Player Matchup

Chronos
Chronos
 
Chronos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ASBlueLight
Poseidon
Level 127
God Stats
8W - 10L
1,609 SR
Queue Stats
116W - 88L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
Vissero
Gilgamesh
Level 115
God Stats
0W - 3L
1,506 SR
Queue Stats
320W - 309L
1,525 Elo+
Party 2
Team Averages
Level 119
1,523 SR
1,511 Elo+

VS

Team Averages
Level 121
1,552 SR
1,515 Elo+
Aphrodite
Aphrodite
Laissen
Aphrodite
Level 125
God Stats
165W - 124L
1,651 SR
Queue Stats
249W - 229L
1,603 Elo+
Solo
Nu Wa
Nu Wa
Septentrion
Nu Wa
Level 160
God Stats
31W - 26L
1,606 SR
Queue Stats
263W - 245L
1,570 Elo+
Solo
Tsukuyomi
Tsukuyomi
Torternape
Tsukuyomi
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 83L
1,488 Elo+
Solo
Nike
Nike
Wifeosaurus
Nike
Level 61
God Stats
3W - 2L
1,557 SR
Queue Stats
234W - 318L
1,453 Elo+
Party 1
Ishtar
Ishtar
wilsy96
Ishtar
Level 114
God Stats
14W - 18L
1,444 SR
Queue Stats
194W - 236L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 4 / 2
7,203
1,201
5,795
11,171
3,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
 
Hou Yi
11
0 / 2 / 2
6,653
1,109
7,646
6,263
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
 
Atlas
11
0 / 0 / 0
6,328
1,055
388
1,231
768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
ASBlueLight
Poseidon
13
3 / 4 / 0
8,089
1,348
8,948
8,048
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Vissero
Gilgamesh
12
0 / 0 / 1
6,985
1,164
6,358
9,334
6,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

287

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Laissen
Aphrodite
12
1 / 0 / 4
7,202
1,200
2,409
3,235
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 7
7,800
1,300
9,390
3,274
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Torternape
Tsukuyomi
13
4 / 2 / 4
7,767
1,295
11,839
8,808
4,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 7
6,825
1,138
3,494
9,236
7,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
wilsy96
Ishtar
13
3 / 1 / 4
7,638
1,273
6,625
7,699
3,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
10
10
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
4
2
0.5
L
Hou Yi
 
Hou Yi
0
2
2
0.5
L
Atlas
 
Atlas
0
0
0
0
L
Poseidon
ASBlueLight
Poseidon
3
4
0
0.75
W
Aphrodite
Laissen
Aphrodite
1
0
4
3
W
2
0
7
5.5
W
Tsukuyomi
Torternape
Tsukuyomi
4
2
4
3
L
Gilgamesh
Vissero
Gilgamesh
0
0
1
0.5
W
0
1
7
3.5
W
Ishtar
wilsy96
Ishtar
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,135
Damage
33,757
36,047
Taken
32,252
17,201
Mitigated
18,896
5,333
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,795
2,652
0
2,055
11,171
3,944
0
2,095
8,968
18,150
0
L
Hou Yi
 
Hou Yi
7,646
2,450
0
415
6,263
2,725
0
2,449
3,689
0
16,427
L
Atlas
 
Atlas
388
62
0
210
1,231
768
0
667
535
895
0
L
Poseidon
ASBlueLight
Poseidon
8,948
2,280
0
1,470
8,048
3,324
0
2,460
5,465
30,578
2,266
W
Aphrodite
Laissen
Aphrodite
2,409
376
5,188
2,831
3,235
1,991
0
1,645
1,590
10,747
0
W
9,390
2,108
0
83
3,274
1,423
0
1,066
2,208
29,568
0
W
Tsukuyomi
Torternape
Tsukuyomi
11,839
3,331
0
923
8,808
4,397
0
4,172
4,636
0
20,359
L
Gilgamesh
Vissero
Gilgamesh
6,358
1,712
554
629
9,334
6,440
0
3,623
5,591
0
14,368
W
3,494
460
0
0
9,236
7,504
0
4,421
4,815
0
7,639
W
Ishtar
wilsy96
Ishtar
6,625
4,290
0
677
7,699
3,581
0
3,026
4,673
0
18,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
37,232
124
Minions Killed
138
6
Camps Cleared
6
558,312
Distance Traveled
717,968
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,203
1,201
34
6
2
129,579
2
L
Hou Yi
6,653
1,109
22
4
1
126,377
2
L
Atlas
6,328
1,055
0
0
0
34,063
0
L
Poseidon
8,089
1,348
40
7
3
119,586
3
W
Aphrodite
7,202
1,200
39
7
0
144,393
0
W
Nu Wa
7,800
1,300
41
7
1
138,081
0
W
Tsukuyomi
7,767
1,295
19
3
2
159,672
1
L
Gilgamesh
6,985
1,164
28
5
0
148,707
0
W
Nike
6,825
1,138
8
1
0
139,198
0
W
Ishtar
7,638
1,273
31
5
3
136,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role