / 4 / 1
6,676
668
2,246
14,107
16,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Neith
Zubok
Neith
10
0 / 4 / 1
6,164
616
2,989
8,322
4,043
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
0
0.25
L
Cabrakan
 
Cabrakan
0
4
1
0.13
W
Mercury
SniperDude44
Mercury
5
1
6
8
W
Baron Samedi
SniperDude55
Baron Samedi
2
0
10
7
W
Scylla
5
0
7
8.5
L
Neith
Zubok
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,227
Damage
10,441
18,250
Taken
29,531
11,181
Mitigated
23,843
8,220
Healing
2,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,206
260
0
154
7,102
3,453
0
3,621
3,261
19,774
0
L
Cabrakan
 
Cabrakan
2,246
397
0
1,757
14,107
16,347
0
9,145
4,433
6,751
0
W
Mercury
SniperDude44
Mercury
6,517
1,840
0
1,698
8,728
4,338
364
3,696
5,032
0
26,156
W
Baron Samedi
SniperDude55
Baron Samedi
6,247
860
1,364
4,556
6,303
5,537
256
2,781
3,522
19,215
0
W
Scylla
12,463
1,640
0
602
3,219
1,306
759
1,368
1,851
29,913
0
L
Neith
Zubok
Neith
2,989
742
0
755
8,322
4,043
0
5,134
3,011
0
16,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,311
Gold Earned
19,598
121
Minions Killed
80
6
Camps Cleared
2
599,281
Distance Traveled
508,629
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,758
676
28
3
1
178,966
0
L
Cabrakan
6,676
668
9
1
0
164,317
2
W
Mercury
8,037
804
38
4
5
225,715
1
W
Baron Samedi
8,137
814
21
2
0
180,204
5
W
Scylla
8,137
814
62
6
1
193,362
2
L
Neith
6,164
616
43
4
1
165,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role