Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BossReKiller96
Mulan
Level 124
God Stats
4W - 2L
1,748 SR
Queue Stats
429W - 386L
1,545 Elo+
Solo
Atlas
Atlas
DayofFates
Atlas
Level 152
God Stats
9W - 2L
1,622 SR
Queue Stats
194W - 176L
1,554 Elo+
Solo
Hades
Hades
Mamba Modee
Hades
Level 160
God Stats
26W - 16L
1,741 SR
Queue Stats
415W - 383L
1,659 Elo+
Solo
Ullr
Ullr
dimensionalized
Ullr
Level 146
God Stats
6W - 7L
1,537 SR
Queue Stats
97W - 101L
1,576 Elo+
Solo
Team Averages
Level 142
1,630 SR
1,567 Elo+

VS

Team Averages
Level 146
1,547 SR
1,677 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Ares The Smurf
Hera
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 115L
1,620 Elo+
Solo
King Arthur
King Arthur
Bookreader33
King Arthur
Level 160
God Stats
4W - 2L
1,614 SR
Queue Stats
538W - 195L
1,841 Elo+
Party 1
Hou Yi
Hou Yi
TheBIackEye
Hou Yi
Level 160
God Stats
13W - 6L
1,621 SR
Queue Stats
886W - 448L
1,795 Elo+
Party 1
Artio
Artio
xGUT BUSTERx
Artio
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 46L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 4 / 0
5,283
528
3,587
10,121
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
5,041
504
4,039
10,821
6,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
7
0 / 2 / 3
4,986
499
3,119
10,014
3,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,639
564
4,145
7,605
4,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 4 / 1
5,404
540
2,829
8,174
2,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
4 / 1 / 3
6,221
622
4,901
6,313
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 3
5,664
566
4,452
5,299
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
Bookreader33
King Arthur
12
3 / 0 / 2
6,772
677
7,955
9,534
7,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
11
5 / 1 / 3
6,305
631
9,352
5,349
1,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 5
5,990
599
3,891
6,798
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
16
16
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
0
0.5
W
Mercury
 
Mercury
4
1
3
5.5
W
2
2
3
1.75
W
King Arthur
Bookreader33
King Arthur
3
0
2
4
L
0
4
0
0
L
Atlas
0
2
3
0.75
L
1
2
0
0.5
W
Hou Yi
5
1
3
6.5
L
2
4
1
0.63
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,719
Damage
30,551
46,735
Taken
33,293
20,710
Mitigated
17,956
13,680
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,587
953
0
2,782
10,121
3,874
0
2,327
7,668
0
24,473
W
Mercury
 
Mercury
4,901
2,225
0
2,144
6,313
2,737
0
1,810
4,503
0
37,643
W
4,452
1,190
0
1,332
5,299
1,851
43
2,010
3,289
38,266
0
W
King Arthur
Bookreader33
King Arthur
7,955
1,778
0
1,970
9,534
7,967
0
192
8,858
0
51,651
L
4,039
697
0
3,355
10,821
6,199
0
0
10,821
0
27,739
L
Atlas
3,119
1,140
1,118
2,196
10,014
3,844
0
1,890
8,052
13,483
690
L
4,145
343
214
3,425
7,605
4,344
0
2,284
5,253
38,549
0
W
Hou Yi
9,352
4,619
0
1,377
5,349
1,672
59
955
4,394
0
43,531
L
2,829
1,558
0
590
8,174
2,449
0
1,534
6,598
0
30,917
W
3,891
481
1,224
3,743
6,798
3,729
0
2,198
4,600
18,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
30,952
257
Minions Killed
338
0
Camps Cleared
0
919,644
Distance Traveled
1,077,500
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,283
528
44
4
0
214,036
3
W
Mercury
6,221
622
65
7
0
250,443
3
W
Hera
5,664
566
86
9
0
197,740
4
W
King Arthur
6,772
677
84
8
0
220,008
1
L
Mulan
5,041
504
64
6
0
144,167
1
L
Atlas
4,986
499
22
2
0
203,162
4
L
Hades
5,639
564
76
8
0
192,572
2
W
Hou Yi
6,305
631
81
8
0
195,814
2
L
Ullr
5,404
540
51
5
0
165,707
2
W
Artio
5,990
599
22
2
0
213,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role