Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
TAZ-Maniadu40
Kumbhakarna
Level 104
God Stats
9W - 6L
1,651 SR
Queue Stats
128W - 155L
1,440 Elo+
Party 1
Team Averages
Level 106
1,550 SR
1,480 Elo+

VS

Team Averages
Level 64
1,432 SR
1,538 Elo+
Tiamat
Tiamat
Bavadook
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,633 Elo+
Solo
Hun Batz
Hun Batz
LielaisRukis
Hun Batz
Level 84
God Stats
22W - 22L
1,570 SR
Queue Stats
149W - 173L
1,463 Elo+
Solo
Chang'e
Chang'e
SaltyPhilosopher
Chang'e
Level 72
God Stats
44W - 46L
1,228 SR
Queue Stats
510W - 604L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
11 / 2 / 3
11,359
811
19,322
13,231
6,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
 
Baron Samedi
13
4 / 6 / 6
9,543
682
8,591
11,474
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
TAZ-Maniadu40
Kumbhakarna
15
1 / 1 / 14
9,878
706
5,774
15,282
12,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bavadook
Tiamat
11
0 / 5 / 4
7,919
566
5,151
11,152
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
LielaisRukis
Hun Batz
14
5 / 6 / 3
9,710
694
15,703
13,916
4,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
4 / 5 / 4
9,311
665
9,000
16,833
10,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
9
9
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
2
3
6.25
W
Baron Samedi
 
Baron Samedi
4
6
6
1.17
L
Tiamat
Bavadook
Tiamat
0
5
4
0.4
L
Hun Batz
LielaisRukis
Hun Batz
5
6
3
1.08
L
4
5
4
1.2
W
Kumbhakarna
TAZ-Maniadu40
Kumbhakarna
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,687
Damage
29,854
39,987
Taken
41,901
24,241
Mitigated
19,798
19,285
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
19,322
7,169
0
13,755
13,231
6,633
1,023
5,308
7,923
0
51,788
W
Baron Samedi
 
Baron Samedi
8,591
1,043
1,173
2,030
11,474
5,254
0
4,118
7,356
29,126
0
L
Tiamat
Bavadook
Tiamat
5,151
460
0
877
11,152
4,078
0
5,835
5,317
12,093
0
L
Hun Batz
LielaisRukis
Hun Batz
15,703
3,820
0
390
13,916
4,882
23
3,372
10,544
0
40,191
L
9,000
1,120
2,809
5,480
16,833
10,838
0
5,344
11,489
28,305
0
W
Kumbhakarna
TAZ-Maniadu40
Kumbhakarna
5,774
856
196
2,131
15,282
12,354
86
5,689
9,593
21,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,780
Gold Earned
26,940
134
Minions Killed
131
7
Camps Cleared
5
756,057
Distance Traveled
685,394
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,359
811
55
4
5
288,049
5
W
Baron Samedi
9,543
682
53
4
1
200,874
1
L
Tiamat
7,919
566
18
1
0
231,360
0
L
Hun Batz
9,710
694
68
5
3
217,818
3
L
Chang'e
9,311
665
45
3
2
236,216
1
W
Kumbhakarna
9,878
706
26
2
1
267,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role