Player Matchup

Heimdallr
Heimdallr
DesignatedDilf
Heimdallr
Level 103
God Stats
0W - 1L
1,840 SR
Queue Stats
1W - 1L
1,731 Elo+
Solo
Bacchus
Bacchus
Fernambuco
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 115L
1,477 Elo+
Solo
Scylla
Scylla
KILLAKIRBYKID
Scylla
Level 160
God Stats
12W - 19L
1,475 SR
Queue Stats
1,008W - 1,045L
1,455 Elo+
Solo
Guan Yu
Guan Yu
Neoma107
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,513 Elo+
Solo
Kali
Kali
TheRageBear
Kali
Level 153
God Stats
3W - 4L
1,476 SR
Queue Stats
445W - 397L
1,426 Elo+
Solo
Team Averages
Level 94
1,558 SR
1,521 Elo+

VS

Team Averages
Level 107
1,556 SR
1,486 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cukyy02
Artemis
Level 72
God Stats
3W - 0L
1,779 SR
Queue Stats
158W - 108L
1,507 Elo+
Solo
Anhur
Anhur
Jujubean1984
Anhur
Level 160
God Stats
1W - 0L
1,313 SR
Queue Stats
275W - 294L
1,549 Elo+
Solo
Bellona
Bellona
LitMatch1376
Bellona
Level 17
God Stats
1W - 0L
1,675 SR
Queue Stats
5W - 7L
1,398 Elo+
Solo
Chang'e
Chang'e
iAmSimplyTy
Chang'e
Level 137
God Stats
4W - 2L
1,514 SR
Queue Stats
192W - 220L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DesignatedDilf
Heimdallr
17
3 / 4 / 4
10,116
723
14,912
15,112
7,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Fernambuco
Bacchus
17
4 / 6 / 6
10,346
739
13,077
17,822
15,979
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 3 / 6
10,257
733
22,500
10,133
4,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
Neoma107
Guan Yu
13
0 / 6 / 0
8,264
590
5,206
16,722
9,749
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 6 / 4
9,659
690
8,993
16,550
7,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
7 / 2 / 18
11,972
855
13,795
26,293
37,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Cukyy02
Artemis
17
5 / 2 / 11
10,193
728
15,384
14,227
7,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 2 / 17
11,357
811
17,595
16,254
9,011
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
LitMatch1376
Bellona
16
2 / 3 / 17
10,895
778
8,901
20,001
20,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
iAmSimplyTy
Chang'e
18
4 / 1 / 17
10,586
756
12,664
18,708
10,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
105
10
Kills
25
25
Deaths
10
20
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
2
18
8
W
Artemis
Cukyy02
Artemis
5
2
11
5.25
L
Heimdallr
DesignatedDilf
Heimdallr
3
4
4
1.25
L
Bacchus
Fernambuco
Bacchus
4
6
6
1.17
W
7
2
17
7.75
L
2
3
6
1.67
W
Bellona
LitMatch1376
Bellona
2
3
17
3.5
L
Guan Yu
Neoma107
Guan Yu
0
6
0
0
L
1
6
4
0.5
W
Chang'e
iAmSimplyTy
Chang'e
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,688
Damage
68,339
76,339
Taken
95,483
44,865
Mitigated
84,721
25,246
Healing
48,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,795
2,005
4,136
2,793
26,293
37,411
314
7,246
19,047
38,278
0
W
Artemis
Cukyy02
Artemis
15,384
7,077
2,632
3,038
14,227
7,184
932
7,448
5,425
0
28,315
L
Heimdallr
DesignatedDilf
Heimdallr
14,912
5,931
2,246
3,862
15,112
7,112
1,213
6,519
8,593
0
34,525
L
Bacchus
Fernambuco
Bacchus
13,077
1,171
2,246
2,181
17,822
15,979
0
4,558
13,264
17,504
0
W
17,595
11,527
2,416
2,357
16,254
9,011
5,033
7,444
8,810
0
32,710
L
22,500
576
2,436
1,005
10,133
4,147
156
2,998
7,135
43,822
0
W
Bellona
LitMatch1376
Bellona
8,901
2,189
5,083
3,622
20,001
20,747
869
7,342
12,659
0
17,344
L
Guan Yu
Neoma107
Guan Yu
5,206
662
3,057
3,004
16,722
9,749
0
6,799
9,923
0
16,150
L
8,993
2,700
2,396
2,813
16,550
7,878
177
5,585
10,965
0
17,540
W
Chang'e
iAmSimplyTy
Chang'e
12,664
1,498
14,230
8,665
18,708
10,368
2,283
6,097
12,611
32,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,642
Gold Earned
55,003
135
Minions Killed
155
0
Camps Cleared
0
1,325,972
Distance Traveled
1,405,043
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,972
855
44
3
0
274,348
5
W
Artemis
10,193
728
34
2
0
293,979
1
L
Heimdallr
10,116
723
46
3
0
264,701
3
L
Bacchus
10,346
739
9
1
0
237,765
0
W
Anhur
11,357
811
30
2
0
255,988
3
L
Scylla
10,257
733
49
4
0
262,490
1
W
Bellona
10,895
778
17
1
0
270,596
0
L
Guan Yu
8,264
590
14
1
0
281,292
2
L
Kali
9,659
690
17
1
0
279,724
0
W
Chang'e
10,586
756
30
2
0
310,132
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role