Player Matchup

Sobek
Sobek
Gold V
Na_Cachopa
Sobek
Gold V
Level 155
God Stats
11W - 20L
1,534 SR
Queue Stats
343W - 372L
1,497 MMR
Solo
Anubis
Anubis
Bronze III
Synx15
Anubis
Bronze III
Level 66
God Stats
1W - 5L
1,358 SR
Queue Stats
1W - 5L
1,474 MMR
Party 2
Xbalanque
Xbalanque
Bronze IV
slipdink
Xbalanque
Bronze IV
Level 118
God Stats
0W - 1L
1,584 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,492 SR
1,490 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,499 SR
1,287 MMR
Ymir
Ymir
Gold V
AcE BoogieZX
Ymir
Gold V
Level 105
God Stats
1W - 1L
1,251 SR
Queue Stats
252W - 241L
1,245 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
jrocks best
Jing Wei
Gold IV
Level 119
God Stats
16W - 8L
1,671 SR
Queue Stats
333W - 309L
1,124 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
xbellasiren
Baron Samedi
Gold I
Level 109
God Stats
24W - 19L
1,575 SR
Queue Stats
481W - 421L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 3 / 1
6,407
641
2,824
11,255
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Synx15
Anubis
10
2 / 2 / 0
6,623
662
5,599
6,105
3,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
slipdink
Xbalanque
10
0 / 2 / 2
6,112
611
8,080
6,912
2,655
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ChaacPersephoneHeraAh Muzen CabMedusa

VS

Bans
AtlasSkadiHorusBastetAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
7,649
765
2,921
10,713
6,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
jrocks best
Jing Wei
11
1 / 1 / 6
6,852
685
7,742
7,824
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
xbellasiren
Baron Samedi
13
4 / 0 / 3
7,644
764
8,956
5,442
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
7
7
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Sobek
0
3
1
0.17
L
Anubis
Synx15
Anubis
2
2
0
1
W
Jing Wei
jrocks best
Jing Wei
1
1
6
4
L
Xbalanque
slipdink
Xbalanque
0
2
2
0.5
W
Baron Samedi
xbellasiren
Baron Samedi
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,503
Damage
19,619
24,272
Taken
23,979
14,969
Mitigated
12,381
3,938
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,921
388
1,769
2,884
10,713
6,628
0
4,229
6,484
6,193
0
L
Sobek
2,824
31
16
2,176
11,255
9,192
0
4,508
6,747
8,336
0
L
Anubis
Synx15
Anubis
5,599
582
0
745
6,105
3,122
0
3,412
2,693
22,931
0
W
Jing Wei
jrocks best
Jing Wei
7,742
5,451
314
2,774
7,824
3,211
190
2,711
5,113
0
20,487
L
Xbalanque
slipdink
Xbalanque
8,080
2,686
417
584
6,912
2,655
0
4,045
2,867
0
20,909
W
Baron Samedi
xbellasiren
Baron Samedi
8,956
463
2,672
2,394
5,442
2,542
963
2,194
3,248
39,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,142
Gold Earned
22,145
84
Minions Killed
100
2
Camps Cleared
6
482,595
Distance Traveled
522,772
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,649
765
3
0
0
159,430
0
L
Sobek
6,407
641
12
1
0
173,663
1
L
Anubis
6,623
662
34
3
2
154,647
1
W
Jing Wei
6,852
685
24
2
2
189,749
2
L
Xbalanque
6,112
611
38
4
0
154,285
3
W
Baron Samedi
7,644
764
73
7
4
173,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role