Player Matchup

Morgan Le Fay
Morgan Le Fay
Ayumiiiii
Morgan Le Fay
Level 44
God Stats
3W - 3L
1,648 SR
Queue Stats
52W - 112L
1,262 Elo+
Party 1
Vulcan
Vulcan
Latham94
Vulcan
Level 160
God Stats
1W - 3L
1,237 SR
Queue Stats
150W - 126L
1,662 Elo+
Solo
Tyr
Tyr
thewapi99
Tyr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 91L
1,258 Elo+
Party 1
Team Averages
Level 79
1,462 SR
1,394 Elo+

VS

Team Averages
Level 130
1,622 SR
1,467 Elo+
Vulcan
Vulcan
Mah9n57
Vulcan
Level 105
God Stats
1W - 0L
1,895 SR
Queue Stats
6W - 10L
1,433 Elo+
Solo
Xbalanque
Xbalanque
X7_Thunder_7X
Xbalanque
Level 129
God Stats
67W - 75L
1,527 SR
Queue Stats
69W - 78L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
loulou-BzH-29
Erlang Shen
Level 155
God Stats
9W - 11L
1,443 SR
Queue Stats
435W - 498L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ayumiiiii
Morgan Le Fay
17
0 / 7 / 4
12,433
565
9,234
17,522
7,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Latham94
Vulcan
20
3 / 5 / 4
14,406
655
28,217
15,148
7,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 5 / 1
13,801
627
10,001
23,173
24,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Mah9n57
Vulcan
20
6 / 5 / 10
15,046
684
24,132
15,613
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
X7_Thunder_7X
Xbalanque
11
2 / 2 / 1
11,205
509
3,691
7,861
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
loulou-BzH-29
Erlang Shen
20
9 / 0 / 6
16,311
741
17,118
31,726
36,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
17
17
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ayumiiiii
Morgan Le Fay
0
7
4
0.29
L
Vulcan
Latham94
Vulcan
3
5
4
1
W
Vulcan
Mah9n57
Vulcan
6
5
10
2.2
W
Xbalanque
X7_Thunder_7X
Xbalanque
2
2
1
1.25
W
Erlang Shen
loulou-BzH-29
Erlang Shen
9
0
6
12
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,452
Damage
44,941
55,843
Taken
55,200
39,948
Mitigated
46,225
7,086
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ayumiiiii
Morgan Le Fay
9,234
893
0
1,735
17,522
7,712
113
9,632
7,890
39,401
0
L
Vulcan
Latham94
Vulcan
28,217
11,734
0
1,767
15,148
7,723
1,344
6,198
8,950
100,172
0
W
Vulcan
Mah9n57
Vulcan
24,132
6,836
0
439
15,613
6,063
250
11,270
4,343
76,666
0
W
Xbalanque
X7_Thunder_7X
Xbalanque
3,691
1,645
0
2,476
7,861
3,388
48
5,017
2,844
0
21,899
W
Erlang Shen
loulou-BzH-29
Erlang Shen
17,118
8,049
0
8,614
31,726
36,774
610
21,339
10,387
7,855
46,332
L
10,001
2,006
0
3,584
23,173
24,513
956
11,777
11,396
0
42,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,640
Gold Earned
42,562
257
Minions Killed
225
12
Camps Cleared
5
1,236,202
Distance Traveled
1,004,028
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,433
565
59
3
3
394,957
3
L
Vulcan
14,406
655
151
7
7
410,476
2
W
Vulcan
15,046
684
111
5
1
389,133
3
W
Xbalanque
11,205
509
54
2
2
184,941
5
W
Erlang Shen
16,311
741
60
3
2
429,954
8
L
Tyr
13,801
627
47
2
2
430,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role