Player Matchup

Bacchus
Bacchus
ELIUX11-_-
Bacchus
Level 121
God Stats
2W - 1L
1,806 SR
Queue Stats
219W - 240L
1,427 Elo+
Party 1
Loki
Loki
JadCLuz
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 107L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
Jami St0mper
Danzaburou
Level 83
God Stats
11W - 9L
1,371 SR
Queue Stats
42W - 49L
1,387 Elo+
Party 2
Janus
Janus
OneB88bH88ker
Janus
Level 107
God Stats
9W - 9L
1,403 SR
Queue Stats
450W - 493L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
TDWHunter
Baron Samedi
Level 117
God Stats
3W - 4L
1,331 SR
Queue Stats
390W - 417L
1,354 Elo+
Party 2
Team Averages
Level 90
1,482 SR
1,399 Elo+

VS

Team Averages
Level 78
1,480 SR
1,422 Elo+
Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
BDDylann
Cerberus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,185 Elo+
Party 4
Medusa
Medusa
DaddyBlakeWM
Medusa
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 66L
1,504 Elo+
Party 4
Awilix
Awilix
Drapzz_98
Awilix
Level 51
God Stats
6W - 8L
1,482 SR
Queue Stats
65W - 68L
1,456 Elo+
Party 3
Hades
Hades
YT_14Reido_Squad
Hades
Level 44
God Stats
15W - 21L
1,418 SR
Queue Stats
73W - 73L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ELIUX11-_-
Bacchus
10
2 / 5 / 3
7,059
504
5,889
13,530
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
JadCLuz
Loki
10
2 / 7 / 3
6,388
456
6,039
12,991
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Jami St0mper
Danzaburou
11
3 / 7 / 0
7,527
538
4,919
11,666
3,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 4
6,959
497
8,490
6,872
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TDWHunter
Baron Samedi
12
1 / 7 / 0
6,837
488
5,995
13,981
11,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 3 / 3
7,816
558
5,161
9,110
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
BDDylann
Cerberus
11
1 / 1 / 10
7,283
520
5,993
12,098
9,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
14
10 / 2 / 0
8,868
633
12,047
9,258
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Drapzz_98
Awilix
14
7 / 2 / 4
8,404
600
7,580
11,801
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 5
8,678
620
11,485
12,317
7,227
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
28
28
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
3
3
1.83
W
Cerberus
BDDylann
Cerberus
1
1
10
6
W
Medusa
10
2
0
5
W
Awilix
Drapzz_98
Awilix
7
2
4
4.5
L
Bacchus
ELIUX11-_-
Bacchus
2
5
3
0.7
L
Loki
JadCLuz
Loki
2
7
3
0.5
L
Danzaburou
Jami St0mper
Danzaburou
3
7
0
0.43
L
1
2
4
1.5
L
Baron Samedi
TDWHunter
Baron Samedi
1
7
0
0.14
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,332
Damage
42,266
59,040
Taken
54,584
34,793
Mitigated
29,856
12,968
Healing
19,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,161
2,039
215
2,079
9,110
3,552
402
5,147
3,607
50,105
0
W
Cerberus
BDDylann
Cerberus
5,993
767
0
3,469
12,098
9,576
148
3,173
8,751
22,868
0
W
Medusa
12,047
5,584
0
2,816
9,258
4,529
1,743
782
8,476
0
56,872
W
Awilix
Drapzz_98
Awilix
7,580
2,569
0
4,650
11,801
4,972
0
3,131
8,548
0
54,313
L
Bacchus
ELIUX11-_-
Bacchus
5,889
622
0
2,264
13,530
12,154
0
5,118
8,412
33,675
1,365
L
Loki
JadCLuz
Loki
6,039
1,263
0
3,647
12,991
4,172
0
4,737
8,254
0
32,980
L
Danzaburou
Jami St0mper
Danzaburou
4,919
2,366
236
2,388
11,666
3,888
884
1,234
10,432
0
32,954
L
8,490
173
0
1,260
6,872
2,900
520
2,895
3,977
42,374
0
L
Baron Samedi
TDWHunter
Baron Samedi
5,995
870
78
3,095
13,981
11,679
0
8,655
5,326
47,583
0
W
11,485
1,040
97
6,654
12,317
7,227
600
6,686
5,547
53,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,770
Gold Earned
41,049
320
Minions Killed
401
0
Camps Cleared
0
1,209,557
Distance Traveled
1,314,744
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,816
558
85
6
0
229,706
4
W
Cerberus
7,283
520
36
3
0
271,509
0
W
Medusa
8,868
633
86
6
0
237,941
1
W
Awilix
8,404
600
92
7
0
314,341
1
L
Bacchus
7,059
504
42
3
0
269,911
2
L
Loki
6,388
456
53
4
0
274,491
1
L
Danzaburou
7,527
538
63
5
0
223,691
0
L
Janus
6,959
497
69
5
0
246,721
3
L
Baron Samedi
6,837
488
93
7
0
194,743
1
W
Hades
8,678
620
102
7
0
261,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role