Player Matchup

Thoth
Thoth
ChrisJason
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,533 Elo+
Party 1
Chernobog
Chernobog
Digletta
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,582 Elo+
Party 1
Poseidon
Poseidon
Shainys
Poseidon
Level 44
God Stats
3W - 3L
1,263 SR
Queue Stats
54W - 38L
1,540 Elo+
Solo
Ravana
Ravana
TZenze
Ravana
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,582 Elo+
Party 1
Xing Tian
Xing Tian
Tomak3
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,480 Elo+
Party 1
Team Averages
Level 39
1,453 SR
1,543 Elo+

VS

Team Averages
Level 77
1,418 SR
1,471 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Hily3
Jing Wei
Level 128
God Stats
0W - 1L
1,368 SR
Queue Stats
9W - 5L
1,491 Elo+
Solo
Cthulhu
Cthulhu
SAIMOOoON
Cthulhu
Level 62
God Stats
1W - 3L
1,514 SR
Queue Stats
160W - 154L
1,492 Elo+
Solo
Set
Set
pitoucemoi
Set
Level 64
God Stats
0W - 3L
1,207 SR
Queue Stats
15W - 25L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
14 / 1 / 18
11,704
1,300
23,972
7,123
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Digletta
Chernobog
17
15 / 0 / 18
11,557
1,284
26,580
9,493
4,986
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Shainys
Poseidon
17
4 / 0 / 21
10,344
1,149
10,478
4,280
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
TZenze
Ravana
17
6 / 0 / 22
11,089
1,232
17,274
9,113
10,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Tomak3
Xing Tian
17
1 / 0 / 28
11,168
1,241
4,033
3,827
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

367

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 4 / 1
8,930
992
7,588
15,087
7,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
 
Odin
13
0 / 0 / 0
8,258
918
1,234
1,247
603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Hily3
Jing Wei
13
0 / 13 / 0
8,230
914
1,469
20,098
8,304
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
SAIMOOoON
Cthulhu
14
1 / 10 / 0
9,483
1,054
9,434
29,580
30,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 13 / 1
8,824
980
7,309
21,172
19,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
3
40
Kills
1
1
Deaths
40
107
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
1
0.13
L
Odin
 
Odin
0
0
0
0
W
Thoth
14
1
18
23
W
Chernobog
Digletta
Chernobog
15
0
18
24
L
Jing Wei
Hily3
Jing Wei
0
13
0
0
L
Cthulhu
SAIMOOoON
Cthulhu
1
10
0
0.1
W
Poseidon
Shainys
Poseidon
4
0
21
14.5
W
Ravana
TZenze
Ravana
6
0
22
17
W
Xing Tian
Tomak3
Xing Tian
1
0
28
15
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,337
Damage
27,034
33,836
Taken
87,184
26,645
Mitigated
66,507
7,689
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,588
458
3,956
4,358
15,087
7,344
0
5,844
9,243
20,316
0
L
Odin
 
Odin
1,234
0
0
74
1,247
603
0
708
539
0
6,433
W
Thoth
23,972
2,902
0
242
7,123
3,591
0
3,460
3,570
46,759
0
W
Chernobog
Digletta
Chernobog
26,580
19,346
0
3,311
9,493
4,986
0
5,191
4,089
0
38,959
L
Jing Wei
Hily3
Jing Wei
1,469
1,469
0
113
20,098
8,304
0
10,807
9,291
0
2,301
L
Cthulhu
SAIMOOoON
Cthulhu
9,434
862
319
372
29,580
30,892
0
13,235
16,345
30,853
0
W
Poseidon
Shainys
Poseidon
10,478
2,060
0
0
4,280
1,964
0
2,026
2,205
34,728
0
W
Ravana
TZenze
Ravana
17,274
7,265
0
3,424
9,113
10,628
0
4,268
4,483
0
28,907
W
Xing Tian
Tomak3
Xing Tian
4,033
357
0
712
3,827
5,476
0
2,077
1,625
10,394
0
L
7,309
2,429
0
1,097
21,172
19,364
0
7,889
13,283
0
14,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,862
Gold Earned
43,725
181
Minions Killed
111
9
Camps Cleared
3
1,001,757
Distance Traveled
716,172
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,930
992
41
5
0
175,629
0
L
Odin
8,258
918
11
1
1
57,409
0
W
Thoth
11,704
1,300
49
5
3
198,758
0
W
Chernobog
11,557
1,284
29
3
3
197,961
1
L
Jing Wei
8,230
914
2
0
0
162,722
0
L
Cthulhu
9,483
1,054
48
5
2
191,910
4
W
Poseidon
10,344
1,149
66
7
0
203,769
0
W
Ravana
11,089
1,232
26
3
3
198,879
0
W
Xing Tian
11,168
1,241
11
1
0
202,390
0
L
Set
8,824
980
9
1
0
128,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role